• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Syltman's Terrain

Status
Not open for further replies.
Level 4
Joined
Jul 9, 2008
Messages
36
Well maybe change the sky to like generic or something brighter. Your terrian is a little messy same with the doodads. Maybe add some light fog or something. Your water changes colors. Idk what else its very good for first time. Try n look at some of Ashenvales terrian like leaves/vines/lumpy grass makes a great varaition.
 
Level 14
Joined
Jun 13, 2007
Messages
1,432
I like how you use tile variation even on the cliffs. But try to use a little bit more rock tiles where it's steep and a little more grass/dirt where it's flat, instead of just random.

Alrighty, Now I know that 'till next time

Well maybe change the sky to like generic or something brighter. Your terrian is a little messy same with the doodads. Maybe add some light fog or something. Your water changes colors. Idk what else its very good for first time. Try n look at some of Ashenvales terrian like leaves/vines/lumpy grass makes a great varaition.

I did actully use the generic sky here although you can't see it thanks to the mountains.
I did not understand what you meant with messy terrain, Please explain a bit more specefic

The waterfalls could of used some more work.

I guess you're right at that point. I'll work a bit more next time, Thanks everyone for telling me what you though was good and wrong etc. The next terrain I make will probably be a jungle, After that a Swamp.
 
Level 4
Joined
Jul 9, 2008
Messages
36
Hmm, well first off try to add a yellow fog or something bright to give it more effect.
Next try to find a brighter sky or make the mountians near the sun next time/ the darkness doesnt really fit. Try n mess around with the lighting also , dusk,midnight,daytime,
---------------------------
Picture one - a lil end of world on first picture on right side, flowers growing on dirt near the middle (idk) and it looks like those small copperish-gray trees dont fit in try to smooth up the waterfall near top and in the middle. Blue rocks? bottom right corner no doodads or tile variation

Picutre two - Not sure, but i dont think grass grows underwater near waterfalls, there is a big mass of doodads near the waterfall - not alot in other places, right side has a lot of dirt, try and mess around with the bubbles they can sometimes look like a waterfall splash going down.

Picture three - change the color of some of the doodads to match the grass, looks like theres about 30 doodad varaitions, idk it looks a lil messy, that log is ugly, I dont know if you did this but try to smooth some of the terrian near the waterfalls edges.
+ whats with the change of water color?
----------------------------
I hope this helps ( im not that good of a terrianer either)
 
Level 36
Joined
Jul 1, 2007
Messages
6,677
Ah, and another thing that's commonly overlooked, waterfalls that big don't flow down mountains that small. It's not like waterfalls come out of the pointy peak of a mountain, or anything stupid like that.

They usually come from lakes on the side of a mountain.

Mountain-%20Waterfall.jpg
 
Level 14
Joined
Jun 13, 2007
Messages
1,432
Alrighty, Thanks again people for pointing out these mistakes. I will not uptade these I will insteed move on to the terrains I said above and be extra carefull about the errors that I made.
 
Level 13
Joined
Jan 18, 2008
Messages
956
I like the 3d one best, but the others require some fog... And some more rock doodads, the mountains look too plain. +rep anyways.
 
Status
Not open for further replies.
Top