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Sight over Walls

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Level 3
Joined
Apr 9, 2008
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42
How do I make it so a unit can see over and on a wall of terrain ... eg when there is a +3 terrain wall my unit can't see ontop of, on the side of it or over it.
 
Level 14
Joined
Apr 21, 2007
Messages
1,465
Well, you could add a dummy flying unit that will follow your unit throughout the game, that way you will be able to see over those walls easy.

In case you don't know, a dummy unit is a unit with no attack, no spell, invunreable, usually no model and invisible(via a trigger).
 
Level 15
Joined
Jan 16, 2008
Messages
1,244
Too complicated, just make your building's classification = flying. Ingame, your building will be lowered on the ground and look normally but will be able to see over trees and walls(i think that's how it was done in a mass control map with ents and loads of trees, can't remember the name, sorry).
 
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