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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Sunken City v2.4.4c

Submitted by SpasMaster
This bundle is marked as approved. It works and satisfies the submission rules.


  • INFORMATION
    Sunken City is a Dungeon Crawler map with RPG elements. The Player controls a hero and has to over come numerous puzzles, traps, quests, enemies and different bosses to reach the end. The game contains multiple different features that allow for advanced hero customization.

    Recommended Players: Soloing is possible, but for better experience play with 2 or 3 players.
    Gameplay Time: Between 3 and 6 hours depending on number of players and difficulty.
    Amount of Heroes: 21
    Maximum Level: 18

    Easy Normal Hard Hell Insane
    Enemy Handicap
    100%
    120%
    145%
    175%
    215%
    Enemy Bonus Damage
    0%
    30%
    80%
    130%
    170%
    Enemy Bonus Armor
    0
    3
    5
    7
    10
    Enemy Bonus Attack Speed
    0%
    15%
    25%
    35%
    40%
    Easy Normal Hard Hell Insane
    Bonus Gold per Kill
    0
    0
    1
    1
    2
    Bonus XP
    0%
    0%
    1%
    3%
    6%
    Bonus Drop Chances
    0%
    10%
    15%
    20%
    30%
    Starting Gold
    0
    100
    125
    150
    200

  • CHANGELOG
    Latest Changelog

    [​IMG]
    Version 2.4.4c [Hotfix] [03.10.2019]
    General Changes
    • Due to issues with the most recent patch, Oris is temporarily no longer required to progress.
    • Temple Guardians being required to progress is temporarily not the case.


    [​IMG]
    Version 2.4.4b [Hotfix] [28.07.2018]
    General Changes
    • Fixed a bug where the Void Sphere could be used indefinetly.
    • Fixed a bug where Captain Drough was not giving correct amount of gold when killed.

    Classes
    [​IMG] Warrior
    • Fixed a bug where the agility scaling of the Warhammer Talent had its effect working when you don't have the Talent.


    [​IMG]
    Version 2.4.4a [Hotfix] [18.07.2018]
    General Changes
    • Fixed a bug where Talents could not be reset.
    • The Explorer challenge now states its proper rewards.

    Classes
    [​IMG] Death Knight
    • The health of Ghouls summoned by Army of the Dead has been increased to 350/600/850/1100 up from 320/450/640/800.
    [​IMG] Siren
    • Fixed a bug where Aqua Shots was sometimes not dealing full damage.


    [​IMG] Version 2.4.4. [18.07.2018]
    Come and play with us in our Discord server! Join here.

    General Changes
    • Damage Reduction effects can no longer reduce damage taken below 10% of its original amount. Invulnerability, immunity and complete absorption effects are not affected by this change. This is now stated in the Armor tooltip.
    • Fixed a terrain gap which allowed nagas to swim into the Queen's Tomb Dungeon from the north.
    • Fixed a bug where the Revenants spawned by blue tile traps in the Queen's Tomb gave experience.
    • Finding all Secret Areas no longer incorrectly states that the reward includes lives.
    • The reward for finding all Secret Areas has been reduced to 5 All Stats and 500 Gold down from 10 All Stats and 700 Gold.
    • The Diana and Haris quest givers will no longer leave their position to fight enemies with you.
    • The Hide and Seer quest now rewards 250 experience.
    • The final boss cinematic should no longer start before all the guards are defeated.
    • Floating text for damage taken by the hero now uses a gray color and utilizes the (-) sign.

    Classes
    [​IMG] Berserker
    • The attack damage scaling of Skull Split has been increased to 200% up from 150%.
    • Fixed a bug where the Mur'gul Slaves summoned by the Naga Whaler could not be Executed with Skull Split.
    [​IMG] Ice Lancer
    • Attacking already Frozen targets does not accumulate attacks for Cold Touch.
    • Fixed a bug where Drakkari Blessing was overwriting several hero self-buffs.
    [​IMG] Paladin
    • Movement speed increased from 270 to 290.
    • The Divine Hammer Talent now gives Blessed Hammer 6% chance to stun down from 7%.
    • The stun from the Divine Hammer Talent now lasts for 1 second down from 1,5 seconds.
    [​IMG] Priest
    • The proc chance of the Priest's Mastery has been reduced to 0,3% per point of Mastery down from 0,5%.
    [​IMG] Siren
    • The health of Sea Tentacles has been increased to 200/400/600/800 up from 200/300/400/500.
    • The damage increase per point of Intelligence granted to Sea Elementals by the Gift of Neptulon has been reduced to 0,3% down from 0,4%.
    • The Gift of Neptulon Talent now also includes a 0,1% damage increase per point of Agility.
    • The Aqua Shot Talent has been thematically reworked into a new Talent called Queen of the Sea. Actual effect remains the same.
    • The Reptillian Instinct Talent has been replaced with a new Talent: Aqua Shots.
    • The Tidal Shot buff now increases the damage of Liquid Arrows by 10%/15%/20%/25% down from 25%/30%/35%/40%.
    [​IMG] Tidewarrior
    • The Might of the Kraken Talent uses a new icon.
    [​IMG] Warrior
    • The tooltip of Warcry now states its proper duration.
    [​IMG] Witch Doctor
    • Plague Toad no longer provides vision.


    Items
    [​IMG] Items

    • Fixed a bug where Bloodreaver Scythe reduced the Primary Attribute of heroes.
    • Fixed the model size of Temple Tablet.
    • Fixed a bug where Dark Ranger's Longbow shot extra arrows even if only 1 target was present.
    • Fixed a bug where the Cloak of Revan item gave Shadow Crystals when sold.
    • Fixed a bug where the stat and effect values of Sigil of Al'ar did not reflect the changes from version 2.4.3.
    • The damage dealt by Sigil of Al'ar has been reduced to 50 with 200% Primary Attribute scaling down from 75 with 250% Primary Attribute scaling.
    • Vane's Fate recipe has come to its senses and now properly uses a scroll model instead of a chest.



    Archives

  • FEATURES
    • Diverse Heroes: The 21 heroes in Sunken City possess different custom skills which are well presented in detailed tooltips.
    • Backpack System: In case your inventory is full, you are given a backpack with additional 6 slots where you can carry quest items or unused items for selling.
    • Stat System: Each level you are given the possibility to access the Skill Poitns Menu and gain access to secondary stats (non-Strength, Agility, Intelligence).
    • Item Interaction Systems: Sunken City gives the option to Disenchant items for stats or to Reforge unused lesser items to create better ones.
    • Chest System: There are many Chests scattered around the Sunken City. Opening them rewards you with a random item!
    • Quests: Embark quests that give you side objectives throughout the game!
    • Challenges: Complete difficult optional challenges for additional rewards.
    • Shop System: A simple and intuitive shop system makes it easier for players to navigate and purchase some of the many Sunken City shop items.
    • Rolling: Sunken City allows you to roll for items that suit everyone. Therefore you can avoid stealing.
    • Damage and Armor: Sunken City's gameplay is based around damaging the best target. By mouse-overing your damage and armor you will easiliy understand what's your best target!
    • Gold System: Players in Sunken City share the Gold gained by killing creeps!
    • Randomized Items: Each creature you kill has a chance of dropping one of the hundreds of items, contained in a scripted loot-table. In addition bosses have multiple drops, which add to the replayability.
    • Glyph System: A system that allows your hero to pick a combination of various Glyphs which add passive effects to your hero.
    • Talent System: Each hero has unique set of Talents that can amplify, modify, add or replace the existing hero abilities.

  • SCREENSHOTS

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]

  • HEROES

    Intelligence Heroes Strength Heroes Agility Heroes
    Shaman [1]
    Druid [2]
    Priest [3]
    Mage [4]
    Necromancer [5]
    Warlock [6]
    Witch Doctor [7]
    Warrior [1]
    Paladin [2]
    Death Knight [3]
    Monk [4]
    Tidewarrior [5]
    Dragon Sentinel [6]
    Tinker [7]
    Rogue [1]
    Hunter [2]
    Ice Lancer [3]
    Windmaster [4]
    Berserker [5]
    Demon Hunter [6]
    Siren [7]

  • CREDITS

    I would like to thank the following people:

    Note:
    There are many more resources that I used, but I can't find their creators. If you see your resource used in my map, please tell me and I will add you here.


[​IMG]
Contents

Sunken City v2.4.4c (Map)

Reviews
Moderator
Moderator: -Kobas- Contact: Visitor Message / Private Message! Date: 24-Dec-13 (14:27:40)Personal Comment:One of the most polished maps, of its type, that I had a chance to play. Beautiful terrain, nice story, well customized heroes and enemies....
  1. Juhan

    Juhan

    Joined:
    Sep 30, 2017
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    Hi all!

    I came across this map and I really love it! It's my first time playing it and right now I'm playing it solo, however, I'm stuck. About 20 minutes into the game, I've killed a mini boss named Lysen (a kind of undead skeleton warrior, similar to the ones necromancers cast in normal games but much bigger in size). I presume this boss should have dropped a key or a lever should have appeared to be able to open a large door. However, nothing dropped/appeared, and when I inspect the bookshelf on the right, it says something like:

    "oh, what a shame, it seems Lysen has dropped the key in the fire pot, how can we get it out from there?"

    So it seems the key in in the fire pot which was right next to where Lysen was. I've tried inspecting the fire pot but nothing happens, and the fire pot itself is not clickable, I've run out of ideas, how do I get the key from the firepot? Please don't tell me I need to restart the game hehe

    I'm really enjoying this map so any help would be deeply appreciated!

    Many thanks in advance!

    P.S: I believe I'm playing version 2.3.9, not the latest one
     
  2. SpasMaster

    SpasMaster

    Joined:
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    If you are on 2.3.9:
    Look south of the Alliance Camp. There is an object there that can help you.
     
  3. Burndead

    Burndead

    Joined:
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    @SpasMaster

    I've wrote you a pm regarding a minimap guide but with no reply. Could you please check it?

    Thanks.
     
  4. Rakingclaw

    Rakingclaw

    Joined:
    Oct 30, 2016
    Messages:
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    Hey, just started replaying your map solo after a few years (great map btw) but I encountered a really minor bug which didn't really care about the time and am a bit stuck.

    Bug: When I was soloing it (went as a necromancer if that matters) and you know the part near the beginning when you free the orc prisoner in the cage and he says "For the Horde," and charges at the naga champion? Yeah, and you know when you kill the naga champion without the orc dying you gain the orc as your own little unit? Well that did not happen. The orc stood there, still purple as a NPC with "The Horde," affiliation above his name. I don't care bout this much, but thought I might as well bring it up.

    I'm stuck: You know the part of the map by the three towers you have to run past and destroy them which right after you take a right and there are three braziers? Well I know in older versions you are supposed to get a special torch and light them, which it still seems that way when I inspected them, but can't find the torch :bored: and just spent the past hour searching the entire map for it and inspected everything. Could you give me some help?

    I swear if the torch was right in front of my face the whole time...:angry:

    P.S. Nvm bout the grunt bit, looked back on old posts, grunt landed killing blow
     
  5. Rakingclaw

    Rakingclaw

    Joined:
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    FUCKING HELL!

    I am so god damn blind.....
     

    Attached Files:

  6. Burndead

    Burndead

    Joined:
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    @SpasMaster

    I know you are really busy now developing the new patch but can you send me the mentioned minimap picture?

    Thanks and good luck.
     
  7. ttrias

    ttrias

    Joined:
    Dec 20, 2011
    Messages:
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    How impressive game!

    But I don't know how to reforge the broken queen's tiara.

    I already saw your reply. But I can't find the king. Where is he? :(
     
  8. ForTheHordeeeeee

    ForTheHordeeeeee

    Joined:
    Oct 5, 2017
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    Hi, i'm new here, i'm playing solo as a death knight and i'm stuck at the massive rune gate, i pass through the volcano but there is no key or anything , just a skeleton orc and his tomb, please help me
     
  9. Davion24

    Davion24

    Joined:
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    Try to inspect the bookshelves around the area , to inspect use your bag F2, the books gives clues to the puzzles.
     
  10. ForTheHordeeeeee

    ForTheHordeeeeee

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    Thank you, i manage to pass that place
    Right now I'm doing the quest "The path is clear", I active 3 of the switch already but can't find the last one. I got the gear mechanic, how do I use it? Please help
     
  11. Davion24

    Davion24

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    Maybe u missed the spider nest one or the pressure plate one ,
     
  12. DeathKnightAbuser

    DeathKnightAbuser

    Joined:
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    Hi, Can someone please tell, what are the Available legendary items in the game, or are there bookshelves or wisps to inspect or talk to that points to them?
    and The troll dungeon spawns infinite Trolls by the 2 huts near the boss, I'm a Deathknight fanboy, I can easily Grip the boss to the entrance of the dungeon, and grip for some reason makes the enemy stay in the place you gripped them when you get out of aggro, so the boss stays at the entrance and the infinite troll spawns can be abused = Easy Soulharvester soul farm and the trolls costs 6 gold each, and spawns like 2/10 seconds.
    and also can someone please hint me where the hell is the Titanforge head located, Thanks in advance :)

    Btw great update on the map, I just played the 2.4 version, cool additions to the map and mechanics, and man spas balanced the shit out of DK
    hope he makes a comeback in the next version, so hyped about the added talents, keep up the awsome work ;)
     
    Last edited: Oct 12, 2017
  13. Callahan

    Callahan

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    The item Magic Shiv give +25 primary attribute while it's not stated in tooltip.Probably not intended since it has no +primary attribute item in its recipe.
    Still a sad item anyway.
     
  14. Kirk Agap Bucay

    Kirk Agap Bucay

    Joined:
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    Massive ruined gate won't open.. What to do?
     
  15. Joachimmen

    Joachimmen

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    I can't get past the door under the wisp that gives you the Broken Queen's Tiara. I've tried to do everything I can think of, and I've looked at a couple of videos of it on youtube, both the old versions and this one. Still can't figure out how to open the door, could anyone help me out?
    I'm a new player btw, and I really like this map! :)
    Just annoys me that I can't figure this out. I've tried to play 3 different characters now, and I'm stuck at litterally the same spot xD
     
  16. Davion24

    Davion24

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    That door requires a key , that is easily seen below the ledge in the room above the battle with Naga king. To get it you'll need a item found in the surrounding area. read shelves to get the clues :3 read those to the right of flesh golem.
     
  17. Burndead

    Burndead

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    I have a suggestion.
    Please, rework a bit this area because stucking like this still happens.
    Thanks.
     

    Attached Files:

  18. Joachimmen

    Joachimmen

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    Yeah, I've seen the key and all, and read the bookshelves multiple times. They say something about a weapon stash, but my pure incompetance makes me lack the ability to find said location.. xD
    I'll keep searching though. I need to get better at figuring stuff like this out. Still, always a bummer to get stuck :p
     
  19. Joachimmen

    Joachimmen

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    I did manage to figure it out though, of anyone was wondering :D
     
  20. Burndead

    Burndead

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