well i made a few spells for my ORPG im making, and every time i cast any of the "melee" spells, it still shows the caster animation.. this is my current trigger, i have tried to do other variations but :/ (base spell is fireball, but there should be a way to change the animation)
Assassin Lvl 1
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Rupture
Actions
Animation - Reset (Casting unit)'s animation
Animation - Play (Casting unit)'s Animation - Attack animation, using only Common animations
-------------attack damage etc here-------------------------
Animation - Reset (Casting unit)'s animation
Assassin Lvl 1
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Rupture
Actions
Animation - Reset (Casting unit)'s animation
Animation - Play (Casting unit)'s Animation - Attack animation, using only Common animations
-------------attack damage etc here-------------------------
Animation - Reset (Casting unit)'s animation