Hey,
I'm thinking that it's not possible in any sort of "simple" way, but I will ask anyway...
Envision shadestrike that hits a unit/hero for 100 dmg at level 1. How can I adjust that so it does: (agility attribute of warden * 3) + 50 dmg instead?
I've examined the abilities tab/object module, but it expects set numbers. So I'm gathering you'll have to use triggers. Can anyone give me a general gist of how you would do this?
I'm thinking that it's not possible in any sort of "simple" way, but I will ask anyway...
Envision shadestrike that hits a unit/hero for 100 dmg at level 1. How can I adjust that so it does: (agility attribute of warden * 3) + 50 dmg instead?
I've examined the abilities tab/object module, but it expects set numbers. So I'm gathering you'll have to use triggers. Can anyone give me a general gist of how you would do this?