- Joined
- Mar 30, 2007
- Messages
- 20
I need help thinking of many very diffrent unique spells that could to solve puzzles and such for an rpg im making... or spells that would just do damage it doesnt really matter...
I just need like 5 Earth/5 Fire/5 Water or Ice/5 Air or Wind...
Example: Focus Heat:
This could be used on a doodad or Unit that looks like a campfire but when the unit/debri is hit with this spell it would trigger a special effect via fire above said unit and would allow your hero to pass through an area that ice so cold you suffer damage or you recieve a debuff and the fire would allow you to pass through without behind hurt of givin the debuff...
Example 2: Fly: Allows the unit to fly over a gorge to pull a lever or flip a switch so a door and or bridge would open to allow the others to have safe passage over and through to continue further.
All ideas are useful... Will give cred to those who help
I just need like 5 Earth/5 Fire/5 Water or Ice/5 Air or Wind...
Example: Focus Heat:
This could be used on a doodad or Unit that looks like a campfire but when the unit/debri is hit with this spell it would trigger a special effect via fire above said unit and would allow your hero to pass through an area that ice so cold you suffer damage or you recieve a debuff and the fire would allow you to pass through without behind hurt of givin the debuff...
Example 2: Fly: Allows the unit to fly over a gorge to pull a lever or flip a switch so a door and or bridge would open to allow the others to have safe passage over and through to continue further.
All ideas are useful... Will give cred to those who help