- Joined
- Nov 20, 2006
- Messages
- 71
I have done some reading on this and on other forums and I can't find a clear answer.
This is what I would like to accomplish:
I want a skill that has a 50% chance to reduce damage by 10, but if that fails it will reduce the damage by 5.
I have tried setting one skills with a 100% chance to block 5 damage, and another with a 50% chance to block 5 damage. That doesn't seem to work.
Is there no way to add up the damage deduced with hardened skin?
Somewhere someone had the suggestion that putting spellbooks inside of spellbooks could accomplish this, but I haven't been able to get it to work.
Thanks
This is what I would like to accomplish:
I want a skill that has a 50% chance to reduce damage by 10, but if that fails it will reduce the damage by 5.
I have tried setting one skills with a 100% chance to block 5 damage, and another with a 50% chance to block 5 damage. That doesn't seem to work.
Is there no way to add up the damage deduced with hardened skin?
Somewhere someone had the suggestion that putting spellbooks inside of spellbooks could accomplish this, but I haven't been able to get it to work.
Thanks