- Joined
- Aug 5, 2008
- Messages
- 9
At the moment my survival map is using this trigger to make all the units on the map to attack the players trying to survive. But the problem is the there are certain areas of the map where you can build a barricade in the entrance and then stand on a platform and glitch the units to just stand there trying to attack you while you mow them down. What i want them to do is go to try and get through by killing the barricades instead of just standing there.
Here is the trigger:
Here is the trigger:
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test ai 2 Copy
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Events
- Time - Every 12.00 seconds of game time
- Conditions
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Actions
- Player Group - Pick every player in (All enemies of Player 12 (Brown)) and do (Unit Group - Pick every unit in (Units in (Entire map) owned by Player 12 (Brown)) and do (Unit - Order (Picked unit) to Attack-Move To (Position of (Random unit from (Units owned by (Random player from (All allies of Player 1 (Red))))))))
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Events