1. Are you planning to upload your awesome map to Hive? Please review the rules here.
    Dismiss Notice
  2. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  3. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  4. Don’t forget to sign up for the Hive Cup. There’s a 555 EUR prize pool. Sign up now!
    Dismiss Notice
  5. The Hive Workshop Cup contest results have been announced! See the maps that'll be featured in the Hive Workshop Cup tournament!
    Dismiss Notice
  6. The results are out! Check them out.
    Dismiss Notice
  7. The poll for Hive's 12th Concept Art Contest is up! Go cast your vote for your favourite genie!
    Dismiss Notice
  8. The raddest synthwave tracks were chosen - Check out our Music Contest #12 - Results and congratulate the winners!
    Dismiss Notice
  9. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Sunken City v2.4.4c

Submitted by SpasMaster
This bundle is marked as approved. It works and satisfies the submission rules.


  • INFORMATION
    Sunken City is a Dungeon Crawler map with RPG elements. The Player controls a hero and has to over come numerous puzzles, traps, quests, enemies and different bosses to reach the end. The game contains multiple different features that allow for advanced hero customization.

    Recommended Players: Soloing is possible, but for better experience play with 2 or 3 players.
    Gameplay Time: Between 3 and 6 hours depending on number of players and difficulty.
    Amount of Heroes: 21
    Maximum Level: 18

    Easy Normal Hard Hell Insane
    Enemy Handicap
    100%
    120%
    145%
    175%
    215%
    Enemy Bonus Damage
    0%
    30%
    80%
    130%
    170%
    Enemy Bonus Armor
    0
    3
    5
    7
    10
    Enemy Bonus Attack Speed
    0%
    15%
    25%
    35%
    40%
    Easy Normal Hard Hell Insane
    Bonus Gold per Kill
    0
    0
    1
    1
    2
    Bonus XP
    0%
    0%
    1%
    3%
    6%
    Bonus Drop Chances
    0%
    10%
    15%
    20%
    30%
    Starting Gold
    0
    100
    125
    150
    200

  • CHANGELOG
    Latest Changelog

    [​IMG]
    Version 2.4.4c [Hotfix] [03.10.2019]
    General Changes
    • Due to issues with the most recent patch, Oris is temporarily no longer required to progress.
    • Temple Guardians being required to progress is temporarily not the case.


    [​IMG]
    Version 2.4.4b [Hotfix] [28.07.2018]
    General Changes
    • Fixed a bug where the Void Sphere could be used indefinetly.
    • Fixed a bug where Captain Drough was not giving correct amount of gold when killed.

    Classes
    [​IMG] Warrior
    • Fixed a bug where the agility scaling of the Warhammer Talent had its effect working when you don't have the Talent.


    [​IMG]
    Version 2.4.4a [Hotfix] [18.07.2018]
    General Changes
    • Fixed a bug where Talents could not be reset.
    • The Explorer challenge now states its proper rewards.

    Classes
    [​IMG] Death Knight
    • The health of Ghouls summoned by Army of the Dead has been increased to 350/600/850/1100 up from 320/450/640/800.
    [​IMG] Siren
    • Fixed a bug where Aqua Shots was sometimes not dealing full damage.


    [​IMG] Version 2.4.4. [18.07.2018]
    Come and play with us in our Discord server! Join here.

    General Changes
    • Damage Reduction effects can no longer reduce damage taken below 10% of its original amount. Invulnerability, immunity and complete absorption effects are not affected by this change. This is now stated in the Armor tooltip.
    • Fixed a terrain gap which allowed nagas to swim into the Queen's Tomb Dungeon from the north.
    • Fixed a bug where the Revenants spawned by blue tile traps in the Queen's Tomb gave experience.
    • Finding all Secret Areas no longer incorrectly states that the reward includes lives.
    • The reward for finding all Secret Areas has been reduced to 5 All Stats and 500 Gold down from 10 All Stats and 700 Gold.
    • The Diana and Haris quest givers will no longer leave their position to fight enemies with you.
    • The Hide and Seer quest now rewards 250 experience.
    • The final boss cinematic should no longer start before all the guards are defeated.
    • Floating text for damage taken by the hero now uses a gray color and utilizes the (-) sign.

    Classes
    [​IMG] Berserker
    • The attack damage scaling of Skull Split has been increased to 200% up from 150%.
    • Fixed a bug where the Mur'gul Slaves summoned by the Naga Whaler could not be Executed with Skull Split.
    [​IMG] Ice Lancer
    • Attacking already Frozen targets does not accumulate attacks for Cold Touch.
    • Fixed a bug where Drakkari Blessing was overwriting several hero self-buffs.
    [​IMG] Paladin
    • Movement speed increased from 270 to 290.
    • The Divine Hammer Talent now gives Blessed Hammer 6% chance to stun down from 7%.
    • The stun from the Divine Hammer Talent now lasts for 1 second down from 1,5 seconds.
    [​IMG] Priest
    • The proc chance of the Priest's Mastery has been reduced to 0,3% per point of Mastery down from 0,5%.
    [​IMG] Siren
    • The health of Sea Tentacles has been increased to 200/400/600/800 up from 200/300/400/500.
    • The damage increase per point of Intelligence granted to Sea Elementals by the Gift of Neptulon has been reduced to 0,3% down from 0,4%.
    • The Gift of Neptulon Talent now also includes a 0,1% damage increase per point of Agility.
    • The Aqua Shot Talent has been thematically reworked into a new Talent called Queen of the Sea. Actual effect remains the same.
    • The Reptillian Instinct Talent has been replaced with a new Talent: Aqua Shots.
    • The Tidal Shot buff now increases the damage of Liquid Arrows by 10%/15%/20%/25% down from 25%/30%/35%/40%.
    [​IMG] Tidewarrior
    • The Might of the Kraken Talent uses a new icon.
    [​IMG] Warrior
    • The tooltip of Warcry now states its proper duration.
    [​IMG] Witch Doctor
    • Plague Toad no longer provides vision.


    Items
    [​IMG] Items

    • Fixed a bug where Bloodreaver Scythe reduced the Primary Attribute of heroes.
    • Fixed the model size of Temple Tablet.
    • Fixed a bug where Dark Ranger's Longbow shot extra arrows even if only 1 target was present.
    • Fixed a bug where the Cloak of Revan item gave Shadow Crystals when sold.
    • Fixed a bug where the stat and effect values of Sigil of Al'ar did not reflect the changes from version 2.4.3.
    • The damage dealt by Sigil of Al'ar has been reduced to 50 with 200% Primary Attribute scaling down from 75 with 250% Primary Attribute scaling.
    • Vane's Fate recipe has come to its senses and now properly uses a scroll model instead of a chest.



    Archives

  • FEATURES
    • Diverse Heroes: The 21 heroes in Sunken City possess different custom skills which are well presented in detailed tooltips.
    • Backpack System: In case your inventory is full, you are given a backpack with additional 6 slots where you can carry quest items or unused items for selling.
    • Stat System: Each level you are given the possibility to access the Skill Poitns Menu and gain access to secondary stats (non-Strength, Agility, Intelligence).
    • Item Interaction Systems: Sunken City gives the option to Disenchant items for stats or to Reforge unused lesser items to create better ones.
    • Chest System: There are many Chests scattered around the Sunken City. Opening them rewards you with a random item!
    • Quests: Embark quests that give you side objectives throughout the game!
    • Challenges: Complete difficult optional challenges for additional rewards.
    • Shop System: A simple and intuitive shop system makes it easier for players to navigate and purchase some of the many Sunken City shop items.
    • Rolling: Sunken City allows you to roll for items that suit everyone. Therefore you can avoid stealing.
    • Damage and Armor: Sunken City's gameplay is based around damaging the best target. By mouse-overing your damage and armor you will easiliy understand what's your best target!
    • Gold System: Players in Sunken City share the Gold gained by killing creeps!
    • Randomized Items: Each creature you kill has a chance of dropping one of the hundreds of items, contained in a scripted loot-table. In addition bosses have multiple drops, which add to the replayability.
    • Glyph System: A system that allows your hero to pick a combination of various Glyphs which add passive effects to your hero.
    • Talent System: Each hero has unique set of Talents that can amplify, modify, add or replace the existing hero abilities.

  • SCREENSHOTS

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]

  • HEROES

    Intelligence Heroes Strength Heroes Agility Heroes
    Shaman [1]
    Druid [2]
    Priest [3]
    Mage [4]
    Necromancer [5]
    Warlock [6]
    Witch Doctor [7]
    Warrior [1]
    Paladin [2]
    Death Knight [3]
    Monk [4]
    Tidewarrior [5]
    Dragon Sentinel [6]
    Tinker [7]
    Rogue [1]
    Hunter [2]
    Ice Lancer [3]
    Windmaster [4]
    Berserker [5]
    Demon Hunter [6]
    Siren [7]

  • CREDITS

    I would like to thank the following people:

    Note:
    There are many more resources that I used, but I can't find their creators. If you see your resource used in my map, please tell me and I will add you here.


[​IMG]
Contents

Sunken City v2.4.4c (Map)

Reviews
Moderator
Moderator: -Kobas- Contact: Visitor Message / Private Message! Date: 24-Dec-13 (14:27:40)Personal Comment:One of the most polished maps, of its type, that I had a chance to play. Beautiful terrain, nice story, well customized heroes and enemies....
  1. Davion24

    Davion24

    Joined:
    Apr 9, 2013
    Messages:
    97
    Resources:
    0
    Resources:
    0
    Well first keeping those zombies inside will be hard in single player. Unless u got summons that can block the exits its much easier with teammates. Secondly to help.the king you will need to get and create that item recipe in the queens tomb.
     
  2. SomeKind

    SomeKind

    Joined:
    Jul 17, 2017
    Messages:
    3
    Resources:
    0
    Resources:
    0
    Thanks a lot Davion24,

    I will try hard "Crowd Control".
    Now, i can complete these two missions. :aa:
     
  3. PROdatoR

    PROdatoR

    Joined:
    Jul 19, 2017
    Messages:
    1
    Resources:
    0
    Resources:
    0
    hey there, im kinda new in this map , i've finished the map in single player with normal difficulity using paladin , anyway i get this really hard in the early game but so easy in the late game (maybe because serpent tablet too overpowerd i thought )make me wanna climb to hard or hell but it really frustating in the early game. anyway where can i find the mushroom to completed voodoo charm?

    Awesome Map bro, really love puzzle Dungeon Crawler
     
  4. Dethil

    Dethil

    Joined:
    Jul 23, 2017
    Messages:
    1
    Resources:
    0
    Resources:
    0
    The map is nice and all, but I got stuck in the part where you need to get key from water and you cant reach it so you need magnet. So how do you get the magnet? Is it in the treasure chest?
    Feels stupid if I really have to save a key to get the magnet. Help and tips appreciated!
     
  5. SpasMaster

    SpasMaster

    Joined:
    Jan 29, 2010
    Messages:
    1,868
    Resources:
    4
    Icons:
    2
    Maps:
    2
    Resources:
    4
    A bookshelf near the Flesh Golem speaks of a Key hidden within a pile of Treasures. You can find that pile right in front of the gate locked with Feric's Key (near the Skeleton Tomb Dungeon Entrance). You need to Inspect it.
     
  6. SomeKind

    SomeKind

    Joined:
    Jul 17, 2017
    Messages:
    3
    Resources:
    0
    Resources:
    0
    Next to the Atal'ai shop in front of the entrance to Feric's Throne, where Feric's spirit fixes the Queen's Tiara (quest - The Sinner)
     
  7. Tr1NiTY

    Tr1NiTY

    Joined:
    Aug 5, 2007
    Messages:
    65
    Resources:
    1
    Maps:
    1
    Resources:
    1
    is Garthok axe still obtainable in this current version?
    i played a lot of times but could never get this item\
    any hint ?
     
  8. SpasMaster

    SpasMaster

    Joined:
    Jan 29, 2010
    Messages:
    1,868
    Resources:
    4
    Icons:
    2
    Maps:
    2
    Resources:
    4
    It was never obtainable and still isn't. :)
     
  9. AndresMachado

    AndresMachado

    Joined:
    Mar 1, 2014
    Messages:
    41
    Resources:
    0
    Resources:
    0
    Fantastic! Models are wonderful, loving druid a lot! Also, seen talents stuff and glyphs. Dude, this is A! TOP map :) Keep up the amazing work
     
  10. Crett

    Crett

    Joined:
    Jan 12, 2014
    Messages:
    66
    Resources:
    0
    Resources:
    0
    I'm attempting Insane Heroic solo with Necromancer again. Lots of Outbreak and Run cheese. I've actually just been playing the Yakety Sax for a lot of this playthrough so far but as soon as I get the sacrificial tome things are going to start getting Undeadly

    EDIT:
    Is it possible to make the dark lines on the health bars brighter? It's hard to see HP go up and down when it's at one of them which can affect gameplay
     
    Last edited: Jul 30, 2017
  11. Larthiel

    Larthiel

    Joined:
    Aug 20, 2016
    Messages:
    26
    Resources:
    0
    Resources:
    0
    Hey guys, another noob with questions has come! :D This noob cannot find the light prism or whatever it is to solve the rune puzzle cuz i read something like that here or just... can someone tell me how to get those threads of endless fire, please? :(
     
  12. Crett

    Crett

    Joined:
    Jan 12, 2014
    Messages:
    66
    Resources:
    0
    Resources:
    0
    I am now a tank necromancer, I've found it's the only easy way to progress in Insane Heroic Solo

    I'm really interested in seeing the Necromancer legendary item, wish I knew how to get all the materials.
    I
    I hope it makes the skeletons tankier because those skeletons die nigh instantly. Their best hope is somehow getting the 1700 intellect to bring their revive chance to 100%
     
  13. Davion24

    Davion24

    Joined:
    Apr 9, 2013
    Messages:
    97
    Resources:
    0
    Resources:
    0
    The prism is located to the far left of the back entrance of the troll village . PS it's trapped so grab and run it. After getting it use it at the runes read it's lore .

    the items are a little hard to collect, even harder to understand the lore. Better collect what you can and post here which one you have trouble.

    Happy crawling. :D
     
  14. Judgernaut

    Judgernaut

    Joined:
    Jul 31, 2017
    Messages:
    2
    Resources:
    0
    Resources:
    0
    Hi! I`m new here! trying to do solo this map for first time. at the moment i`m stuck by Power Obelisks! can`t find way to activate them!
     
  15. SpasMaster

    SpasMaster

    Joined:
    Jan 29, 2010
    Messages:
    1,868
    Resources:
    4
    Icons:
    2
    Maps:
    2
    Resources:
    4
    Inspect them :)
     
  16. Judgernaut

    Judgernaut

    Joined:
    Jul 31, 2017
    Messages:
    2
    Resources:
    0
    Resources:
    0
    lol! i was looking for item to do it! thanks!
     
  17. Larthiel

    Larthiel

    Joined:
    Aug 20, 2016
    Messages:
    26
    Resources:
    0
    Resources:
    0
    *Thanks man, now I got it all! :3
     
    Last edited: Aug 2, 2017
  18. Burndead

    Burndead

    Joined:
    Dec 3, 2012
    Messages:
    243
    Resources:
    0
    Resources:
    0
    Hey @SpasMaster

    I think you can see a pattern with the players and them using the Inspect system.

    It seems to me that they are kinda not aware of the system or miseducated somehow.

    I was wondering if you can stress this more in the next versions.

    Again, throught the hint system or in-game mechanic.

    Cheers
     
  19. SpasMaster

    SpasMaster

    Joined:
    Jan 29, 2010
    Messages:
    1,868
    Resources:
    4
    Icons:
    2
    Maps:
    2
    Resources:
    4
    It's kinda weird. Your concern applies to people that would be stuck in the early stages of the game. If they are, then they haven't been properly educated regarding how the Inspect works. A large portion of the stuck players are of that type.

    But what I find very strange are the people that are approaching the later stages of the game (meaning that by that point they solved a large deal of Inspect puzzles) and are still looking for help.

    Regardless, I realize it's difficult for some people to get into it. Others understand it very fast. I have been thinking about it, but I don't have anything to say about it for the time being.
     
  20. Larthiel

    Larthiel

    Joined:
    Aug 20, 2016
    Messages:
    26
    Resources:
    0
    Resources:
    0
    Just finished the map :( What am I gonna do with my life now...
    Maaaybe a sequel? They crush somewhere again on their way back? :D