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Discussion in 'Nature's Call - The Spiderqueen' started by dhk_undead_lord, Jun 3, 2006.

  1. dhk_undead_lord

    dhk_undead_lord

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    I don't liket this campaign.... This campaign looks like a 5 minute made campaign. Nice sounds... but the terrain. and the balancing.. And I found many bugs.... And why unprotected? :shock:
     
  2. Mecheon

    Mecheon

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    ... Why SHOULDN'T it be unprotected?
     
  3. dhk_undead_lord

    dhk_undead_lord

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    because I can open it -.-
     
  4. Mecheon

    Mecheon

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    ... I fail to see the concern?

    Hell, it being protected would be stupid. Then you couldn't learn anything from the maps
     
  5. dhk_undead_lord

    dhk_undead_lord

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    damn you suxxäs...

    I don't need to learn something about map making.

    I know all things I need for my maps.
    And if you have played my map you will see thats NO noob triggering.
     
  6. Mecheon

    Mecheon

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    I have this feeling that we are of two completely different schools of thought in this subject

    I was refering to ANYONE learning from the maps. That's why you don't protect maps, so people can learn from what you've done and use the things used to make their own maps
     
  7. dhk_undead_lord

    dhk_undead_lord

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    Noobs should learn from self-programming not from stealing triggers. I bought warcraft 2 years ago and I have learned all things of the world editor myself. I think noobs should not start to programm maps because there are SO MUCH! diffrent maps that their maps are NEVER played . Damn we can't need any more programmers.
     
  8. Mecheon

    Mecheon

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    Look, not everyone is capable of coming up with all of the things the best mapmakers can come up with. Go check out some of the complex spells in the spells section and try to tell me you could have come up with them from no base

    Also, its Newb for new people. Noobs are plain out idiots