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spell idea

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Level 4
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Nov 21, 2004
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47
IS IT POSSIBLE

i have a cool idea for a neat way to hav like 36 spells but im no good with triggers could some1 plz take this and add

bassicaly what it would be is you would have 3 catagories(spellbooks) and you would learn the spells somehow say you get a wood every lvl and each spell would cost 1 wood. So you could use variables say if you get chainligtning for example it would set the spell lvl to 1 for the fist time you got it and it would change the spell book thingy iif you need clarification say it here
 
Level 11
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Jul 20, 2004
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Eusira... Why are you so rude to nojix? He just asked for help. If you don't think you can give it to him don't post just ot comment about his idea being stupid and so on.

Nojix... The idea is pretty interesting I might say. I can only guide you through the system if you can tell me more. I didn't get enough info by now. I understand that you can cast spells through wood but how much wood should each spell cost? And how do you get that wood? And what's with the whole level up system? How should it work?

~Daelin
 
Level 12
Joined
Aug 10, 2004
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1,141
I think he means that you buy spells with wood and then the spells show up in one of three spellbooks that are in the heros ability. If you spend wood on the same ability twice its upgraded.

I like this idea however you never want to make the ultimate hero. Its better to make the unit have strengths and weaknesses
 
Level 16
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Sep 3, 2004
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Ok. So he is saying that you need to spend wood to upgrade your skills? This can be accomplished probably using Engineering Upgrade. The only problem is, the triggers are figgin bugged, and the "Increase level of ability for unit" function is bugged. Now that I understand your question, I take back that flaming. Be more precise though
 
Level 4
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Nov 21, 2004
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lol i could make alot of spell books but that would take me a long time but i changed my rpg so for now it will do
 
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