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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Sunken City v2.4.4c

Submitted by SpasMaster
This bundle is marked as approved. It works and satisfies the submission rules.


  • INFORMATION
    Sunken City is a Dungeon Crawler map with RPG elements. The Player controls a hero and has to over come numerous puzzles, traps, quests, enemies and different bosses to reach the end. The game contains multiple different features that allow for advanced hero customization.

    Recommended Players: Soloing is possible, but for better experience play with 2 or 3 players.
    Gameplay Time: Between 3 and 6 hours depending on number of players and difficulty.
    Amount of Heroes: 21
    Maximum Level: 18

    Easy Normal Hard Hell Insane
    Enemy Handicap
    100%
    120%
    145%
    175%
    215%
    Enemy Bonus Damage
    0%
    30%
    80%
    130%
    170%
    Enemy Bonus Armor
    0
    3
    5
    7
    10
    Enemy Bonus Attack Speed
    0%
    15%
    25%
    35%
    40%
    Easy Normal Hard Hell Insane
    Bonus Gold per Kill
    0
    0
    1
    1
    2
    Bonus XP
    0%
    0%
    1%
    3%
    6%
    Bonus Drop Chances
    0%
    10%
    15%
    20%
    30%
    Starting Gold
    0
    100
    125
    150
    200

  • CHANGELOG
    Latest Changelog

    [​IMG]
    Version 2.4.4c [Hotfix] [03.10.2019]
    General Changes
    • Due to issues with the most recent patch, Oris is temporarily no longer required to progress.
    • Temple Guardians being required to progress is temporarily not the case.


    [​IMG]
    Version 2.4.4b [Hotfix] [28.07.2018]
    General Changes
    • Fixed a bug where the Void Sphere could be used indefinetly.
    • Fixed a bug where Captain Drough was not giving correct amount of gold when killed.

    Classes
    [​IMG] Warrior
    • Fixed a bug where the agility scaling of the Warhammer Talent had its effect working when you don't have the Talent.


    [​IMG]
    Version 2.4.4a [Hotfix] [18.07.2018]
    General Changes
    • Fixed a bug where Talents could not be reset.
    • The Explorer challenge now states its proper rewards.

    Classes
    [​IMG] Death Knight
    • The health of Ghouls summoned by Army of the Dead has been increased to 350/600/850/1100 up from 320/450/640/800.
    [​IMG] Siren
    • Fixed a bug where Aqua Shots was sometimes not dealing full damage.


    [​IMG] Version 2.4.4. [18.07.2018]
    Come and play with us in our Discord server! Join here.

    General Changes
    • Damage Reduction effects can no longer reduce damage taken below 10% of its original amount. Invulnerability, immunity and complete absorption effects are not affected by this change. This is now stated in the Armor tooltip.
    • Fixed a terrain gap which allowed nagas to swim into the Queen's Tomb Dungeon from the north.
    • Fixed a bug where the Revenants spawned by blue tile traps in the Queen's Tomb gave experience.
    • Finding all Secret Areas no longer incorrectly states that the reward includes lives.
    • The reward for finding all Secret Areas has been reduced to 5 All Stats and 500 Gold down from 10 All Stats and 700 Gold.
    • The Diana and Haris quest givers will no longer leave their position to fight enemies with you.
    • The Hide and Seer quest now rewards 250 experience.
    • The final boss cinematic should no longer start before all the guards are defeated.
    • Floating text for damage taken by the hero now uses a gray color and utilizes the (-) sign.

    Classes
    [​IMG] Berserker
    • The attack damage scaling of Skull Split has been increased to 200% up from 150%.
    • Fixed a bug where the Mur'gul Slaves summoned by the Naga Whaler could not be Executed with Skull Split.
    [​IMG] Ice Lancer
    • Attacking already Frozen targets does not accumulate attacks for Cold Touch.
    • Fixed a bug where Drakkari Blessing was overwriting several hero self-buffs.
    [​IMG] Paladin
    • Movement speed increased from 270 to 290.
    • The Divine Hammer Talent now gives Blessed Hammer 6% chance to stun down from 7%.
    • The stun from the Divine Hammer Talent now lasts for 1 second down from 1,5 seconds.
    [​IMG] Priest
    • The proc chance of the Priest's Mastery has been reduced to 0,3% per point of Mastery down from 0,5%.
    [​IMG] Siren
    • The health of Sea Tentacles has been increased to 200/400/600/800 up from 200/300/400/500.
    • The damage increase per point of Intelligence granted to Sea Elementals by the Gift of Neptulon has been reduced to 0,3% down from 0,4%.
    • The Gift of Neptulon Talent now also includes a 0,1% damage increase per point of Agility.
    • The Aqua Shot Talent has been thematically reworked into a new Talent called Queen of the Sea. Actual effect remains the same.
    • The Reptillian Instinct Talent has been replaced with a new Talent: Aqua Shots.
    • The Tidal Shot buff now increases the damage of Liquid Arrows by 10%/15%/20%/25% down from 25%/30%/35%/40%.
    [​IMG] Tidewarrior
    • The Might of the Kraken Talent uses a new icon.
    [​IMG] Warrior
    • The tooltip of Warcry now states its proper duration.
    [​IMG] Witch Doctor
    • Plague Toad no longer provides vision.


    Items
    [​IMG] Items

    • Fixed a bug where Bloodreaver Scythe reduced the Primary Attribute of heroes.
    • Fixed the model size of Temple Tablet.
    • Fixed a bug where Dark Ranger's Longbow shot extra arrows even if only 1 target was present.
    • Fixed a bug where the Cloak of Revan item gave Shadow Crystals when sold.
    • Fixed a bug where the stat and effect values of Sigil of Al'ar did not reflect the changes from version 2.4.3.
    • The damage dealt by Sigil of Al'ar has been reduced to 50 with 200% Primary Attribute scaling down from 75 with 250% Primary Attribute scaling.
    • Vane's Fate recipe has come to its senses and now properly uses a scroll model instead of a chest.



    Archives

  • FEATURES
    • Diverse Heroes: The 21 heroes in Sunken City possess different custom skills which are well presented in detailed tooltips.
    • Backpack System: In case your inventory is full, you are given a backpack with additional 6 slots where you can carry quest items or unused items for selling.
    • Stat System: Each level you are given the possibility to access the Skill Poitns Menu and gain access to secondary stats (non-Strength, Agility, Intelligence).
    • Item Interaction Systems: Sunken City gives the option to Disenchant items for stats or to Reforge unused lesser items to create better ones.
    • Chest System: There are many Chests scattered around the Sunken City. Opening them rewards you with a random item!
    • Quests: Embark quests that give you side objectives throughout the game!
    • Challenges: Complete difficult optional challenges for additional rewards.
    • Shop System: A simple and intuitive shop system makes it easier for players to navigate and purchase some of the many Sunken City shop items.
    • Rolling: Sunken City allows you to roll for items that suit everyone. Therefore you can avoid stealing.
    • Damage and Armor: Sunken City's gameplay is based around damaging the best target. By mouse-overing your damage and armor you will easiliy understand what's your best target!
    • Gold System: Players in Sunken City share the Gold gained by killing creeps!
    • Randomized Items: Each creature you kill has a chance of dropping one of the hundreds of items, contained in a scripted loot-table. In addition bosses have multiple drops, which add to the replayability.
    • Glyph System: A system that allows your hero to pick a combination of various Glyphs which add passive effects to your hero.
    • Talent System: Each hero has unique set of Talents that can amplify, modify, add or replace the existing hero abilities.

  • SCREENSHOTS

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]

  • HEROES

    Intelligence Heroes Strength Heroes Agility Heroes
    Shaman [1]
    Druid [2]
    Priest [3]
    Mage [4]
    Necromancer [5]
    Warlock [6]
    Witch Doctor [7]
    Warrior [1]
    Paladin [2]
    Death Knight [3]
    Monk [4]
    Tidewarrior [5]
    Dragon Sentinel [6]
    Tinker [7]
    Rogue [1]
    Hunter [2]
    Ice Lancer [3]
    Windmaster [4]
    Berserker [5]
    Demon Hunter [6]
    Siren [7]

  • CREDITS

    I would like to thank the following people:

    Note:
    There are many more resources that I used, but I can't find their creators. If you see your resource used in my map, please tell me and I will add you here.


[​IMG]
Contents

Sunken City v2.4.4c (Map)

Reviews
Moderator
Moderator: -Kobas- Contact: Visitor Message / Private Message! Date: 24-Dec-13 (14:27:40)Personal Comment:One of the most polished maps, of its type, that I had a chance to play. Beautiful terrain, nice story, well customized heroes and enemies....
  1. Skopetski

    Skopetski

    Joined:
    Dec 16, 2003
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    endless winter does not reset ice blast on ice lancer it fucks the entire character, fix please
     
  2. SpasMaster

    SpasMaster

    Joined:
    Jan 29, 2010
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    Already noticed, along with few others. Working on it, another hotfix is coming :/
     
  3. Burndead

    Burndead

    Joined:
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    Since a new fix is coming, would you mind addressing the "Path is clear" issue too or in another patch?

    Anyway, good luck.
     
  4. SpasMaster

    SpasMaster

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    New Hotfix released.
    No. I have been working for weeks - hours upon hours in bugfixing the Recursion Error. Sorry, but I won't spend more time on something that you can "fix" yourself by patiently waiting 5 seconds more and not rushing to the objective before the quest lines are finished.

    One day, I may find the time to fix this bug that has been reported only once in its ~3 years of existence. I am way too tired and anxious to spend hours, dealing with insignificant issue like this one.
     
  5. Burndead

    Burndead

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    I'm reporting everything wrong I can detect.

    It's good to hear your opinion on the matter and in general as well.

    Keep it up.
     
  6. dogofjustice

    dogofjustice

    Joined:
    Dec 8, 2010
    Messages:
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    Can you help me? I want to play with my friend but whenever I create it on LAN it says gamefile too big. You might have mention it in comments below but there are like 120 pages to read, so I would appreciate if you could help me.
     
  7. Senneria

    Senneria

    Joined:
    Jan 17, 2015
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    You need to use the latest warcraft 3 patch. Patch 1.27b
     
  8. bbforce

    bbforce

    Joined:
    Nov 13, 2014
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    Fixed a bug where Storm's Fury was not getting proced by non-hero units

    ——no damage
     
  9. Marcos_M

    Marcos_M

    Joined:
    Jan 23, 2011
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    I don't know if you patched this or not, but it doesn't appear in the changelog. I'm playing solo 2.3.2 as a tinker

    I died at the first lasers that are besides an alliance camp, i revived and died instantly. Losing 2 lives, which hurt a lot because i play with the least amount of lives
     
  10. Rock619

    Rock619

    Joined:
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    Hei there, i got a big problem and i was hoping one of u folks could help. Basically after playing warlock solo - wich is a big like from my point of view i am stuck in advancing past the massive ruined gate . The one near the start . I checked some videos and after slaying 2 minibosses ( i am playing on normal - had to kill a big skeleton, he was on some other dificulty and playing with a friend ) the guy had to click a lever and the massive gate would open . Problem ? No lever in my game . ( As i said it is the Masssive Ruined Gate - after you pass the apothecary gate ). Any word of advice would help alot. Thank you !
     
  11. Senneria

    Senneria

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    There's no videos since the inspect system got introduced. Inspect bookshelves for hints, one will tell you that the key is in the firepot. Perhaps that blue circle by the goblin merchant is worth inspecting?
     
  12. Burndead

    Burndead

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    You need a specific key to open it. Try to look more for it.


    Download the latest patch and start again with tinker. There's a big bug in 2.3.2. which will heal your enemies when you damage them.
     
  13. Rock619

    Rock619

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    Thanks, i already inspected before posting here near the goblin - but i did not know u can inspect bookshelves . Advanced more and after killing the satir boss i find myself baffled seeing 4 runes in a room. Inspecting does not help , there was a bookshelf there but nothing important came from it . Do those runes matter in any kind? How could you interact with them?

    Edit : Also i have seem to found a bugged recipe in the shop : Deathwhisper rod : after purchasing the required items and the recipe - they do not interact , and you are stuck with a ton of gold spent and 2 items and a recipe.
     
    Last edited: Mar 12, 2017
  14. Senneria

    Senneria

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    You need an extra item, not sure which however.

    The runes are for a secret later, you'll find a "Legend" which describes it.
     
  15. alden_0023

    alden_0023

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    hello. I'm having problems with the scepter of atal'ai. Using the scepter on the chamber does not summon her. Is there anything I should be doing besides just using the scepter?
     
  16. Minikit

    Minikit

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    You mean to summon boss right?
    As i remember it required urn, not scepter, but that was several versions ago.
     
  17. alden_0023

    alden_0023

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    Yes the boss. The scepter was the one found in place of the urn. Even the scepter descriptipns says that it should summon atal'ai. But nothing happens when i use it in the chamber.
     
  18. SpasMaster

    SpasMaster

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    Get version 2.3.3, it has the Scepter Fixed (as stated in the changelog)
     
  19. alden_0023

    alden_0023

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    Oh so it was a bug. I thought I missed something. Thanks!
     
  20. NucaBebo

    NucaBebo

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    I can't open garden door, pls help.

    when you play with ranged hero, you may kill 3 pirates outside 13 level door in the bigining
    and take pirate hat. its work for all version.