🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
I present you my newest work. The Soldier of the Unending winter. This unit is a fallen captain, resurrected by the necromancers of the Unending winter.
"When the Unending Winter comes, don´t eat white snow"
There is a ton of unseen and therefore polygons and 1800 polygons is way too much - Please reduce the polygon amount to something 1200-ish.
The wrap on the helmet looks very bad - You might find something more fitting or just fix the wrapping.
hmm.. i think he needs an urgent helm redesign, just sticking a friggin' undead sky barge on top of him doesn't make it a good design
edit: also his feet look too detailed
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