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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Sunken City v2.4.4c

Submitted by SpasMaster
This bundle is marked as approved. It works and satisfies the submission rules.


  • INFORMATION
    Sunken City is a Dungeon Crawler map with RPG elements. The Player controls a hero and has to over come numerous puzzles, traps, quests, enemies and different bosses to reach the end. The game contains multiple different features that allow for advanced hero customization.

    Recommended Players: Soloing is possible, but for better experience play with 2 or 3 players.
    Gameplay Time: Between 3 and 6 hours depending on number of players and difficulty.
    Amount of Heroes: 21
    Maximum Level: 18

    Easy Normal Hard Hell Insane
    Enemy Handicap
    100%
    120%
    145%
    175%
    215%
    Enemy Bonus Damage
    0%
    30%
    80%
    130%
    170%
    Enemy Bonus Armor
    0
    3
    5
    7
    10
    Enemy Bonus Attack Speed
    0%
    15%
    25%
    35%
    40%
    Easy Normal Hard Hell Insane
    Bonus Gold per Kill
    0
    0
    1
    1
    2
    Bonus XP
    0%
    0%
    1%
    3%
    6%
    Bonus Drop Chances
    0%
    10%
    15%
    20%
    30%
    Starting Gold
    0
    100
    125
    150
    200

  • CHANGELOG
    Latest Changelog

    [​IMG]
    Version 2.4.4c [Hotfix] [03.10.2019]
    General Changes
    • Due to issues with the most recent patch, Oris is temporarily no longer required to progress.
    • Temple Guardians being required to progress is temporarily not the case.


    [​IMG]
    Version 2.4.4b [Hotfix] [28.07.2018]
    General Changes
    • Fixed a bug where the Void Sphere could be used indefinetly.
    • Fixed a bug where Captain Drough was not giving correct amount of gold when killed.

    Classes
    [​IMG] Warrior
    • Fixed a bug where the agility scaling of the Warhammer Talent had its effect working when you don't have the Talent.


    [​IMG]
    Version 2.4.4a [Hotfix] [18.07.2018]
    General Changes
    • Fixed a bug where Talents could not be reset.
    • The Explorer challenge now states its proper rewards.

    Classes
    [​IMG] Death Knight
    • The health of Ghouls summoned by Army of the Dead has been increased to 350/600/850/1100 up from 320/450/640/800.
    [​IMG] Siren
    • Fixed a bug where Aqua Shots was sometimes not dealing full damage.


    [​IMG] Version 2.4.4. [18.07.2018]
    Come and play with us in our Discord server! Join here.

    General Changes
    • Damage Reduction effects can no longer reduce damage taken below 10% of its original amount. Invulnerability, immunity and complete absorption effects are not affected by this change. This is now stated in the Armor tooltip.
    • Fixed a terrain gap which allowed nagas to swim into the Queen's Tomb Dungeon from the north.
    • Fixed a bug where the Revenants spawned by blue tile traps in the Queen's Tomb gave experience.
    • Finding all Secret Areas no longer incorrectly states that the reward includes lives.
    • The reward for finding all Secret Areas has been reduced to 5 All Stats and 500 Gold down from 10 All Stats and 700 Gold.
    • The Diana and Haris quest givers will no longer leave their position to fight enemies with you.
    • The Hide and Seer quest now rewards 250 experience.
    • The final boss cinematic should no longer start before all the guards are defeated.
    • Floating text for damage taken by the hero now uses a gray color and utilizes the (-) sign.

    Classes
    [​IMG] Berserker
    • The attack damage scaling of Skull Split has been increased to 200% up from 150%.
    • Fixed a bug where the Mur'gul Slaves summoned by the Naga Whaler could not be Executed with Skull Split.
    [​IMG] Ice Lancer
    • Attacking already Frozen targets does not accumulate attacks for Cold Touch.
    • Fixed a bug where Drakkari Blessing was overwriting several hero self-buffs.
    [​IMG] Paladin
    • Movement speed increased from 270 to 290.
    • The Divine Hammer Talent now gives Blessed Hammer 6% chance to stun down from 7%.
    • The stun from the Divine Hammer Talent now lasts for 1 second down from 1,5 seconds.
    [​IMG] Priest
    • The proc chance of the Priest's Mastery has been reduced to 0,3% per point of Mastery down from 0,5%.
    [​IMG] Siren
    • The health of Sea Tentacles has been increased to 200/400/600/800 up from 200/300/400/500.
    • The damage increase per point of Intelligence granted to Sea Elementals by the Gift of Neptulon has been reduced to 0,3% down from 0,4%.
    • The Gift of Neptulon Talent now also includes a 0,1% damage increase per point of Agility.
    • The Aqua Shot Talent has been thematically reworked into a new Talent called Queen of the Sea. Actual effect remains the same.
    • The Reptillian Instinct Talent has been replaced with a new Talent: Aqua Shots.
    • The Tidal Shot buff now increases the damage of Liquid Arrows by 10%/15%/20%/25% down from 25%/30%/35%/40%.
    [​IMG] Tidewarrior
    • The Might of the Kraken Talent uses a new icon.
    [​IMG] Warrior
    • The tooltip of Warcry now states its proper duration.
    [​IMG] Witch Doctor
    • Plague Toad no longer provides vision.


    Items
    [​IMG] Items

    • Fixed a bug where Bloodreaver Scythe reduced the Primary Attribute of heroes.
    • Fixed the model size of Temple Tablet.
    • Fixed a bug where Dark Ranger's Longbow shot extra arrows even if only 1 target was present.
    • Fixed a bug where the Cloak of Revan item gave Shadow Crystals when sold.
    • Fixed a bug where the stat and effect values of Sigil of Al'ar did not reflect the changes from version 2.4.3.
    • The damage dealt by Sigil of Al'ar has been reduced to 50 with 200% Primary Attribute scaling down from 75 with 250% Primary Attribute scaling.
    • Vane's Fate recipe has come to its senses and now properly uses a scroll model instead of a chest.



    Archives

  • FEATURES
    • Diverse Heroes: The 21 heroes in Sunken City possess different custom skills which are well presented in detailed tooltips.
    • Backpack System: In case your inventory is full, you are given a backpack with additional 6 slots where you can carry quest items or unused items for selling.
    • Stat System: Each level you are given the possibility to access the Skill Poitns Menu and gain access to secondary stats (non-Strength, Agility, Intelligence).
    • Item Interaction Systems: Sunken City gives the option to Disenchant items for stats or to Reforge unused lesser items to create better ones.
    • Chest System: There are many Chests scattered around the Sunken City. Opening them rewards you with a random item!
    • Quests: Embark quests that give you side objectives throughout the game!
    • Challenges: Complete difficult optional challenges for additional rewards.
    • Shop System: A simple and intuitive shop system makes it easier for players to navigate and purchase some of the many Sunken City shop items.
    • Rolling: Sunken City allows you to roll for items that suit everyone. Therefore you can avoid stealing.
    • Damage and Armor: Sunken City's gameplay is based around damaging the best target. By mouse-overing your damage and armor you will easiliy understand what's your best target!
    • Gold System: Players in Sunken City share the Gold gained by killing creeps!
    • Randomized Items: Each creature you kill has a chance of dropping one of the hundreds of items, contained in a scripted loot-table. In addition bosses have multiple drops, which add to the replayability.
    • Glyph System: A system that allows your hero to pick a combination of various Glyphs which add passive effects to your hero.
    • Talent System: Each hero has unique set of Talents that can amplify, modify, add or replace the existing hero abilities.

  • SCREENSHOTS

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]

  • HEROES

    Intelligence Heroes Strength Heroes Agility Heroes
    Shaman [1]
    Druid [2]
    Priest [3]
    Mage [4]
    Necromancer [5]
    Warlock [6]
    Witch Doctor [7]
    Warrior [1]
    Paladin [2]
    Death Knight [3]
    Monk [4]
    Tidewarrior [5]
    Dragon Sentinel [6]
    Tinker [7]
    Rogue [1]
    Hunter [2]
    Ice Lancer [3]
    Windmaster [4]
    Berserker [5]
    Demon Hunter [6]
    Siren [7]

  • CREDITS

    I would like to thank the following people:

    Note:
    There are many more resources that I used, but I can't find their creators. If you see your resource used in my map, please tell me and I will add you here.


[​IMG]
Contents

Sunken City v2.4.4c (Map)

Reviews
Moderator
Moderator: -Kobas- Contact: Visitor Message / Private Message! Date: 24-Dec-13 (14:27:40)Personal Comment:One of the most polished maps, of its type, that I had a chance to play. Beautiful terrain, nice story, well customized heroes and enemies....
  1. Kalin

    Kalin

    Joined:
    Dec 8, 2018
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    So first off I absolutely love this map, hands down my favorite. Me and a friend played for like 4 hours last night, was dope. I was hosting and I saved the game using the normal save function in wc3 and it saved fine. But when I try to load that game for us nothing really happens. Wc3 just greys out all the buttons and sits there. Doesnt freeze outright but wont do anything. Did I save incorrectly or maybe my save file got corrupted? Any info would be appreciated. Again dope map. 5/5
     
  2. SpasMaster

    SpasMaster

    Joined:
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    How are you trying to Load the game? Directly while playing? Because the correct way to Load a game is to leave the game and then you 'host' the load file. Instead of clicking on 'Create Game', you click on 'Load Game'.
    In case this is how you are doing it and it still doesn't work it might be possible there is a loading issue, which happens often with the new WC3 patches. Speaking of which, what is the warcraft patch you are playing on?
     
  3. Kalin

    Kalin

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    Yeah I was loading it the way you described, by clicking load game. Its like its trying to load it but nothing happens just the load button and cancel grey out and become unclickable but the game doesnt ever freeze or crash. I let it sit like that over night once to see if maybe it just took awhile, but no dice. And its patch 1.30.2.11065. Not a huge issue just didnt know if i wasnt doing something correctly.
     
  4. Ramaron

    Ramaron

    Joined:
    Dec 11, 2018
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    I have the exact same issue. Could be the patch breaking the game but not sure
     
  5. Melissandre

    Melissandre

    Joined:
    Dec 16, 2018
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    Hi, great map. Is there a way to play solo and to play 3 heroes for one player ?

    Thank you
     
  6. Davion24

    Davion24

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    I don't think so, this map was always multiplayer first. And spas had multiplayer in mind when he conceived it.
     
  7. OTB

    OTB

    Joined:
    Jan 5, 2019
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    The escape button (for stats points) does not work with the new patch 1.30.3, worked fine with 1.30.2
    Also, the teal player is always crashing when trying to load a save game.

    Thanks for looking into this

    Edit : It seems the ESC points work only after 30 minutes of playing the map... weird but hey at least it works!
     
    Last edited: Jan 5, 2019
  8. Nightley

    Nightley

    Joined:
    Jan 7, 2019
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    Hi there, this is my first time playing this map (great map btw) and Warcraft 3 in general, how can i save in local multiplayer?
     
  9. Rhagius

    Rhagius

    Joined:
    Jan 6, 2019
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    Hi would you mind giving the Dragon Knight a bit more oomph to bring him closer to other tanks dps wise? even with spell-spam-triggered fire blasts it takes like 2-3 times as long to get through the early stages of the area. maybe have his reflect talent work off his attackdamage like the naga one, so it is useful in the early stages of the game as well?

    i am really trying to enjoy the map, as it is incredibly well done, but i fail to find a build that keeps me entertained solo. do the old hero recommendations for soloing still work after all these patches? i tried easy - heroic and the amount of snakes spawned made it pretty much impossible to progress, since no hero has enough dps/ aoe and survivability at the same time.
     
  10. Davion24

    Davion24

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    i think the necromancer and the deathknight both got a good AOE + survivability. The deathK had so much nerfs tho.
     
  11. Erdorrino

    Erdorrino

    Joined:
    Jan 13, 2019
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    First of I want to say this is by far more entertaining than any other game that releases nowadays :D
    Me and my friend never played sunken city and by accident we tried it yesterday and it was just amazing. But then we saved the game and now we can't load it :( probably as posts above say because of latest wc3 patch. Any info for when it will be fixed or if it will be fixed in general? At least maybe someone knows another way like downgrading wc3 patch if it is possible?
     
  12. SpasMaster

    SpasMaster

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    Correct, the issue is due to the latest WC3 patch.
    Blizzard have confirmed they are aware of the issue and that it will be fixed, but there is no ETA yet, unfortunately.
     
  13. Deadmauz

    Deadmauz

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    Hi
    'd like to thanks SM for awesome work. great one map
    But i've an question about last boss: i'm playing on hard HC mode and got troubles with. is it possible to beat him? i'd tried like about 1 hour but there's no progress. my best try was like 70% then i've been devoured by summons.
    may any "hard player" gimme some hints with it?
    thanks in advance :)
     
    Last edited: Jan 15, 2019
  14. Davion24

    Davion24

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    @Deadmauz What hero are you using? only some heroes can finish a SP and defeat the last boss, as it was intended to be multiplayer. Maybe all heroes can finish with some luck and a tactic .
     
  15. Deadmauz

    Deadmauz

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    DH trough meta vampiric
    at most i've only defencive items and only 2 for dps(legendary sword(forgot the name ^^) and viper). tried playing with other ways but it goes the way worser then before. smthng tells me i chose wrong class for solo? ):
     
  16. Davion24

    Davion24

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    DH is a viable hero for solo but even though he can sustain himself he lacks durability. STR heroes are more recommend. i beat normal and below + HC , solo with Deathknight and paladin. dont give up tho maybe try hit and run tactics.
     
  17. Deadmauz

    Deadmauz

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    the thing is in encouter. have no time to clean second phase before next one. tbh, yesterday i switched some items and improve my best to ~60% :D by ty for advice, later 'll try with some str hero.
     
  18. Zordrak

    Zordrak

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    Could you successfully solve the new sound bug since patch 1.30 somehow? Because since patch 1.30 sounds don't work sometimes.
     
    Last edited: Jan 16, 2019
  19. Mortu

    Mortu

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    Hey can anyone help me out. I can't find Essence of Darkness. How do i work the 4 obelisks and I assume I need something to dig the 2 soft ground spots with. I've been running around over an hour now... and yes I've read all book shelves. Either I've missed something obvious or I'm just stupid.

    Also have couple questions/bugs:

    -Not sure if its intended but Shaman has 1 talent and mastery both named Ancestral Touch. Just thought it was little confusing.

    -In the Azsune fight I got almost one shoted by something but I never saw casting bar or spell effect or anything, my health would just drop to like 5-10% from full health. It happened several times so I assume it was boss using some kind of ability but there was no animation or effect to suggest it.

    -What exactly does Spell Damage Reduction mean? Are all boss and enemy abilities considered spells? If not how do I know which ability is "spell" and which is considered "normal" skill.
     
  20. Davion24

    Davion24

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    @Mortu
    First , I think the darkness essence comes from the lich in the graveyard. The obelisks will Need a special rare drop. And the soft ground will need a shovel? I myself haven't found these shovels but some has.

    Next I don't use shaman so kek.

    Azsune has a blinding light skill so look away when she channels, this is written in the quest.

    Yes spell reduction = less spell dmg. The dmg indicators for spell dmg is a different color. most enemy skills and the snakes from hardcore are spell dmg. The are no normal spell dmg normal dmg are from basic attacks