- Joined
- Aug 20, 2004
- Messages
- 65
Is there any reason why players on team two in a map I'm working on would have their screens centered on enemy start locations instead of their own? When the map starts all the plays on team two see the FoW in the enemie's base. I even made a trigger that moves their camera to their own start location at the map init, but they still see the fog when the map loads up. Any suggestions?