1. Are you planning to upload your awesome map to Hive? Please review the rules here.
    Dismiss Notice
  2. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  3. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  4. We have recently started the 16th edition of the Mini Mapping Contest. The theme is mini RPG. Do check it out and have fun.
    Dismiss Notice
  5. Dismiss Notice
  6. The Highway to Hell has been laid open. Come along and participate in the 5th Special Effect Contest.
    Dismiss Notice
  7. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Struggle for Azeroth

Submitted by Ujimasa Hojo
This bundle is marked as approved. It works and satisfies the submission rules.
Ujimasa Hojo Presents

Struggle for Azeroth
Created by Ujimasa Hojo

Features:

Race Changes:
  • Naval Units (Some maps)
  • Glyph Upgrades
  • Other modifications to keep up with current lore

New Races:
  • Burning Legion (Can be chosen when playing Undead)
  • Old God Minions (Can be chosen when playing Night Elf)
  • Dark Horde (Can be chosen when playing Orc)
  • Eastern Horde (Can be chosen when playing Human)

New Races cannot be chosen when food costs exceed 5. Therefore, enabling Random Heroes for the game disallows the choosing of alternate Races even for the AI. It is also recommended that you do not issue commands on starting units until the selection has shown up.

Neutral Units:
  • Ancient Vaults - Sells various Unique items and Artifacts
  • Arcane Library - Helps your Heroes become more powerful
  • Arcane Observatory - Allows you to reveal an area of the map and detect invisible units
  • Bank - Exchanges gold for lumber and vice versa
  • Fountain of Energy - Regenerates the health and mana of all non-mechanical units nearby
  • Merchant - Sells various magic items
  • Tavern - Allows you to resurrect Heroes instantly

Preview:

Screenshots

Western Horde:

[​IMG]

Old God Minions:

[​IMG]

Western Alliance:

[​IMG]

Undead Scourge:

[​IMG]

Burning Legion:

[​IMG]

Dark Horde:

[​IMG]

Eastern Alliance:

[​IMG]

Eastern Horde:

[​IMG]

Neutral Units:
Neutral units offer various kinds of services.

[​IMG]

Glyphs:
Some of the citizens hold Glyphs. Kill them and take the glyphs before other players do.

[​IMG]

Naval Units:
Fight for control over the seas.

[​IMG]



Videos


Western Horde:



Old God Minions:



Western Alliance:



Undead Scourge:



Burning Legion:



Dark Horde:



Eastern Alliance:



Eastern Horde:





Change Log:

Change Log


Version 2.01

General:
  • Revamp.


Version 2.02

General:
  • Fixed some stuff.


Version 2.05

General:
  • First Hero now for free.
  • Fixed some few things.


Version 2.05B

General:
  • Fixed Heroes in Gameplay Constants.


Version 2.06

General:
  • Fixed some few things.


Version 2.07

Eastern Horde:
  • Updated the Arcane Sanctum and Workshop models.


Version 2.08

General:
  • Fixed some few things.


Version 2.09

Eastern Horde:
  • Tweaked the Blood Elf buildings.


Version 2.10

Old God Minions:
  • Fixed the Trickster's starting mana.


Version 2.12

General:
  • Shops revamped.


Version 2.13

Old God Minions:
  • Updated the custom buildings.

Burning Legion:
  • Now uses Demon Buildings.


Version 2.14

Dark Horde:
  • Now uses custom Buildings.


Version 2.16

Old God Minions:
  • Fixed the wrapping of the Hall.


Version 2.17

General:
  • Fixed some Tooltips.


Version 2.19

Undead Scourge:
  • Fixed Lich's scorescreen.


Version 2.20

Old God Minions:
  • Updated the Hall model.


Version 2.21

Eastern Horde:
  • Tweaked the Blood Elf buildings to reflect the Forsaken.
Eastern Alliance:
  • Changed the skin of the High Elf Spell Breaker.


Version 2.22

Western Alliance:
  • Tweaked the Druid of the Claw and Alchemist models.


Version 2.23

Western Alliance:
  • Tweaked the Tempest model.


Version 2.24

Eastern Horde:
  • Priests and Sorceress may transform into Wretched.


Version 2.25

Western Horde:
  • New Hero: Beastmaster.

Old God Minions:
  • New Hero: Enchantress.

Western Alliance:
  • New Hero: Demon Hunter.
  • Alchemist reworked into Druid of the Pack.

Undead Scourge:
  • New Hero: Necro Lord.
  • Blood Lord reworked.

Burning Legion:
  • New Hero: Dread Mage.
  • Wrath Lord reworked.

Dark Horde:
  • New Hero: Alchemist.

Eastern Alliance:
  • New Hero: Grand Marshal.
  • Beastmaster reworked into Beast Hunter.

Eastern Horde:
  • New Hero: Apothecary.
  • Fan of Knives removed from Deathstalkers.
  • AI no longer researches Grand Master Training for Priests and Sorceresses.


Version 2.26

Old God Minions:
  • Night Elf Computer players may now randomly play the faction.
  • Tricksters have been given the Infestation ability expanding the techtree.


Version 2.27

Old God Minions:
  • Corrupted Trees of Life down spread blight upon creation.

Western Alliance:
  • Fixed Ravage's level requirement.


Version 2.29

Old God Minions:
  • Fixed Siren's starting mana.


Version 2.30

General:
  • Leaky Triggers fixed.


Version 2.31

General:
  • Optimized imported models reducing total map sizes.


Halloween Special 2014

General:
  • Play as the Illidari faction.


Version 2.32

General:
  • Transferred the Halloween 2014 Special to Resource Discussion.

Old God Minions:
  • Druid of the Flame's Bird Form now has an appropriate portrait.


Version 2.33

General:
  • Fixed some stuff.


Version 2.34

General:
  • Fixed some stuff.


Version 2.35

General:
  • Fixed some stuff.


Version 2.36

General:
  • Fixed some stuff.


Version 2.37

General:
  • Fixed some stuff.




Credits:

Special thanks to:

Models:
  • Baron Darkclaw - Fan &amp, xXm0RpH3usXx
  • Blood Elf Buildings - SinisterX
  • Demoness - Mecheon
  • Demon Space Ship - pWn3d
  • Draenei Paladin - SinisterX
  • Draenei Sorceress - SinisterX
  • Dwarven Ram Rider - Norinrad
  • Fel Orc General - Frankster
  • Fel Orc Lancer - Frankster
  • Goblin War Turtle - Deolrin, Mr.Goblin
  • Golden Eagle - Deolrin
  • Hero Blood Elven Paladin - Frankster
  • Hero Troll Voodoo Hunter - General Frank
  • Judgment of Light - Champara Bros
  • Juggernaught - Dmitry Rommel, Xaran Alamas, Mr.Goblin
  • Orc Transport Ship - Dmitry Rommel
  • Orc Transport Ship (SoC) - Dmitry Rommel, Xaran Alamas, Mr.Goblin
  • Suited Worgen - Cavman
  • Tidebaron - dickxunder
  • Troll Destroyer - Deolrin, Mr.Goblin
  • Undead Blood Elf - ironmaiden
  • Warcraft 2 Zeppelin - PROXY
  • ZergOverlord - killst4r

Skins:
  • Furion - erwtenpeller
  • High Elf Spell Breaker - Heinvers

Icons:
  • Club Swing - Stanakin Skywalker
  • Dark Kael - Sephiroth_VII
  • Demon Space Ship - pWn3d
  • Draenei Paladin - SinisterX
  • Goblin War Turtle - Mr.Goblin
  • Juggernaught - Mr.Goblin
  • Orc Transport Ship - Mr.Goblin
  • Ogre Armor 3 - Stanakin Skywalker
  • Scale - Mr.Goblin
  • Shredder Saws - Marcos DAB
  • Tidebaron - dickxunder
  • Troll Destroyer - Mr.Goblin
  • Zerg Overlord - Frankster
Other modified icons came from Blizzard Entertainment.




Holiday Specials:


  • Nethergarde (Halloween 2014) - Can choose the Illidari when you play as Orc
Video Preview


Illidari:




  • Alterac City (Chinese New Year 2015) - Can choose the Alterac Syndicate when you play as Human


    Story


    After Aliden Perenolde’s death, the Syndicate fell on hard times. Around the time of the Cataclysm, the Alliance and the Horde were busy fighting Twilight Cultists as well as each other. It was during this time that Aliden’s older sister, Beve, came out of hiding to rally the remaining stragglers from both the Syndicate and the allied Argus Wake. They made their way to the ruins of Alterac City and took it back from the Ogres, setting up their new base of operations in the process.



    Race Overview
    [​IMG]

    Video Preview




  • Ashenvale (April Fool's Day 2015) - Expanded techtree for Old God Minions.

Story


A resurgent Emerald Nightmare has bolstered the Satyrs of Felwood. They now march towards Ashenvale, spreading corruption for their Old God masters.





Keywords:
Alliance, Horde, Scourge

Author's Notes and Trivia:
  • Check out Ujimasa Hojo's Maps and Resources Discussions, and Tutorials. Please reply in these threads instead.
  • Check out the map and the model previews at my Youtube, BitChute, DailyMotion, DTube, FruitLab, or Brighteon Channels as well and hopefully subscribe.
  • Follow me on Twitter, Minds, or Steemit.
  • While I do these stuff as a hobby, I suppose it wouldn't hurt to accept donations from our more fortunate Hivers I suppose :p.
    • My PayPal is here.
    • My Patreon is here.
    • My SubscribeStar is here.
    • My Bitcoin wallet address is at 36ngyoNso9kvvugEa4YjZA1qkbSRZXpN6k
    • My Ethereum wallet address is at 0xff8baa64e79eede8e38117234cd1f1d8584946ab
Contents

SfA: Theramore Isle (Map)

SfA: Lordaeron Ruins (Map)

SfA: Quel'Danas Isle (Map)

SfA: Silvermoon City (Map)

SfA: Stromgarde Keep (Map)

SfA: Ashenvale (Map)

SfA: Alterac Ruins (Map)

SfA: Alterac Ruins (Map)

SfA: Gilneas City (Map)

SfA: Nethergarde Keep (Map)

SfA: Stormwind City (Map)

SfA: Broken Isles (Map)

SfA: Wintergarde Keep (Map)

SfA: Broken Isles (B) (Map)

Reviews
Moderator
Vengeancekael - [Contact] Date: 2012/Jun/12 16:30:33 Comment: [Approved] Resource Moderation - Rules
Moderator
Vengeancekael - [Contact] Date: 2012/Jun/22 23:30:05 Comment: [Approved] Resource Moderation - Rules
Moderator
Vengeancekael - [Contact] Date: 2012/Jun/23 10:13:58 Comment: [Approved] Resource Moderation - Rules
Moderator
Vengeancekael - [Contact] Date: 2012/Jul/07 23:37:13 Comment: [Approved] Resource Moderation - Rules
Moderator
Vengeancekael - [Contact] Date: 2012/Jul/07 23:37:13 Comment: [Approved] Resource Moderation - Rules
Moderator
Date: 10:34:21 30-Jul-12 Map Moderator: -Kobas- Map Status: Approved 3/5 Contact map moderator: Visitor Message / Private Message! Useful Links: If you have any complaints or questions about your map, please make a thread here:Map Resource...
Moderator
Date: 10:44:45 30-Jul-12 Map Moderator: -Kobas- Map Status: Approved 2/5 Contact map moderator: Visitor Message / Private Message! Useful Links: If you have any complaints or questions about your map, please make a thread here:Map Resource...
Moderator
Vengeancekael Date: 2012/Aug/28 00:44:03 Comment: [Approved] Staff Contact - Rules
Moderator
21:57, 2nd Apr 2013 Orcnet: another additional and awesome altered melee map! with giving way the standard melee race with a twist, map is good to play and approved
Moderator
12:29, 20th May 2014 Orcnet: Map approved
  1. NelsonLaJe

    NelsonLaJe

    Joined:
    Jun 2, 2012
    Messages:
    679
    Resources:
    1
    Models:
    1
    Resources:
    1
    nice snow!
     
  2. mannarothh

    mannarothh

    Joined:
    Jul 16, 2012
    Messages:
    6
    Resources:
    0
    Resources:
    0
    Awesome map I love extra race maps. 5/5
     
  3. 21:57, 2nd Apr 2013
    Orcnet: another additional and awesome altered melee map! with giving way the standard melee race with a twist, map is good to play and approved
     
  4. Leorik

    Leorik

    Joined:
    Sep 12, 2012
    Messages:
    46
    Resources:
    1
    Template:
    1
    Resources:
    1
    Very good map!Will you make more Rumple in Outland maps?
     
  5. Ujimasa Hojo

    Ujimasa Hojo

    Joined:
    Jan 20, 2008
    Messages:
    1,021
    Resources:
    86
    Models:
    79
    Packs:
    1
    Maps:
    6
    Resources:
    86
    Not really planning to as of the moment.
     
  6. Daffa

    Daffa

    Joined:
    Jan 30, 2013
    Messages:
    7,745
    Resources:
    28
    Packs:
    1
    Maps:
    8
    Spells:
    17
    Tutorials:
    2
    Resources:
    28
    Seems promising, any AI in it?
     
  7. Ujimasa Hojo

    Ujimasa Hojo

    Joined:
    Jan 20, 2008
    Messages:
    1,021
    Resources:
    86
    Models:
    79
    Packs:
    1
    Maps:
    6
    Resources:
    86
    Yes.
     
  8. doomcaptin

    doomcaptin

    Joined:
    Jun 20, 2012
    Messages:
    26
    Resources:
    0
    Resources:
    0
    I love your maps. :ogre_haosis:
     
  9. cleavinghammer

    cleavinghammer

    Joined:
    Apr 6, 2010
    Messages:
    2,583
    Resources:
    0
    Resources:
    0
    Good map, though navigation is a bit annoying sometimes (maybe you could make some of the houses destructible).

    Air units can activate gate switches.
    The AI is good, but the human one seems a lot stronger than the others: every time I played with all AI, there was always a human alive and well by endgame.
     
  10. Ujimasa Hojo

    Ujimasa Hojo

    Joined:
    Jan 20, 2008
    Messages:
    1,021
    Resources:
    86
    Models:
    79
    Packs:
    1
    Maps:
    6
    Resources:
    86
    I know. I had to allow it because triggering gets messy when I have to limit it to ground units. I may change it in the future.

    That's how the AI is. I didn't change anything that much aside from adding some units and the new heroes into the equation.
     
  11. Nephlim

    Nephlim

    Joined:
    Mar 29, 2013
    Messages:
    14
    Resources:
    0
    Resources:
    0
    I loved items and upgrades.
    but it can be better.work on it...
     
  12. Mythic

    Mythic

    Media Manager

    Joined:
    Apr 24, 2012
    Messages:
    7,848
    Resources:
    107
    Models:
    91
    Icons:
    5
    Maps:
    3
    Spells:
    6
    Tutorials:
    2
    Resources:
    107
    Humans are always strong. Anyways, epic maps from you. I hope you make more kinds of altered maps.
     
  13. Doomfan64

    Doomfan64

    Joined:
    Apr 7, 2012
    Messages:
    50
    Resources:
    0
    Resources:
    0
    When I try to start this map from the custom game there's no options for adding computers, setting races, etc. and when I try to start the game it goes back to the selection screen, what's up with that? This map looks really interesting and I can't play it because of that.
     
  14. andreasaspenberg

    andreasaspenberg

    Joined:
    Mar 2, 2010
    Messages:
    3,016
    Resources:
    0
    Resources:
    0
    that means that the map is incompatible with your version of warcraft 3. updating to the latest version should fix the problem because it works on my pc and i have the latest version of the game.
     
  15. doomcaptin

    doomcaptin

    Joined:
    Jun 20, 2012
    Messages:
    26
    Resources:
    0
    Resources:
    0
    Good like all your other maps but I recommend you change the screenshots. It is not true to the map :/
     
  16. Mythic

    Mythic

    Media Manager

    Joined:
    Apr 24, 2012
    Messages:
    7,848
    Resources:
    107
    Models:
    91
    Icons:
    5
    Maps:
    3
    Spells:
    6
    Tutorials:
    2
    Resources:
    107
    First of all, it is not a screenshot, it is a cover image. Second, it is for quality, it does not show what's in the map.
     
  17. Twilight

    Twilight

    Joined:
    Sep 14, 2012
    Messages:
    398
    Resources:
    14
    Maps:
    14
    Resources:
    14
    Comment

    The map is very cool, description is very nice.
    _______________
    Rating:
    5/5

    Terrain

    Huge terrain, epic template, terrain is epic
    ___________________
    Rating:
    5/5

    Gameplay

    Gameplay is very good, 8 race, cool map.
    ____________________
    Rating:
    5/5

    Final Rating:

    Terrain:5/5
    Gameplay:5/5
    Comment:5/5

    FINAL RATING:
    5/5

    Suggestions
    -No suggestions

    GIFT

    +1 rep :D
     
  18. Sunreaver

    Sunreaver

    Joined:
    Aug 22, 2013
    Messages:
    1,198
    Resources:
    13
    Packs:
    1
    Maps:
    12
    Resources:
    13
    What's Revamped
     
  19. taavidude

    taavidude

    Joined:
    Aug 2, 2013
    Messages:
    158
    Resources:
    1
    Maps:
    1
    Resources:
    1
    really cool models and map itself 5/5
     
  20. Mephestrial

    Mephestrial

    Joined:
    Jun 22, 2007
    Messages:
    189
    Resources:
    60
    Models:
    39
    Icons:
    16
    Packs:
    1
    Skins:
    1
    Maps:
    2
    Tutorials:
    1
    Resources:
    60
    To allow a free first hero you need to add
    • Actions
      • For each (Integer A) from 1 to NumOfPlayers, do (Actions)
        • Loop - Actions
          • Player - Set (Player((Integer A))) Available free Heroes to 1


    Also the arcane sanctum model for the bloodelves is the only one that I'm missing from that set, where did you find it?