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Simple Model Workshop

Discussion in 'Requests' started by Kaizer, Feb 25, 2013.

  1. Eagle XI

    Eagle XI

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    Here some models with better heads.
     

    Attached Files:

  2. Raider Neoh

    Raider Neoh

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    Thanks :D what about the Chaos Warlord with green variation?
     
  3. BlackRangerXIII

    BlackRangerXIII

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    I wish to request that Ujimasa Hojo's Sylvanas Windrunner To be compatible with 67chrome's Blood Elven Ranger Retexture since the hair texture area is bugging up and appearing as a Black Texture
     
  4. JesusHipster

    JesusHipster

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    The texture path is: BloodElfRanger_by67chrome.blp

    I've also deleted parts of teamglow that have no use with this skin (it has some parts of the model concealed completely) and changed cam angle a bit so it looks less boring with standart archer.
     

    Attached Files:

  5. BlackRangerXIII

    BlackRangerXIII

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  6. dell

    dell

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  7. Juliano

    Juliano

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    Dear friends, can someone please modify this knight model, just replacing the texture? I want to use the Captain skin on the helmet and armor, or a mix of Captain+Paladin meshes on the armor, the sword can be Frostmourne skin.
    I'm already giving credit to AhhFreshWeeD for his models in my map, since im also using the original model and his priest too.

    http://www.hiveworkshop.com/threads/black-legion-captain-v1.243349/#resource-35097

    Thanks in advance!
     
  8. thorlar

    thorlar

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    Hello!

    There is this certain model,which is un-clickable(it doesn't have anything to do with locust ability and it probably doesn't have anything to do with collision shapes,not sure).That model issue,prevents the map development update....

    The model is in the attached file

    Fixing that,will make me happy af,since im struggling 3 days to fix it with no success...
     

    Attached Files:

    Last edited: Jul 18, 2016
  9. BlackRangerXIII

    BlackRangerXIII

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    Hi
    I wish to request a change on the Rise of the Lich King's HumanCitadel (Attached File):
    The Upgrade Second Portrait camera is higher can you lower the camera for me please?
     

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  10. DatBoi

    DatBoi

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  11. JesusHipster

    JesusHipster

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    well memed. here.
     

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  12. DatBoi

    DatBoi

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    Thanks hipster jesus.
     
  13. Sir Fleymark

    Sir Fleymark

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    Hello all,

    I would like to request a simple edit for the Goblin Alchemist model (the neutral hero). I want a cannon placed on his shoulder. For clear description, please see the picture below:


    I will appreciate if someone can do this for me. It will be much better if you can also create animation for cannon firing.

    Thank you in advance, hopefully it is not too much to ask.
     
    Last edited: Jul 27, 2016
  14. Himperion

    Himperion

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    Retaking the infamous Basilisk from the Trollmaster.

    Using the Dinosaur some copy and paste to make it a six legged beast, the bones were deleted and reasigned. Now i'm reasigning the skeleton per section, Front, Middle, Back Waist the floating head is the one from the portrait so this one can open the mouth during animations. Once the skeleton is ready and in position i think i could animate this based on the timings from the Thunderlizard, maybe i'm going to need a functional rip from wow to see how it moves or if the back is flat or wavy. Is someone else can lend me help i'm going to be happy xD
    Basilisco.png BasiliscoBones.png
     
  15. Eagle XI

    Eagle XI

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    As far i remember its top doesnt wave during movement, as the wow one is covered by some sort of carapace, mayhaps it does under that and it had been put in place to conceal it, i dont really.
    It stomps moving all one side foot forward then all other side. -actually- this one needs confirmation, wth was this things exact motion ?
     
  16. Kyrbi0

    Kyrbi0

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    Aww yeah!

    Oh hey, that's pretty cool... But (dang, wish I could find my original Request post see below) did I really want/need there to be 6 legs? Seems an awful lot of work (not to mention he's really long now)...

    //EDIT// - Ok, found it (& the accompanying image dump). It appears I said "possible but not necessary". Also, with the whole "mouth-opening" thing; at the bottom of the post I suggested using Cavman's Crocodile model instead of OH's Dinosaur model (fixes a few other things as well).

    Hopefully I'm not too late (sorry). Thanks again for giving it another try; better luck this time!
     
  17. Himperion

    Himperion

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    Well, Cocodriles are really long xD. Once the skeleton is rigged the model can be flatened to made it look sturdy. What i don't known if the armor in the back moves or is fixed that and the six legged motion is why i need to see a wow rip.

    About the Dinosaur, the problems with the mesh legs are fixed now.
     
  18. Kyrbi0

    Kyrbi0

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    Well, Crocodiles may be, but (Jungle Troll-hired) Basilisks might not be. : ) But still, I'm interested to see where it goes, and very grateful. : )
     
  19. Eagle XI

    Eagle XI

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  20. istvan921

    istvan921

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