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Soundset.

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> Artist's Discussion > Sound / Music Art is not forgotten warden13, just very inactive.

We need to get a contest going in that forum.

Be sure that you've followed the steps outlined in Ralle's World Editor FAQ:
Soundsets
A soundset is the "vocabulary" of a unit. Units have a varying amount of specific voices in their "vocabularies" that you cannot change. However you can replace the voices in a unit's vocabulary.
This also means that you can't create a new soundset or extend the chosen soundset. So you have to find a soundset that you are not using and which also fits your amount of voices. As an example I will use the Footman's soundset.

The Footman's soundset is located in Sounds/Internal/Units/Human/Footman/ and contains the following sounds/voices:
  • FootmanDeath.wav
  • FootmanPissed1.wav
  • FootmanPissed2.wav
  • FootmanPissed3.wav
  • FootmanPissed4.wav
  • FootmanReady1.wav
  • FootmanWarcry1.wav
  • FootmanWhat1.wav
  • FootmanWhat2.wav
  • FootmanWhat3.wav
  • FootmanWhat4.wav
  • FootmanYes1.wav
  • FootmanYes2.wav
  • FootmanYes3.wav
  • FootmanYes4.wav
  • FootmanYesAttack1.wav
  • FootmanYesAttack2.wav
  • FootmanYesAttack3.wav
It's easy to replace all the existing sounds with new ones.

Importing & Replacing
For each file of the footman's soundset you right-click and choose: Replace Internal Sound Then locate your own recorded sound.

Done, You should now have made.. I mean replaced an entire soundset.

I'll move this thread to the World Editor Help Zone as far more people are sure to notice it there.
 
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