- Joined
- Jan 17, 2010
- Messages
- 6,110
Dear users,
Let me introduce you to a whole new Shadows of the Past project,
game based on Warcraft 3 - TFT mod, that was under my
development, for the last 2-3 years.
SotP represents Single Player Role Playing Game, what is expected
to see now is something like Single Player Turn Based Board Game.
I started this new project a month ago, and the progress I made is
really huge, launcher is already finished and fully operational. Game
interface is almost completed, at least basic staff, and now even
the battle simulation works like a charm.
For those interested I will say that language I use to code this is C#
working on Microsoft .NET Framework 4.5. That means you won't be
able to play game on MAC for example.
Now back to discussion, I won't share images and data with you right
now instead I want to hear your opinions about the game the way you
imagine it. Tell me what you expect to see, how interface should look
like, or any other element of it. Please, keep on mind that I'm not
freaking Blizzard or whatever big company with a hundreds of people
working on just single part of the game.
Another thing worth mentioning is that backbone, or core code, is
there for things like Units, Items, Spells. Off course project is far from
finished version and I don't think about some playable version for at
least next 2-3 months.
Thank you for your time, much love -Kobas-.
Let me introduce you to a whole new Shadows of the Past project,
game based on Warcraft 3 - TFT mod, that was under my
development, for the last 2-3 years.
SotP represents Single Player Role Playing Game, what is expected
to see now is something like Single Player Turn Based Board Game.
I started this new project a month ago, and the progress I made is
really huge, launcher is already finished and fully operational. Game
interface is almost completed, at least basic staff, and now even
the battle simulation works like a charm.
For those interested I will say that language I use to code this is C#
working on Microsoft .NET Framework 4.5. That means you won't be
able to play game on MAC for example.
Now back to discussion, I won't share images and data with you right
now instead I want to hear your opinions about the game the way you
imagine it. Tell me what you expect to see, how interface should look
like, or any other element of it. Please, keep on mind that I'm not
freaking Blizzard or whatever big company with a hundreds of people
working on just single part of the game.
Another thing worth mentioning is that backbone, or core code, is
there for things like Units, Items, Spells. Off course project is far from
finished version and I don't think about some playable version for at
least next 2-3 months.
Thank you for your time, much love -Kobas-.
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