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+spell damage

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Level 7
Joined
Jan 23, 2008
Messages
334
I recall seeing a +spell damage ORPG I dont remeber the name but I was wondering if anyone knows how to make it so that some kind of trigger can be attached to items to increase the spell power of the spell by.. 1,2,3,4,x

Thanks for any help
 
Level 5
Joined
Jul 11, 2007
Messages
152
Instead might I suggest using different spells and if you pick up an item it triggers, changing your hero's original spell to the 2nd one where the only difference is the 2x spell damage.
 
Level 7
Joined
Jan 23, 2008
Messages
334
thank you for the reply, I was hoping not to run into that problem. On the map that I am making all my heros use spell books that change as they level. Which might get a little confusing for me. But if it what I must come too...
 
Level 5
Joined
Jul 11, 2007
Messages
152
If you want it to work for one specific spell at a time there's no need to do separate spellbooks, but if you want it to apply to all spells that's the way to go.

There's no real shortcut for it unfortunately.
 
Level 12
Joined
Mar 16, 2006
Messages
992
You either need multiple versions of the spell, or the spell has to be trigger enhanced so you can factor in the item's damage value.
 
Level 7
Joined
Jan 23, 2008
Messages
334
hmm I did come up with one solution but its kina sketchy, but it works. I used the life of the item as the spell damage varible and then just add the +damage to the spell. This method is long though with adding all the items in my game that would have a +spell damage effect.
 
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