1. Are you planning to upload your awesome map to Hive? Please review the rules here.
    Dismiss Notice
  2. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  3. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  4. The Lich King demands your service! We've reached the 19th edition of the Icon Contest. Come along and make some chilling servants for the one true king.
    Dismiss Notice
  5. The 4th SFX Contest has started. Be sure to participate and have a fun factor in it.
    Dismiss Notice
  6. The poll for the 21st Terraining Contest is LIVE. Be sure to check out the entries and vote for one.
    Dismiss Notice
  7. The results are out! Check them out.
    Dismiss Notice
  8. Don’t forget to sign up for the Hive Cup. There’s a 555 EUR prize pool. Sign up now!
    Dismiss Notice
  9. The Hive Workshop Cup contest results have been announced! See the maps that'll be featured in the Hive Workshop Cup tournament!
    Dismiss Notice
  10. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Sunken City v2.4.4c

Submitted by SpasMaster
This bundle is marked as approved. It works and satisfies the submission rules.


  • INFORMATION
    Sunken City is a Dungeon Crawler map with RPG elements. The Player controls a hero and has to over come numerous puzzles, traps, quests, enemies and different bosses to reach the end. The game contains multiple different features that allow for advanced hero customization.

    Recommended Players: Soloing is possible, but for better experience play with 2 or 3 players.
    Gameplay Time: Between 3 and 6 hours depending on number of players and difficulty.
    Amount of Heroes: 21
    Maximum Level: 18

    Easy Normal Hard Hell Insane
    Enemy Handicap
    100%
    120%
    145%
    175%
    215%
    Enemy Bonus Damage
    0%
    30%
    80%
    130%
    170%
    Enemy Bonus Armor
    0
    3
    5
    7
    10
    Enemy Bonus Attack Speed
    0%
    15%
    25%
    35%
    40%
    Easy Normal Hard Hell Insane
    Bonus Gold per Kill
    0
    0
    1
    1
    2
    Bonus XP
    0%
    0%
    1%
    3%
    6%
    Bonus Drop Chances
    0%
    10%
    15%
    20%
    30%
    Starting Gold
    0
    100
    125
    150
    200

  • CHANGELOG
    Latest Changelog

    [​IMG]
    Version 2.4.4c [Hotfix] [03.10.2019]
    General Changes
    • Due to issues with the most recent patch, Oris is temporarily no longer required to progress.
    • Temple Guardians being required to progress is temporarily not the case.


    [​IMG]
    Version 2.4.4b [Hotfix] [28.07.2018]
    General Changes
    • Fixed a bug where the Void Sphere could be used indefinetly.
    • Fixed a bug where Captain Drough was not giving correct amount of gold when killed.

    Classes
    [​IMG] Warrior
    • Fixed a bug where the agility scaling of the Warhammer Talent had its effect working when you don't have the Talent.


    [​IMG]
    Version 2.4.4a [Hotfix] [18.07.2018]
    General Changes
    • Fixed a bug where Talents could not be reset.
    • The Explorer challenge now states its proper rewards.

    Classes
    [​IMG] Death Knight
    • The health of Ghouls summoned by Army of the Dead has been increased to 350/600/850/1100 up from 320/450/640/800.
    [​IMG] Siren
    • Fixed a bug where Aqua Shots was sometimes not dealing full damage.


    [​IMG] Version 2.4.4. [18.07.2018]
    Come and play with us in our Discord server! Join here.

    General Changes
    • Damage Reduction effects can no longer reduce damage taken below 10% of its original amount. Invulnerability, immunity and complete absorption effects are not affected by this change. This is now stated in the Armor tooltip.
    • Fixed a terrain gap which allowed nagas to swim into the Queen's Tomb Dungeon from the north.
    • Fixed a bug where the Revenants spawned by blue tile traps in the Queen's Tomb gave experience.
    • Finding all Secret Areas no longer incorrectly states that the reward includes lives.
    • The reward for finding all Secret Areas has been reduced to 5 All Stats and 500 Gold down from 10 All Stats and 700 Gold.
    • The Diana and Haris quest givers will no longer leave their position to fight enemies with you.
    • The Hide and Seer quest now rewards 250 experience.
    • The final boss cinematic should no longer start before all the guards are defeated.
    • Floating text for damage taken by the hero now uses a gray color and utilizes the (-) sign.

    Classes
    [​IMG] Berserker
    • The attack damage scaling of Skull Split has been increased to 200% up from 150%.
    • Fixed a bug where the Mur'gul Slaves summoned by the Naga Whaler could not be Executed with Skull Split.
    [​IMG] Ice Lancer
    • Attacking already Frozen targets does not accumulate attacks for Cold Touch.
    • Fixed a bug where Drakkari Blessing was overwriting several hero self-buffs.
    [​IMG] Paladin
    • Movement speed increased from 270 to 290.
    • The Divine Hammer Talent now gives Blessed Hammer 6% chance to stun down from 7%.
    • The stun from the Divine Hammer Talent now lasts for 1 second down from 1,5 seconds.
    [​IMG] Priest
    • The proc chance of the Priest's Mastery has been reduced to 0,3% per point of Mastery down from 0,5%.
    [​IMG] Siren
    • The health of Sea Tentacles has been increased to 200/400/600/800 up from 200/300/400/500.
    • The damage increase per point of Intelligence granted to Sea Elementals by the Gift of Neptulon has been reduced to 0,3% down from 0,4%.
    • The Gift of Neptulon Talent now also includes a 0,1% damage increase per point of Agility.
    • The Aqua Shot Talent has been thematically reworked into a new Talent called Queen of the Sea. Actual effect remains the same.
    • The Reptillian Instinct Talent has been replaced with a new Talent: Aqua Shots.
    • The Tidal Shot buff now increases the damage of Liquid Arrows by 10%/15%/20%/25% down from 25%/30%/35%/40%.
    [​IMG] Tidewarrior
    • The Might of the Kraken Talent uses a new icon.
    [​IMG] Warrior
    • The tooltip of Warcry now states its proper duration.
    [​IMG] Witch Doctor
    • Plague Toad no longer provides vision.


    Items
    [​IMG] Items

    • Fixed a bug where Bloodreaver Scythe reduced the Primary Attribute of heroes.
    • Fixed the model size of Temple Tablet.
    • Fixed a bug where Dark Ranger's Longbow shot extra arrows even if only 1 target was present.
    • Fixed a bug where the Cloak of Revan item gave Shadow Crystals when sold.
    • Fixed a bug where the stat and effect values of Sigil of Al'ar did not reflect the changes from version 2.4.3.
    • The damage dealt by Sigil of Al'ar has been reduced to 50 with 200% Primary Attribute scaling down from 75 with 250% Primary Attribute scaling.
    • Vane's Fate recipe has come to its senses and now properly uses a scroll model instead of a chest.



    Archives

  • FEATURES
    • Diverse Heroes: The 21 heroes in Sunken City possess different custom skills which are well presented in detailed tooltips.
    • Backpack System: In case your inventory is full, you are given a backpack with additional 6 slots where you can carry quest items or unused items for selling.
    • Stat System: Each level you are given the possibility to access the Skill Poitns Menu and gain access to secondary stats (non-Strength, Agility, Intelligence).
    • Item Interaction Systems: Sunken City gives the option to Disenchant items for stats or to Reforge unused lesser items to create better ones.
    • Chest System: There are many Chests scattered around the Sunken City. Opening them rewards you with a random item!
    • Quests: Embark quests that give you side objectives throughout the game!
    • Challenges: Complete difficult optional challenges for additional rewards.
    • Shop System: A simple and intuitive shop system makes it easier for players to navigate and purchase some of the many Sunken City shop items.
    • Rolling: Sunken City allows you to roll for items that suit everyone. Therefore you can avoid stealing.
    • Damage and Armor: Sunken City's gameplay is based around damaging the best target. By mouse-overing your damage and armor you will easiliy understand what's your best target!
    • Gold System: Players in Sunken City share the Gold gained by killing creeps!
    • Randomized Items: Each creature you kill has a chance of dropping one of the hundreds of items, contained in a scripted loot-table. In addition bosses have multiple drops, which add to the replayability.
    • Glyph System: A system that allows your hero to pick a combination of various Glyphs which add passive effects to your hero.
    • Talent System: Each hero has unique set of Talents that can amplify, modify, add or replace the existing hero abilities.

  • SCREENSHOTS

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]

  • HEROES

    Intelligence Heroes Strength Heroes Agility Heroes
    Shaman [1]
    Druid [2]
    Priest [3]
    Mage [4]
    Necromancer [5]
    Warlock [6]
    Witch Doctor [7]
    Warrior [1]
    Paladin [2]
    Death Knight [3]
    Monk [4]
    Tidewarrior [5]
    Dragon Sentinel [6]
    Tinker [7]
    Rogue [1]
    Hunter [2]
    Ice Lancer [3]
    Windmaster [4]
    Berserker [5]
    Demon Hunter [6]
    Siren [7]

  • CREDITS

    I would like to thank the following people:

    Note:
    There are many more resources that I used, but I can't find their creators. If you see your resource used in my map, please tell me and I will add you here.


[​IMG]
Contents

Sunken City v2.4.4c (Map)

Reviews
Moderator
Moderator: -Kobas- Contact: Visitor Message / Private Message! Date: 24-Dec-13 (14:27:40)Personal Comment:One of the most polished maps, of its type, that I had a chance to play. Beautiful terrain, nice story, well customized heroes and enemies....
  1. Mortu

    Mortu

    Joined:
    Sep 28, 2011
    Messages:
    23
    Resources:
    0
    Resources:
    0
    @Davion24

    Ok so how do i find this lich? I need to go through the massive gate towards the library? How do i do that? I've been stuck for so long and run through the map 3 times already... It just says that I need something powerful to break it. Only thing I can think of is Exploding barrel but it keeps saying that I can't detonate it there.

    It could be that the Azsune fight bugged for me then because I didnt see any channeling and I was definitively looking for something like that.

    I didn't think to look for dmg indicator colors, thx.
     
  2. Davion24

    Davion24

    Joined:
    Apr 9, 2013
    Messages:
    97
    Resources:
    0
    Resources:
    0
    Oh I see the massive gate problem alot of people got stuck her too even me first.
    yeah you gonna need to use the golems from the boss fight if they all dead your screwed and better load a ealier save

    Yeah I got a load that all channeling bars are gone I didn't stay and made a new game. Maybe watch her and when she stops attacking she's charging.
     
  3. Mortu

    Mortu

    Joined:
    Sep 28, 2011
    Messages:
    23
    Resources:
    0
    Resources:
    0
    Oh wow, really?! Imagine playing 6 hours and then be forced to start over... that's really weird map design. Why put them in the Bel'Shan fight without warning that you need them after that.
     
  4. SpasMaster

    SpasMaster

    Joined:
    Jan 29, 2010
    Messages:
    1,870
    Resources:
    4
    Icons:
    2
    Maps:
    2
    Resources:
    4
    It's a bug.
     
  5. Mortu

    Mortu

    Joined:
    Sep 28, 2011
    Messages:
    23
    Resources:
    0
    Resources:
    0
    Oh, nevermind then. Any estimates when the next patch is coming out?
     
  6. Devolman1

    Devolman1

    Joined:
    Feb 2, 2019
    Messages:
    2
    Resources:
    0
    Resources:
    0
  7. UreDe4D

    UreDe4D

    Joined:
    Nov 4, 2006
    Messages:
    1,167
    Resources:
    2
    Maps:
    2
    Resources:
    2
    great map
     
  8. Schizofreak

    Schizofreak

    Joined:
    Apr 6, 2013
    Messages:
    3
    Resources:
    0
    Resources:
    0
    Will this map work on 1.26? Seeing on how many problems the 1.30+ patches create would it be easier to just play it on an earlier patch?
     
  9. SpasMaster

    SpasMaster

    Joined:
    Jan 29, 2010
    Messages:
    1,870
    Resources:
    4
    Icons:
    2
    Maps:
    2
    Resources:
    4
    Not likely.
    The most problematic patches did get fixed soon after that by follow-up 'fix' patches.
    The current live patch is working flawlessly so far. The only issue that exists is that you cannot save/load in BattleNet, but that wouldn't concern you since you are contemplating playing on 1.26 where you won't have BattleNet anyways.
     
  10. Schizofreak

    Schizofreak

    Joined:
    Apr 6, 2013
    Messages:
    3
    Resources:
    0
    Resources:
    0
    Well if its working on the newest patch without problems then its all fine, I was just looking for some good LAN games with my buddies.

    We actually tried it on the newest patch and the only thing was that he couldnt join a saved game that I hosted via LAN, I guessed it was client related instead of maprelated though.
     
  11. SpasMaster

    SpasMaster

    Joined:
    Jan 29, 2010
    Messages:
    1,870
    Resources:
    4
    Icons:
    2
    Maps:
    2
    Resources:
    4
    Hello to everyone, I wanted to give a small quick update on v2.4.5.
    Work on the version has started soon after the last update and has been publicly tested in our Discord server since November.

    The version involves implementing all the features and changes mentioned in the Development Update from a while ago. Needless to say, the changes are pretty significant and require lots of work and time.

    I have been constantly working for months now, but there is still a lot more to implement. In addition to all the changes that will be noticeable by you, the players, I am also optimizing code and improving on many existing systems.

    Just wanted to drop by and let everyone know that a new version has been in the works as soon as the previous one was released.
    The long wait will be worth it! ;)
     
  12. Razvan

    Razvan

    Joined:
    Aug 19, 2016
    Messages:
    39
    Resources:
    0
    Resources:
    0
    Quick question, can any1 give me the map vers that can be played on older w3 patches? I wanna play sc with some friends but only I havd 1.29+ so latest version won't work, thanks, sorry if I posted in a wrong place, just tell me and I'll move it
     
  13. Alucardou

    Alucardou

    Joined:
    Mar 10, 2019
    Messages:
    1
    Resources:
    0
    Resources:
    0
    Will this version fix the save/load on battlenet?
     
  14. Grmblfx

    Grmblfx

    Joined:
    Mar 11, 2019
    Messages:
    4
    Resources:
    0
    Resources:
    0
    Hello, I've started playing your map today and I really like it.
    Glad it's possible to play it solo, however I seem to have maneuvered myself into a delicate position:
    After clearing the very first Dungeon I bought the item that lets you tp to a Teleportation Rune in sight and went back into the dungeon, since there were two of those runes in there.
    After using it at the first Rune (close to the Vault only accessible to Naga) I realized that there is apparently no way of getting back again...
    So I'm kinda stuck and after trying for about ten minutes I fear there is indeed no way.
    Am I overlooking something or has anyone an idea how I can get down there and keep on playing?
    Don't really want to start all over again, so I'm thankful for any helpful tips.
     
  15. Davion24

    Davion24

    Joined:
    Apr 9, 2013
    Messages:
    97
    Resources:
    0
    Resources:
    0
    @Grmblfx if you haven't gotten down yet. You can use the resurrection stones to tp you down.
     
  16. Grmblfx

    Grmblfx

    Joined:
    Mar 11, 2019
    Messages:
    4
    Resources:
    0
    Resources:
    0
    Oh... well that's a rather simple solution, thanks a lot :)
     
  17. SpasMaster

    SpasMaster

    Joined:
    Jan 29, 2010
    Messages:
    1,870
    Resources:
    4
    Icons:
    2
    Maps:
    2
    Resources:
    4
    A much more convenient and less time consuming one will be coming in the next version. :)
     
  18. Grmblfx

    Grmblfx

    Joined:
    Mar 11, 2019
    Messages:
    4
    Resources:
    0
    Resources:
    0
    Looking forward to it :)
    Also while we're at it, I seem to be unable to give the Enchantress Dryad any Items to work with, all I can do is placing them on the ground next to her.
    Am I missing something here or is this a bug?
    And the Inspect Hotkey [C] isn't working, can you fix that?
    Leaving this aside I really enjoy plaing your Map!
     
  19. Davion24

    Davion24

    Joined:
    Apr 9, 2013
    Messages:
    97
    Resources:
    0
    Resources:
    0
    @Grmblfx
    You're supposed to hold them on your inventory then ask her to combine, see her inventory for an example. The inspect can only be used on specific spots. Where did it not work.
    @SpasMaster
    Glad it's still updating. This is one of my top fave maps.
     
  20. Grmblfx

    Grmblfx

    Joined:
    Mar 11, 2019
    Messages:
    4
    Resources:
    0
    Resources:
    0
    Ah I see, I must have missed that, thanks again.
    The Inspect itself works fine, it's just the Hotkey that does not work.