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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Sunken City v2.4.4b

Submitted by SpasMaster
This bundle is marked as approved. It works and satisfies the submission rules.


  • INFORMATION
    Sunken City is a Dungeon Crawler map with RPG elements. The Player controls a hero and has to over come numerous puzzles, traps, quests, enemies and different bosses to reach the end. The game contains multiple different features that allow for advanced hero customization.

    Recommended Players: Soloing is possible, but for better experience play with 2 or 3 players.
    Gameplay Time: Between 3 and 6 hours depending on number of players and difficulty.
    Amount of Heroes: 21
    Maximum Level: 18

    Easy Normal Hard Hell Insane
    Enemy Handicap
    100%
    120%
    145%
    175%
    215%
    Enemy Bonus Damage
    0%
    30%
    80%
    130%
    170%
    Enemy Bonus Armor
    0
    3
    5
    7
    10
    Enemy Bonus Attack Speed
    0%
    15%
    25%
    35%
    40%
    Easy Normal Hard Hell Insane
    Bonus Gold per Kill
    0
    0
    1
    1
    2
    Bonus XP
    0%
    0%
    1%
    3%
    6%
    Bonus Drop Chances
    0%
    10%
    15%
    20%
    30%
    Starting Gold
    0
    100
    125
    150
    200

  • CHANGELOG
    Latest Changelog

    [​IMG]
    Version 2.4.4b [Hotfix] [28.07.2018]
    General Changes
    • Fixed a bug where the Void Sphere could be used indefinetly.
    • Fixed a bug where Captain Drough was not giving correct amount of gold when killed.

    Classes
    [​IMG] Warrior
    • Fixed a bug where the agility scaling of the Warhammer Talent had its effect working when you don't have the Talent.


    [​IMG]
    Version 2.4.4a [Hotfix] [18.07.2018]
    General Changes
    • Fixed a bug where Talents could not be reset.
    • The Explorer challenge now states its proper rewards.

    Classes
    [​IMG] Death Knight
    • The health of Ghouls summoned by Army of the Dead has been increased to 350/600/850/1100 up from 320/450/640/800.
    [​IMG] Siren
    • Fixed a bug where Aqua Shots was sometimes not dealing full damage.


    [​IMG] Version 2.4.4. [18.07.2018]
    Come and play with us in our Discord server! Join here.

    General Changes
    • Damage Reduction effects can no longer reduce damage taken below 10% of its original amount. Invulnerability, immunity and complete absorption effects are not affected by this change. This is now stated in the Armor tooltip.
    • Fixed a terrain gap which allowed nagas to swim into the Queen's Tomb Dungeon from the north.
    • Fixed a bug where the Revenants spawned by blue tile traps in the Queen's Tomb gave experience.
    • Finding all Secret Areas no longer incorrectly states that the reward includes lives.
    • The reward for finding all Secret Areas has been reduced to 5 All Stats and 500 Gold down from 10 All Stats and 700 Gold.
    • The Diana and Haris quest givers will no longer leave their position to fight enemies with you.
    • The Hide and Seer quest now rewards 250 experience.
    • The final boss cinematic should no longer start before all the guards are defeated.
    • Floating text for damage taken by the hero now uses a gray color and utilizes the (-) sign.

    Classes
    [​IMG] Berserker
    • The attack damage scaling of Skull Split has been increased to 200% up from 150%.
    • Fixed a bug where the Mur'gul Slaves summoned by the Naga Whaler could not be Executed with Skull Split.
    [​IMG] Ice Lancer
    • Attacking already Frozen targets does not accumulate attacks for Cold Touch.
    • Fixed a bug where Drakkari Blessing was overwriting several hero self-buffs.
    [​IMG] Paladin
    • Movement speed increased from 270 to 290.
    • The Divine Hammer Talent now gives Blessed Hammer 6% chance to stun down from 7%.
    • The stun from the Divine Hammer Talent now lasts for 1 second down from 1,5 seconds.
    [​IMG] Priest
    • The proc chance of the Priest's Mastery has been reduced to 0,3% per point of Mastery down from 0,5%.
    [​IMG] Siren
    • The health of Sea Tentacles has been increased to 200/400/600/800 up from 200/300/400/500.
    • The damage increase per point of Intelligence granted to Sea Elementals by the Gift of Neptulon has been reduced to 0,3% down from 0,4%.
    • The Gift of Neptulon Talent now also includes a 0,1% damage increase per point of Agility.
    • The Aqua Shot Talent has been thematically reworked into a new Talent called Queen of the Sea. Actual effect remains the same.
    • The Reptillian Instinct Talent has been replaced with a new Talent: Aqua Shots.
    • The Tidal Shot buff now increases the damage of Liquid Arrows by 10%/15%/20%/25% down from 25%/30%/35%/40%.
    [​IMG] Tidewarrior
    • The Might of the Kraken Talent uses a new icon.
    [​IMG] Warrior
    • The tooltip of Warcry now states its proper duration.
    [​IMG] Witch Doctor
    • Plague Toad no longer provides vision.


    Items
    [​IMG] Items

    • Fixed a bug where Bloodreaver Scythe reduced the Primary Attribute of heroes.
    • Fixed the model size of Temple Tablet.
    • Fixed a bug where Dark Ranger's Longbow shot extra arrows even if only 1 target was present.
    • Fixed a bug where the Cloak of Revan item gave Shadow Crystals when sold.
    • Fixed a bug where the stat and effect values of Sigil of Al'ar did not reflect the changes from version 2.4.3.
    • The damage dealt by Sigil of Al'ar has been reduced to 50 with 200% Primary Attribute scaling down from 75 with 250% Primary Attribute scaling.
    • Vane's Fate recipe has come to its senses and now properly uses a scroll model instead of a chest.



    Archives

  • FEATURES
    • Diverse Heroes: The 21 heroes in Sunken City possess different custom skills which are well presented in detailed tooltips.
    • Backpack System: In case your inventory is full, you are given a backpack with additional 6 slots where you can carry quest items or unused items for selling.
    • Stat System: Each level you are given the possibility to access the Skill Poitns Menu and gain access to secondary stats (non-Strength, Agility, Intelligence).
    • Item Interaction Systems: Sunken City gives the option to Disenchant items for stats or to Reforge unused lesser items to create better ones.
    • Chest System: There are many Chests scattered around the Sunken City. Opening them rewards you with a random item!
    • Quests: Embark quests that give you side objectives throughout the game!
    • Challenges: Complete difficult optional challenges for additional rewards.
    • Shop System: A simple and intuitive shop system makes it easier for players to navigate and purchase some of the many Sunken City shop items.
    • Rolling: Sunken City allows you to roll for items that suit everyone. Therefore you can avoid stealing.
    • Damage and Armor: Sunken City's gameplay is based around damaging the best target. By mouse-overing your damage and armor you will easiliy understand what's your best target!
    • Gold System: Players in Sunken City share the Gold gained by killing creeps!
    • Randomized Items: Each creature you kill has a chance of dropping one of the hundreds of items, contained in a scripted loot-table. In addition bosses have multiple drops, which add to the replayability.
    • Glyph System: A system that allows your hero to pick a combination of various Glyphs which add passive effects to your hero.
    • Talent System: Each hero has unique set of Talents that can amplify, modify, add or replace the existing hero abilities.

  • SCREENSHOTS

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]

  • HEROES

    Intelligence Heroes Strength Heroes Agility Heroes
    Shaman [1]
    Druid [2]
    Priest [3]
    Mage [4]
    Necromancer [5]
    Warlock [6]
    Witch Doctor [7]
    Warrior [1]
    Paladin [2]
    Death Knight [3]
    Monk [4]
    Tidewarrior [5]
    Dragon Sentinel [6]
    Tinker [7]
    Rogue [1]
    Hunter [2]
    Ice Lancer [3]
    Windmaster [4]
    Berserker [5]
    Demon Hunter [6]
    Siren [7]

  • CREDITS

    I would like to thank the following people:

    Note:
    There are many more resources that I used, but I can't find their creators. If you see your resource used in my map, please tell me and I will add you here.


[​IMG]
Contents

Sunken City v2.4.4b (Map)

Reviews
Moderator
Moderator: -Kobas- Contact: Visitor Message / Private Message! Date: 24-Dec-13 (14:27:40)Personal Comment:One of the most polished maps, of its type, that I had a chance to play. Beautiful terrain, nice story, well customized heroes and enemies....
  1. Uelf

    Uelf

    Joined:
    Jul 6, 2016
    Messages:
    13
    Resources:
    0
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    Game always crashes when I try to kill the Corrupted Furbolg Warrior, which spawns south of the troll dungeon, with my Tidewarrior lvl 8. But as soon as I kill the skeleton warrior next to it first and hit lvl 9, i can kill the furbolg without crashing the game. typed in -2 and it showed that it was only at 1-3 Sunken City crash when killing furbolg fist.png
     
  2. SpasMaster

    SpasMaster

    Joined:
    Jan 29, 2010
    Messages:
    1,862
    Resources:
    4
    Icons:
    2
    Maps:
    2
    Resources:
    4
    Can you give me the crash log located in your warcraft folder?
     
  3. aeman

    aeman

    Joined:
    May 14, 2014
    Messages:
    693
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    well it's crash when trying to save
     
  4. pl4ton

    pl4ton

    Joined:
    Jul 28, 2009
    Messages:
    33
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    0
    Resources:
    0
    Hi there,

    Great changes with the talents! love it. I didnt read the last 10 pages so I am not sure if these bugs are already mentioned, if so sorry then:

    1. My Magic Find seems to drop with every creep I kill, currently its says 495967 and when I scroll the cursor over this field it says -260/260. I don´t know if this is just a number or a "real" bug but I got the "feeling" that the item drops got less. It started after I choose the Magic Find glyph I think...

    2. The Endless Treasure Chest item doesnt generate gold every few secs like it should do.

    3. The Rougues Shadowstep skill sometimes puts you on cliffs or edges where you shouldnt be able to get to. E.g. In the Waterworks dungeon you can land on the water and are unable to move.

    4. Also in the Waterwork dungeon, the creeps from the Satyr boss area can cast spells like Healing Wave when you fight in the Waterworks.

    So far :)
     
    Last edited: Mar 24, 2017
  5. hseriales

    hseriales

    Joined:
    Jan 3, 2013
    Messages:
    5
    Resources:
    0
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    0
    may I ask for a hint for the gar'thok dude by the volcano?
     
  6. Minikit

    Minikit

    Joined:
    Mar 14, 2017
    Messages:
    8
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    0
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    As far as I know, it is unobtainable.
     
  7. Senneria

    Senneria

    Joined:
    Jan 17, 2015
    Messages:
    110
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    0
    Resources:
    0
    He's there as lore tribute, nothing else.
     
  8. Toppers

    Toppers

    Joined:
    Mar 25, 2017
    Messages:
    15
    Resources:
    0
    Resources:
    0
    Where do I go after beating the three baddies (The Dreadlord and his succubus and orc), and getting the ghost cloak?
     
  9. Senneria

    Senneria

    Joined:
    Jan 17, 2015
    Messages:
    110
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    Ghost Cloak is in the Vault.
    To proceed head south, defeat water boss and you will find a large gate. One of the council drops explosives.
     
  10. Mcmxcix

    Mcmxcix

    Joined:
    Dec 3, 2016
    Messages:
    14
    Resources:
    0
    Resources:
    0
    Hello, not to be rude, but Darkmoon Greatness is no use for STR heroes, i must admit that i was hiked when i saw it in the change log ... but.
     
  11. SpasMaster

    SpasMaster

    Joined:
    Jan 29, 2010
    Messages:
    1,862
    Resources:
    4
    Icons:
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    Resources:
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    How is that bad? :O You can't have all items fit everyone without running into other issues.
     
  12. aeman

    aeman

    Joined:
    May 14, 2014
    Messages:
    693
    Resources:
    0
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    so this new feature dont let you use visible
     
  13. Burndead

    Burndead

    Joined:
    Dec 3, 2012
    Messages:
    243
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    Happened to me as well.
    Also, there are a few places which this can occur too with other mobs.

    Forgot to mention about the inconsistency in the name of King's Scepter and Scepter of the king - both in the quest and in recipe description.
     
    Last edited: Mar 27, 2017
  14. Syndra

    Syndra

    Joined:
    Mar 19, 2016
    Messages:
    50
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    Resources:
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    Hey $M! I have found a minor issue when I was playing with the Hunter. Seems like the DISBTN version of Sharpshooter icon is acting like the BTN and if you press F10 it displays the Green Square.

    P.D.: Thanks for buffing Death Knight! :D
     

    Attached Files:

  15. SpasMaster

    SpasMaster

    Joined:
    Jan 29, 2010
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    What version is this?
     
  16. Syndra

    Syndra

    Joined:
    Mar 19, 2016
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    v2.3.5. :)
     
  17. Meamyr

    Meamyr

    Joined:
    Mar 28, 2017
    Messages:
    1
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    Hello, SpasMaster, I wanna translate your map to Russian language (make version with russian texts). What do you think about it? Map pretty hard for new players, there are many things, with should be explained, and it takes too much time for briefing new players. I found that in Russia not so many people know about this map, but everyone who plays - spoke about map very well! I think there will be more russian hosts with that map, if peoples have russian version.
     
    Last edited: Mar 28, 2017
  18. Minikit

    Minikit

    Joined:
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    I can help with translation if you need :p
     
  19. Burndead

    Burndead

    Joined:
    Dec 3, 2012
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    Robes of Azshara doesn't heal at all.

    And this error happened while trying to cast Killshot on the Naga.
     

    Attached Files:

    Last edited: Mar 29, 2017
  20. XdaichiX

    XdaichiX

    Joined:
    Apr 2, 2017
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    Hey, i'm already in the latest patch (1.26) but still got the message "The map file is too big" when i try playing in the LAN, how do you solve this ppl ?