Hello! It has been a long time since I played a good map,that's the reason for my review,just want to show my appreciation for your work.English isn't my first language but i hope you understand.
This is how I think you could make this map better:
-add more difficulty settings.Besides how many lives you have you can choose the difficulty of monsters ( attack speed,dmg,armor,hp...) than calculate the difficulty of the map. there should be 5 difficulties.(example)
1 life =10 godlike =10(this is monsters strength)
5 life =8 impossible =8
10 life =6 hard =6
15 life =4 normal =4
25 life =2 easy = 2
and now you calculate the map difficulty by summing up the points
easy =4-6 points
normal=8-10
hard=12-14
impossible=16-18
godlike= 20
Now you could add bonuses for each difficulty
easy=no bonus
normal=+5 stats book,starting item
hard=(disable cheats after normal) all of the above and bonus dungeon
impossible =all of the above and a new skill or class specific item
godlike=everything from above,new dungeon,other fun stuff + add the name of the players to the hall of fame if they complete this challenge
This would give people reasons to play on harder difficulties.
- add 2 lists for items. Instead of recipe 1 2 3... I would like to see the option of something like : survival items,damage dealing...this could make things easier. Many times i need an item for my tank and i just keep looking for it for to long
- write on items what you can craft with them.For example,when I get a divine hammer,i have to look at all items to see if it's useful to me.It would be cool to see something like
Divine hammer
+10 str
can be used in
-example 1 (recipes 1)
-example 3 (recipes 4)
than I will know if it's useful for me or my buddies
I will post more if I get other ideas,hope this helps ! thanks for a great map!