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Sunken City v2.5.0

This bundle is marked as director's cut. It exceeds all expectations and excels in every regard.
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Powered by Bribe's Damage Engine
[Hosted Project Page | Forum]

INFORMATION

CHANGELOG

FEATURES

SCREENSHOTS

TRAILER

HEROES

CREDITS


INFORMATION
Sunken City is a Dungeon Crawler map with RPG elements. The Player controls a hero and has to over come numerous puzzles, traps, quests, enemies and different bosses to reach the end. The game contains multiple different features that allow for advanced hero customization.

Recommended Players: Soloing is possible, but for better experience play with 2 or 3 players.
Gameplay Time: Between 3 and 6 hours depending on number of players and difficulty.
Amount of Heroes: 21
Maximum Level: 18



EasyNormalHardHellInsane
Enemy Handicap
100%
120%
150%
185%
230%
Enemy Bonus Damage
0%
30%
80%
130%
170%
Enemy Bonus Armor
0
3
5
7
10
Enemy Bonus Attack Speed
0%
15%
25%
35%
40%

EasyNormalHardHellInsane
Bonus Gold per Kill
0
0
1
1
2
Bonus XP
0%
0%
1%
3%
5%
Bonus Drop Chances
0%
10%
15%
20%
30%
Starting Gold
100
125
150
200
250

CHANGELOG

186388-albums6607-picture72240.png
Version 2.5.0. [08.03.2024]
Come and play with us in our Discord server! Join here.

General Changes
  • Tooltip fixes.
  • Minor terrain changes.
  • Mastery and Potency values now additionally update periodically during combat in addition to the on-spellcast update.
  • Reset Talents now correctly has a cooldown of 60 seconds instead of 100.
  • The <-stats> command has been removed as stacking info is now available through the UI elements.
  • Base cooldown of abilities in tooltips is now displayed past the decimal point.
  • Fixed a bug where Hunter and Tidewarrior could not be chosen through random hero selection.
  • Fixed a bug where Hero Status Bars, DPS Meter and Hero Custom Resource UI elements were not working.
  • Fixed a bug where flat damage reduction effects could completely negate some of the damage dealt by Nightmares.
  • Fixed a bug where music would stop playing after loading the game.
  • Fixed the Loading Screen to no longer have its text covered by the Loading Bar, which was moved in a recent Warcraft 3 patch.

Classes
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Death Knight
  • Fixed a bug where the Breath of Sindragosa Talent could also damage allies.
  • Fixed a bug where the Decomposition Talent was increasing the damage of Plaguebearer's effect by more than intended.
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Hunter
  • Fixed a bug where Grylls gained 10% more Attack Damage scaling than intended.
  • Fixed a bug where Huffer gained 5% more Attack Damage scaling than intended.
  • Fixed a bug where Spike gained 30% more Attack Damage scaling than intended.
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Necromancer
  • Fixed a bug where the Life from Death Talent had incorrect chance for Skeletal minions to drop Blood Globes.
full
Paladin
  • Fixed a bug where Ardent Defender's increased Healing taken was not working properly.
full
Priest
  • Fixed a bug where Void Rift could move Demon Portals.
full
Tidewarrior
  • Fixed a bug where Tidal Strike would not gain increased damage while above 25% Critical Strike chance.
  • Fixed a bug where Tidal Strike's visual effect would occasionally appear on the wrong target.
  • Fixed a bug where the Myrmidon effect of Tail Slam could increase non-attack damage.
  • Fixed a bug where the Storm Trident Talent was not working.
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Tinker
  • Inventor's Demolitions effect can now heal the Tinker while below 40% health up from 35%.
  • Fixed a bug where the Critical Strike provided by the Target Locking Talent was not working.
  • Fixed a bug where the Ion Grenade Talent was not doubling the mana scaling it adds when Throw Betty is Upgraded.
  • Fixed a bug where Upgraded Throw Betty would never stun.
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Windmaster
  • Now has the correct Attribute Bonus ability.
full
Witch Doctor
  • Fixed a bug where the Spiritual Touch Talent's effect for Ancient Ward did not apply on Heroes.


Items
186388-albums6307-picture71865.jpg
Items

  • Skyfeather Crown will now only allow spellcasts to empower the attacks of the Spirit of Aviana if the Spirit is already summoned.
  • Spellbreaker Shield should no longer appear under the Mana Regeneration shop Category.
  • Fixed a bug where Forbidden Seal would occasionally grant more Talent Slots than intended.
  • Fixed a bug where Saberclaws was not working.
  • Fixed a bug where Chemical Armor was granting more Health Regeneration (Stat) than intended.
  • Fixed a bug where Staff of Idrassil would also apply its buff on summons.
  • Fixed a bug where Eye of Discord's AoE effect would not trigger for attacks against non-hero units.
  • Fixed a bug where Sanguine Gaze was not registering damage dealt by summons.
  • Fixed a bug where Spiked Chains was not registering damage dealt by summons.
  • Fixed a bug where Topaz Amulet was not registering damage dealt by summons.
  • Fixed a bug where Embrace of the Hawk's Equip effect was not working.

Archives

FEATURES
  • Diverse Heroes: The 21 heroes in Sunken City possess different custom skills which are well presented in detailed tooltips.
  • Backpack System: In case your inventory is full, you are given a backpack with additional 6 slots where you can carry quest items or unused items for selling.
  • Stat System: Each level you are given the possibility to access the Skill Poitns Menu and gain access to secondary stats (non-Strength, Agility, Intelligence).
  • Item Interaction Systems: Sunken City gives the option to Disenchant items for stats or to Reforge unused lesser items to create better ones.
  • Chest System: There are many Chests scattered around the Sunken City. Opening them rewards you with a random item!
  • Quests: Embark quests that give you side objectives throughout the game!
  • Challenges: Complete difficult optional challenges for additional rewards.
  • Shop System: A simple and intuitive shop system makes it easier for players to navigate and purchase some of the many Sunken City shop items.
  • Rolling: Sunken City allows you to roll for items that suit everyone. Therefore you can avoid stealing.
  • Damage and Armor: Sunken City's gameplay is based around damaging the best target. By mouse-overing your damage and armor you will easiliy understand what's your best target!
  • Gold System: Players in Sunken City share the Gold gained by killing creeps!
  • Randomized Items: Each creature you kill has a chance of dropping one of the hundreds of items, contained in a scripted loot-table. In addition bosses have multiple drops, which add to the replayability.
  • Glyph System: A system that allows your hero to pick a combination of various Glyphs which add passive effects to your hero.
  • Talent System: Each hero has unique set of Talents that can amplify, modify, add or replace the existing hero abilities.

SCREENSHOTS

























TRAILER

HEROES

Intelligence HeroesStrength HeroesAgility Heroes

Shaman [1]
Druid [2]
Priest [3]
Mage [4]
Necromancer [5]
Warlock [6]
Witch Doctor [7]
Warrior [1]
Paladin [2]
Death Knight [3]
Monk [4]
Tidewarrior [5]
Dragon Sentinel [6]
Tinker [7]
Rogue [1]
Hunter [2]
Feral Druid [3]
Windmaster [4]
Berserker [5]
Demon Hunter [6]
Siren [7]

CREDITS

I would like to thank the following people:
Note:
There are many more resources that I used, but I can't find their creators. If you see your resource used in my map, please tell me and I will add you here.


Contents

Sunken City v2.5.0 (Map)

Reviews
Moderator: -Kobas- Contact: Visitor Message / Private Message! Date: 24-Dec-13 (14:27:40)Personal Comment:One of the most polished maps, of its type, that I had a chance to play. Beautiful terrain, nice story, well customized heroes and enemies...
Level 2
Joined
Feb 19, 2013
Messages
20
I wanna ask for some clues perhaps.
1. what is branch of cenarius? u can buy it for 10 shadow crystals, but how to use it? any hints?
2. the queen screpter recipe require king scepter? where to find it?
3. there are a lot of chest key, it was e\meant to use it to every chest or the chest might drop recipe or something great?

thx
 
Level 1
Joined
Nov 27, 2014
Messages
1
How to get the legend of the dawn?
I didn't find the key to open magic pen at western entrance, spent a lot of time trying to find it.
And how to use torch? :)
I'm running around the map, but can't find it's use
 
Level 4
Joined
Apr 27, 2011
Messages
88
How to get the legend of the dawn?
I didn't find the key to open magic pen at western entrance, spent a lot of time trying to find it.
And how to use torch? :)
I'm running around the map, but can't find it's use

Torch is not required for the Dawn - it has to be used in some else situation (as it is written in it's descreption) - to use it you have to place it in your hero's inventory.

The Dawn legend is obtainable via using some of the droppable items with orange "Relic" word in it's descreption. You have to find on what target to use such item. As far as I know there two different "Relic" items that could help you obtaining the last requirement.
 
Level 4
Joined
Apr 27, 2011
Messages
88
I wanna ask for some clues perhaps.
1. what is branch of cenarius? u can buy it for 10 shadow crystals, but how to use it? any hints?
2. the queen screpter recipe require king scepter? where to find it?
3. there are a lot of chest key, it was e\meant to use it to every chest or the chest might drop recipe or something great?

thx

In your questions 1 and 3 are connected:ogre_hurrhurr:
1/3. To use the branch you just have to find the 2nd component of the legendary item - it is droppable from the chests (the best chance to obtain it is from the chest that is located behind the door that is openable with Feric's key).

2. King's scepter is located in some place, where the torch actually is needed. Don't want to spoil more, as far as it is not so complicated. Just find where to use the "Torch" item.

GL and HF:ogre_haosis:
 
Level 4
Joined
Apr 27, 2011
Messages
88
can anyone tell me wheres the location of Kelisean Flame? me and my friend searched everywhere and still not found the last one.

All of the flames are located not far from the braizers - the last one is really closer to them then the first and the second (both near to the statue). Some hint - all of them are placed in the same kind of destructable objects.
 
Level 4
Joined
Apr 27, 2011
Messages
88
Spacorc could you please tell me (again, yep, I'm really annoying person) the next things:
1. Key of life is only droppable randomly from the creeps? And from what kind of creeps it can be obtained? I've got it in the fight with Kergaloth only - it was really near to the end and useless)
2. The Queen's scepter active spell is now useless? As far as the key only is needed?
3. Bug - hidden quest's reward (from the King's spirit) is obtainable countless times.

Many thanks!!!
 
Level 1
Joined
Feb 7, 2014
Messages
4
potential bug: after a save and reload our magic find % seemed to have dropped

edit: also some other bugs the area where the golem is (theres a tinker there too and some knight dude the right) after fighting the golem the naga below was able to pull me in and I skipped a good chunk of the other stuff it was weird. also krogar's leap can jump me through walls if I have vision of a monster
 
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Level 1
Joined
Dec 8, 2014
Messages
2
the ring of blood recipe is not working(the one that has a chance to generate health orbs) =(
i have purchased the required ingredients and i only got the recipe scroll not the item itself
might wanna look into that if you have time ^^
god damn, that queen's tomb dungeon was brutal,
but I manage to beat the boss at the end and also get the queen scepter recipe
 
Level 2
Joined
Dec 2, 2014
Messages
28
Can you add option to red player to choose mod without any cinematics ? Wanna oneshot last boss
biblethump.png
 
Level 1
Joined
Dec 8, 2014
Messages
2
anyone can give a clue where the ghost key and king's blood is?
i seem to forgot the location
i couldn't open the huge door on the western part after you kill the pit lord boss
 
Level 1
Joined
Dec 17, 2014
Messages
1
i have a question..

how can i unlock the door to feric's throne?

i already killed the the leader of the demons. but i can't reforge the queen's tiara.
 
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Level 1
Joined
Dec 25, 2014
Messages
1
I was infront of that door too.I couldnt find the way so I finished all western entrances but I used the flame on 1 of the braziers. So what should I do ? where can I get 2 flames ?
 
Level 1
Joined
Jan 4, 2015
Messages
2
Nice Map :)

Someone want to play with me? i have tunngle hamachi and gamranger ^^
My english is bad btw...but should be enough for playing ^^
 

SpasMaster

Hosted Project: SC
Level 23
Joined
Jan 29, 2010
Messages
1,969
Nice Map :)

Someone want to play with me? i have tunngle hamachi and gamranger ^^
My english is bad btw...but should be enough for playing ^^

You should join in our Garena Group. Even if you don't want to use Garena as means to connect, you can still find buddies to play with there. As a matter of fact, many of the people in the Garena Group use Game Ranger instead. For more info on how to join, read the online section in the Map Description here.

See you there!
 
Level 5
Joined
Sep 1, 2008
Messages
19
I'm currently blocked on the map : i can't find the last Kalissea flame to light the last fire. I already found the one which is in the same room and the other in the mammoth spawn. I saw that people said the last flame is near the crown but i cannot remember where i found it. Can you help me ? :)
 

SpasMaster

Hosted Project: SC
Level 23
Joined
Jan 29, 2010
Messages
1,969
I'm currently blocked on the map : i can't find the last Kalissea flame to light the last fire. I already found the one which is in the same room and the other in the mammoth spawn. I saw that people said the last flame is near the crown but i cannot remember where i found it. Can you help me ? :)

The last flame is on the ramp that leads towards the Teleportation Device - just right to the 3 circles of power that disable the turrets. :)
 
Level 1
Joined
Jan 7, 2015
Messages
1
Hello! I do not even know where to start, but you are simply the best! I fell in love with the card, as well as my friends. (Sorry for my English, but I'm not good at it). This card, like a drug - once played and did not come out. My friends and I passed it several times, at different levels of complexity. I do not know what could come to the idea of creating such a card, but you're a genius! :D
I have a lot of questions on the map, but I like to solve the puzzle itself. But some objects torment me (I did not find anything useful in them, but I believe that they are somewhere in handy). Can somebody answer a few questions? ;)
1.I found a building called Mediev's Home. But with him no jobs; it can not be destroyed; it is simply unnecessary. Maybe I'm wrong. What to do?
2. The game is said that there are five legendary items. We were able to create only 3 (Strength, Agility, Intelligence). I saw a book Legendary of Dawn, which is in The Twin Corridors. Legendary weapon? How to get it?
3. When fighting enemies, we accidentally dropped the red key. At first we did not understand where it is needed, and left for the future.When we arrived at the location Master's Chamber Key went to the right of the door. After that we got the artifact.
Table of Life Its name. General question then is: is our luck, or artifacts can be obtained in any game? And just as there are such artifacts?
Well, that's all. I am very thankful to all those who created it! You are done! We will soon go play with your friends in the most difficult mode. If you can answer my questions. Thank you !!
Sorry for my English. :(
 
Level 4
Joined
Apr 27, 2011
Messages
88
Hello! I do not even know where to start, but you are simply the best! I fell in love with the card, as well as my friends. (Sorry for my English, but I'm not good at it). This card, like a drug - once played and did not come out. My friends and I passed it several times, at different levels of complexity. I do not know what could come to the idea of creating such a card, but you're a genius! :D
I have a lot of questions on the map, but I like to solve the puzzle itself. But some objects torment me (I did not find anything useful in them, but I believe that they are somewhere in handy). Can somebody answer a few questions? ;)
1.I found a building called Mediev's Home. But with him no jobs; it can not be destroyed; it is simply unnecessary. Maybe I'm wrong. What to do?
2. The game is said that there are five legendary items. We were able to create only 3 (Strength, Agility, Intelligence). I saw a book Legendary of Dawn, which is in The Twin Corridors. Legendary weapon? How to get it?
3. When fighting enemies, we accidentally dropped the red key. At first we did not understand where it is needed, and left for the future.When we arrived at the location Master's Chamber Key went to the right of the door. After that we got the artifact.
Table of Life Its name. General question then is: is our luck, or artifacts can be obtained in any game? And just as there are such artifacts?
Well, that's all. I am very thankful to all those who created it! You are done! We will soon go play with your friends in the most difficult mode. If you can answer my questions. Thank you !!
Sorry for my English. :(


1. As far as I know - Mediv's home has no purpose (or maybe I'm wrong) - can tell exactly - but for sure there are a lot of objects without any certain need - just as a decoration. So I think that Mediv's home is something like that.
2. Legendary items are - first three - Str hammer, Int staff, Agi bow (all such items are obtainable in every game), the fourth item is a sword Dawn - some kind of complicated quest and as far as I know it is not surely obtainable in every game - because of some item needed to obtain the key that could open the location, where the recipe for the Dawn could be obtained. And the last one - the fifth - is a Broxigar Axe - the easiest to combine - needs just 1 purchaseable component and the recipe, but the recipe has a really low chance to be dropped.
3. The red key has even the lower chance to be dropped than the recipe for Broxigar Axe.

So you have to be very lucky to be able to combine the best items.
 
Level 2
Joined
Jul 27, 2014
Messages
17
I was going to make a bug report about the Shadow Hunter instant heal sometimes not working, but I figured I might have just misclicked on a pet or something since I was playing with a Hunter and Tinker. It seems like you were already on it!

Another bug you might want to look at, when the Tinker uses his Ultimate on a target I was unable to cast Moon Slam on my Druid with a constant "Unable to generate error message" error until the Tinker's Ultimate faded.
 

SpasMaster

Hosted Project: SC
Level 23
Joined
Jan 29, 2010
Messages
1,969
Another bug you might want to look at, when the Tinker uses his Ultimate on a target I was unable to cast Moon Slam on my Druid with a constant "Unable to generate error message" error until the Tinker's Ultimate faded.

The Druid doesn't have the Moon Slam ability since v1.8.8. What version are you playing on? I'll look at the problem regardless..
 
Level 1
Joined
Jan 18, 2015
Messages
2
Hello!
First of all, I would like to say that you did an amazing job on this map! Beautiful environment, cool bosses and great puzzles. Totally the best map of its kind! :thumbs_up:
I found a tooltip error on the Warlock's ultimate: "Infernal Health: 000". Also, is it normal for some enemies to attack each other in v1.9.0? Because I didn't notice that in previous versions.
Keep up the good work!
 

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Level 1
Joined
Jan 19, 2015
Messages
1
<a href="http://tinypic.com?ref=2rd9fo5" target="_blank"><img src="http://i60.tinypic.com/2rd9fo5.jpg" border="0" alt="Image and video hosting by TinyPic"></a>

2rd9fo5.jpg


http://i60.tinypic.com/2rd9fo5.jpg

so what we do when we play with 2 player. How to disable the turrets and get the 3rd flame for the 3rd braziers. we got stuck we are not able to pick the 3rd one we can see the upper level by summoning :vw_wtf:
 
Level 1
Joined
Jan 24, 2015
Messages
4
Hi all.
First of all congrats on great map, big Tanks to everyone who give it to us. I play it for several years.
Second sorry for bad english.

I think i found bug but it will probably be hard to repeat it.
I was playing Death Knight (V1.9.0), in Waterworks dungeon I used Death Grip on Mur'Gul Shadowcaster at same time when I got hited with Hex (i think this is the name of spell - got turned in crab or somethnig like that), Mur'gul was not pulled towards me, not attacked me and Death Grip "link" remained between us. After I returned to my regular form Murgul was just standing still and Death Grip "link" was still between us all the time, atacked him but he was like paralized, not runing, fighting back or casting. I was playing on hardest dificulty so i got time to react and got one "PrintScreen" while he was still alive - first picture shows that he is "frozen" under the effect of Death Grip. Mur'gul died but "link" between me and place where he died was still "on". I left Waterworks but "link" was still there, used Resurection stone at start of map with no changes, only now "link" covers half of the screen and looks like red thunderstorm.
Screenshots in Attachments show some of this "links", on second picture cropse is still visible on ground.
I was able to cast Death Grip on other monsters after that but soon lost last life and can't tell if this made some changes on later game (anyway it was not not easy to play with that thunderstorm covering half screen on places far from Waterworks). Also forgot to save and then reload to se if this will remove the link (I don't use "savegame - loadgame", playing just to see how far I can get "this time" is much more fun if you ask me).


Thank you again for great map.

BR,
Ba_Tomo
 

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Level 1
Joined
Feb 1, 2015
Messages
2
Well, first i want to say it's really a fantastic map. really fun to play it.
and can i ask some question? i got stuck and don't know how to continue after we destroy the 3 arcane tower like @mech08 pic. how to open the door with hint "the door is locked and seems openable in a peculiar way" ? thanks and have a nice day.
 
Level 1
Joined
Feb 1, 2015
Messages
2
You need to activate the 3 braziers infront of the door with 3 flames for each brazier. The flames are scattered in the nearby areas.

Thanks for the reply. Already found it, and you guys are really something to put those flame in two 'places'. Really nice work. :thumbs_up:
Is it worth to finish the 'watch your step' dungeon? Or the item you will get not really worth?
 
Level 4
Joined
Feb 7, 2015
Messages
67
Easily a 5/5 stars map, but it will be 10 days before i could rate
I registered just to post this message lol

Pros :
Mysteries (it adds replay value)
Community
Diverse classes
Glyphs
ESC stat system

I've noticed that in-game gold is generated. Is this intended? Why not respawning monsters instead?

Also from browsing a lot of pages i can't find the abandoned hut where the old compass spawns. Can someone here give me any hints?

I've also noticed some items have "relic" on its description like Temple Tablet and Robes of Aszhara. Does it have anything to do with legendaries?

Thanks!
 
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