- Joined
- Jun 3, 2004
- Messages
- 235
I've been editing skins for a little while now, and have a better-than-stumbling knowledge of it. I've run into a snag though. Whenever i try to replace an existing model with another model (such as, replacing the Thunder Lizard model with the Arthas w/Sword model) it shares the same skin as the original (then producing two identical models with the same skin). I am trying to change the path of the model to a different skin. Whenever i do though, it shows up blank...no character or anything (yet the unit shows up on the minimap). Currently what I am doing is renaming the .mdx file i am replacing the old file with, then opening the file with notepad and where it has the path (exp: Textures\Arthas) and changing it to the path of the new skin. this is where my problem is...as neither the model or skin shows up in the game or world editor. My intention is to have the same model, each with its own skin. Can anyone help?