- Joined
- May 26, 2005
- Messages
- 194
I would like to draw your attention here. In my previous game there were experimental vs experimental battles all around and fatboys were just.... high tech tanks that never die. There were 3 fatboys on each side and every side kept repairing the fatboy resulting in an endless cycle of fatboy bombing. Now it was actually quite fun seeing experimentals fight each other (The battle also involved other t4) it was kinda weird how one fatboy backed up with 5 engineers can tank the fire of 4 or 5 fatboys comfortably.
I have saved the replay so if you wish to take a look I will send it to you.
lol? i said its fixed, so what do i need a replay? i just multiplied the fatboys hp with 100 for testing reasons and forgot to restore it
and why dont players leave? because i chat with them.. if they say i should not kill them yet i dont kill them yet, i answer their questions, tell them in the very beginning of the game that they can ask me, tell my allies what they ar edoing wrong when i see lots of extractors being upgraded in their base, same when scouting enemies... when somebody of my team (or me) attacks the enemy, i tell the enemy how to counter the attack, same for allies of course, well, mainly i just communicate, and talk to them when the games over, too
EDIT: by the way, i added an economy display along with the range display (can be activated seperately though), which shows the income of units (any building producing anything, or a builder, a shield, artilery etc, everything, including adjecency effects) and damage per second for military units like G 100 for 100dps against ground, A 30 for 30dps against air, N 200 for 200 dps against naval units, all in all such a display looks like this:
(+2 / +20 / G 100) for the commande for example
works nice imho^^ however sometimes it did not show up properly, but did not find the bug... we will see
i will now upload the new version, not as a final, and not on my page, but here... you can test it a bit then and tell me whether to add the engine to all other maps or fix some bugs first
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