- Joined
- Apr 9, 2004
- Messages
- 502
Recently i was trying to setup a spell where my hero charged and then would use a certain animation, like he was punching. Now i managed most of it but i set it up so that when he stops charging, he would punch the right way no matter what.
My problem is that the anims aren't playing right because when he stops casting, the anim he should play gets interrupted and if i pause him to stay still, when he unpauses, a wierd thing happens where his actions become really wierd (he won't do anything else until he's finsihed one action [ex: if he's supposed to attack a unit, he won't respond to any other orders until the unit dies, or if he's supposed to move somewhere, he won't stop until he reaches that spot and you can't order him to stop].)
All i;m shooting for is having him channel, and perform the animation if he stops in the direction he first cast it in. Can someone please help? This is getting annoying to work with.
My problem is that the anims aren't playing right because when he stops casting, the anim he should play gets interrupted and if i pause him to stay still, when he unpauses, a wierd thing happens where his actions become really wierd (he won't do anything else until he's finsihed one action [ex: if he's supposed to attack a unit, he won't respond to any other orders until the unit dies, or if he's supposed to move somewhere, he won't stop until he reaches that spot and you can't order him to stop].)
All i;m shooting for is having him channel, and perform the animation if he stops in the direction he first cast it in. Can someone please help? This is getting annoying to work with.