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DotA1: Monkey King (Optimized Sun Wukong)



The King has Arrived


• I got inspired by Grey Knight's Monkey King model and BaiyuGalan's Dota2 models for wc3, so i decided to improve Hive's Monkey King model...


• Special Thanks to Grey Knight!!




-Update

• Fixed all the errors and warnings found within the model and it's Portrait

• Improved some of the previous animations, also removed the unused ones as well

• Changed the weapon, legs, bracer, cloths and the skin textures and switched the weapon with a new version

• Added new animations for Boundless Strike [Q], Tree Dance [W], Primal Spring [D] and Wukong's Command [R]

• Added spell effects for Boundless Strike [Q] and Wukong's Command [R]



-What's next?

• New effects for jingu mastery (D) and Primal Spring [E]

• More ambient effects for Spell Throw, Spell two and Spell Channel animations

May update and also add more screenshots





-Update


• Reconstructed the entire model

• Changed a few animations (Spell Slam, Walk, Stand Victory)

• Updated the spell effects as well



- Here is a minor comparison of the two models:

229394-fec559eac3e73b91f78e7918947aeda2.gif



either way, hope you like it <3



Previews
Contents

BoundlessStrike (Model)

BoundlessStrike (Optimized) (Model)

Monkey king (Optimized) (Model)

Monkey King_Portrait (Optimized) (Model)

Sun Wukong (Model)

Sun Wukong_Portrait (Model)

Wukong'sCommand (Model)

Wukong'sCommand (Optimized) (Model)

Reviews
General Frank
REJECT HUMANITY - BECOME MONKE! Great model with amazing use of in-game textures and great adapted animations. Additional effects are superb. Great job!
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