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Second Human Book of Arkain (Patch 1.29.2 or newer!)
Submitted by
Shar Dundred
- Tags:
- Campaign, Medieval / Warcraft
- Filesize:
- 92.32 MB
- Rating:
-
(59 votes)
- Downloads:
- 43517
- Uploaded:
- Apr 4, 2016
- Updated:
- Dec 12, 2020
- Resources:
- 1
- Author(s):
- Shar Dundred
- State:
- Approved

This bundle is marked as approved. It works and satisfies the submission rules.
A Campaign Series made by Shar Dundred
! Requires Version 1.29.2 or newer !
You are not allowed to publish any edited version of any Arkain map! This includes but is not limited to Reforged edits!
You are not allowed to publish any edited version of any Arkain map! This includes but is not limited to Reforged edits!
Story |
Betrayed, invaded, defeated.... The Humans of the Empire suffered greatly in their fight against the Demons. They have now lost another kingdom in the war against the Demons and the inner conflicts are just about to start. Only a strong hand and leadership can lead them to victory against these odds. Command the cruel General Gardon Bloodclaw and unite the estranged factions of the Empire by any means necessary. Withstand your enemies, both inside and outside, and face the horrifying Demons. The question is... how far are you willing to go for absolute victory? Will you have to sacrifice your humanity in order to achieve victory? Only time will tell. |
Campaign Series Info |
The Legends of Arkain is a campaign series which takes place on the world Arkain. The races of Arkain fight against the demon invaders, who try once again to enslave every being on Arkain. The Humans, the Orcs and the Undead will have to make a stand against them... or face complete annihilation or enslavement by the Demons. This campaign series will consist of actually three different series. There will be a Human, an Orc and an Undead campaign series. They will all run in the same timeline but will present three different stories and outcomes. When they are all finished, it's completely up to you, who wins this conflict. Those, who win the war, will write the history. You like the campaign? Click here to see the progress of the series! Click here for the First Human Book! Click here for the First Orc Book! Click here for the First Undead Book! Click here for the Second Orc Book! Click here for the Second Undead Book! Let's Play made by @Jayborino! |
Features |
- Three different storylines/campaign series Take control of one of the three factions, the proud Humans of the Empire, the plundering and strong Orc Clans or the mysterious Undead Nexus and their endless army of the dead, and face the demonic invasion as well as other struggles that await you. - New units Command units, you already know, as well as completely new units with new upgrades and abilities. - Decide the fate of Arkain At some points of the campaigns, you'll have the opportunity to decide things, that affect the storyline, characters and sometimes even the chapters you play or how you have to play them. By doing or, well, not doing certain side quests, you can also affect the campaign. - Three difficulties You can play the campaign in either easy, normal or hard difficulty, just like in the original WC3 campaigns. It will impact on the AI difficulty and scripting as well as other minor changes. In easy version, for example, the AI won't rebuilt lost buildings. - Full Jass AI In this campaign series, every single AI is written in Jass instead of being created with the AI editor. This makes the AI more intelligent. - Universal hotkeys All abilities, units and buildings use QWER hotkeys. - Race Mechanics Every available race has its own unique race mechanic to improve gameplay - and, in some cases, to add new ways influencing the story. |
Characters | ||||||||||||
Click here to learn more about the other characters! |
Screenshots
![[IMG]](proxy.php?image=http%3A%2F%2Fwww.hiveworkshop.com%2Fforums%2Fmembers%2F171388-albums8729-picture107345.jpg&hash=cbde4e8bfa9d1396cf66e756b3c918df)
![[IMG]](proxy.php?image=http%3A%2F%2Fwww.hiveworkshop.com%2Fforums%2Fmembers%2F171388-albums8729-picture107346.jpg&hash=a99850b9fb3eb0c27e645b60959d05d8)
![[IMG]](proxy.php?image=http%3A%2F%2Fwww.hiveworkshop.com%2Fforums%2Fmembers%2F171388-albums8729-picture107347.jpg&hash=93b7c1b578c294cd346a938876e527f7)
![[IMG]](proxy.php?image=http%3A%2F%2Fwww.hiveworkshop.com%2Fforums%2Fmembers%2F171388-albums8729-picture107348.jpg&hash=049278bd667a0900e72277d02b6155ba)
Changelog
Version 1.00
Initial Release
Version 1.10
General:
- After finding out what caused the game to crash in the current iteration of 1.30, I fixed the Angelic unit, selecting it should no longer cause any crashes (Don't worry, I have fixed this with a 1.29 iteration, you do not have to update to the latest patch and I still advise against doing that, but those of you who already patched should be better off now)
- Increased the durability of Lord Brian the Fallen
- Armor of the Holy Bastion now also increases the hit points by 500 in addition to its 15 armor bonus
- Fixed Spears of Pain icon
Chapter Twelve:
- Added Resistant Skin for the Purificator in both A and B
Chapter Thirteen:
- Increased hit points of Krogar the Conqueror by 500
- After finding out what caused the game to crash in the current iteration of 1.30, I fixed the Angelic unit, selecting it should no longer cause any crashes (Don't worry, I have fixed this with a 1.29 iteration, you do not have to update to the latest patch and I still advise against doing that, but those of you who already patched should be better off now)
- Increased the durability of Lord Brian the Fallen
- Armor of the Holy Bastion now also increases the hit points by 500 in addition to its 15 armor bonus
- Fixed Spears of Pain icon
Chapter Twelve:
- Added Resistant Skin for the Purificator in both A and B
Chapter Thirteen:
- Increased hit points of Krogar the Conqueror by 500
Version 1.20
General:
- Replaced Krogar's Stampede with The Horde, summoning a group of permanent Moghtar warriors
- Praxeus gained the Memory of the Past ability
- Plating no longer increases armor and reflects damage, instead it now reduces all inflicted damage
- Lord of the Shadows no longer splits Brian, instead it allows him to summon up to four permanent Shadow Creatures from corpses
- The amount of trainable Black Dragons is no longer limited to 2, go train more, go nuts
- Replaced Horgar's Barrier ability with Lightning Rune, summoning a rune that attacks enemies
- Changed the model for the Healing Rune
- Horgar and Zarin have both received Spell Resistance
- Changed Gardon's title from Butcher to Warmonger
- Gardon and Praxeus now both have a new permanent item
Chapter Seven:
- Changed a few epilogue lines for the Undead if Larine becomes queen
Chapter Eleven A and B:
- Slightly edited and fixed some dialogues
- Added new dialogues
Chapter Eleven A:
- Fixed the issue with Zarin's portrait not appearing when speaking
Chapter Eleven B:
- Added more enemy Black Dragons and Black Drakes to make sniping the enemy bases with Destructors less efficient
Chapter Twelve A and B:
- Removed the lines coming from the three liches in the intro cinematic
Chapter Fourteen A:
- Salana and Larine may both now call on the Elven Forces (Salana may even call upon a certain hero if she is still alive)
- Replaced Krogar's Stampede with The Horde, summoning a group of permanent Moghtar warriors
- Praxeus gained the Memory of the Past ability
- Plating no longer increases armor and reflects damage, instead it now reduces all inflicted damage
- Lord of the Shadows no longer splits Brian, instead it allows him to summon up to four permanent Shadow Creatures from corpses
- The amount of trainable Black Dragons is no longer limited to 2, go train more, go nuts
- Replaced Horgar's Barrier ability with Lightning Rune, summoning a rune that attacks enemies
- Changed the model for the Healing Rune
- Horgar and Zarin have both received Spell Resistance
- Changed Gardon's title from Butcher to Warmonger
- Gardon and Praxeus now both have a new permanent item
Chapter Seven:
- Changed a few epilogue lines for the Undead if Larine becomes queen
Chapter Eleven A and B:
- Slightly edited and fixed some dialogues
- Added new dialogues
Chapter Eleven A:
- Fixed the issue with Zarin's portrait not appearing when speaking
Chapter Eleven B:
- Added more enemy Black Dragons and Black Drakes to make sniping the enemy bases with Destructors less efficient
Chapter Twelve A and B:
- Removed the lines coming from the three liches in the intro cinematic
Chapter Fourteen A:
- Salana and Larine may both now call on the Elven Forces (Salana may even call upon a certain hero if she is still alive)
Version 1.21
Prelude:
- Adjusted the lines at the beginning of the map regarding the choice system from the First Human Book
- Adjusted the lines at the beginning of the map regarding the choice system from the First Human Book
Version 1.22
General:
- Fixed the description of the Old Amulet
Chapter Nine:
- Praxeus should now start with his proper item, the Old Amulet, rather than the Ring of the Exile
- Fixed the description of the Old Amulet
Chapter Nine:
- Praxeus should now start with his proper item, the Old Amulet, rather than the Ring of the Exile
Version 1.30
General:
- Fixed the tooltip of Lightning Rune
- Vail's leadership bonus now correctly states that the increase is permanent
- The campaign no longer uses the latest melee patch due to several balance changes messing up things, a few unit changes still apply to the campaign however
- New icon for the Bowman
- Increased the hit points of Knights to 840
- Some grammar fixes
- Dark Secrets now displays the duration
- Fixed the hotkey for Lord of the Shadows
Prelude:
- Fixed the issue with the prelude finishing too early
Interlude Two:
- Fixed the skipping issues related to this cinematic
Chapter Nine:
- The hotkey for sending Marin lumber has been removed
Chapter Thirteen:
- Fixed the tooltip for Korgar's ultimate
Chapter Fourteen A:
- The hint now tells you that Salana/Larine can also summon a wave of allies
Chapter Fourteen B:
- The Old Amulet item should no longer lie on the ground
- Fixed the tooltip of Lightning Rune
- Vail's leadership bonus now correctly states that the increase is permanent
- The campaign no longer uses the latest melee patch due to several balance changes messing up things, a few unit changes still apply to the campaign however
- New icon for the Bowman
- Increased the hit points of Knights to 840
- Some grammar fixes
- Dark Secrets now displays the duration
- Fixed the hotkey for Lord of the Shadows
Prelude:
- Fixed the issue with the prelude finishing too early
Interlude Two:
- Fixed the skipping issues related to this cinematic
Chapter Nine:
- The hotkey for sending Marin lumber has been removed
Chapter Thirteen:
- Fixed the tooltip for Korgar's ultimate
Chapter Fourteen A:
- The hint now tells you that Salana/Larine can also summon a wave of allies
Chapter Fourteen B:
- The Old Amulet item should no longer lie on the ground
Version 1.31
General:
- New upgrade "Skull Shield" available from Chapter Seven on
Chapter Eight:
- Replaced most units of the Order of the Flame with new, Order-specific ones
- New upgrade "Skull Shield" available from Chapter Seven on
Chapter Eight:
- Replaced most units of the Order of the Flame with new, Order-specific ones
Version 1.32
Chapter Five:
- Replaced the hero in the yellow base with a weaker hero to decrease difficulty
- Replaced the hero in the yellow base with a weaker hero to decrease difficulty
Version 1.40
General:
- Upkeep reworked: Low Upkeep now gives you 8 instead of 7 gold and High Upkeep now gives you 6 instead of 4 gold
- Upkeep reworked: Low Upkeep now gives you 8 instead of 7 gold and High Upkeep now gives you 6 instead of 4 gold
Version 1.50 - The Rise of the Shadow
Chapter Seven:
- The items you get from Larine if you chose Salana are now the ones from Chapter Six instead of Chapter Five
Chapter Twelve:
- Replaced the building models used by the Dominion to better showcase their new organisation
- Changed the names of some edited buildings
Chapter Thirteen:
- New model for Orie Redfist
- New model for Red Mages
Chapter Fourteen A:
- Replaced the building models used by the Ironfist to better showcase their new organisation
- Replaced the models used by Peasants and Militia
- Changed the names of some edited buildings
- The items you get from Larine if you chose Salana are now the ones from Chapter Six instead of Chapter Five
Chapter Twelve:
- Replaced the building models used by the Dominion to better showcase their new organisation
- Changed the names of some edited buildings
Chapter Thirteen:
- New model for Orie Redfist
- New model for Red Mages
Chapter Fourteen A:
- Replaced the building models used by the Ironfist to better showcase their new organisation
- Replaced the models used by Peasants and Militia
- Changed the names of some edited buildings
Version 1.60 - The Lands of Arkain
General:
- Most maps now have their own unique loading screen made by @Rhapsodie
- Most maps now have their own unique loading screen made by @Rhapsodie
Version 1.61
General:
- Shieldbearer Changes:
* Decreased the damage dealt by Shieldbearers by 3
* Decreased hit points from 1500 to 1100
* Increased food cost from 4 to 5
- Reduced the movement speed of Warmechs in air form
- Increased the food cost of Black Dragons from 8 to 10
- All workers now start with Repair activated automatically
- New model & icon for Sir Praxeus "The Holy Bastion" Braelon
- New icon for the Order of the Holy Bastion leadership bonus
- Shieldbearer Changes:
* Decreased the damage dealt by Shieldbearers by 3
* Decreased hit points from 1500 to 1100
* Increased food cost from 4 to 5
- Reduced the movement speed of Warmechs in air form
- Increased the food cost of Black Dragons from 8 to 10
- All workers now start with Repair activated automatically
- New model & icon for Sir Praxeus "The Holy Bastion" Braelon
- New icon for the Order of the Holy Bastion leadership bonus
Version 1.70 - Father Redfist Update
General:
- Several tweaks and fixes (including changes that fix some bugs caused by newer Blizzard patches)
- Changed & Replaced several unit types and hero models to fit their kingdom/faction
- New models for Thanok & Claire (courtesy of @deepstrasz)
- New model for Shieldbearers (courtesy of @HerrDave)
Chapter Eight:
- Replaced Brutes with Firestarters
- Several tweaks and fixes (including changes that fix some bugs caused by newer Blizzard patches)
- Changed & Replaced several unit types and hero models to fit their kingdom/faction
- New models for Thanok & Claire (courtesy of @deepstrasz)
- New model for Shieldbearers (courtesy of @HerrDave)
Chapter Eight:
- Replaced Brutes with Firestarters
Version 1.71
General:
- New model for Duke Redfist (courtesy of @Rhapsodie)
- New model for Duke Redfist (courtesy of @Rhapsodie)
Version 1.72
General:
- New model for Sir Jay Bubblerino (courtesy of @deepstrasz )
- New model for Sir Jay Bubblerino (courtesy of @deepstrasz )
Version 1.73
Chapter Eleven:
- Fixed the loading screen of Chapter Eleven
- Fixed the loading screen of Chapter Eleven
Version 1.74
General:
- Fixed the food cost for Black Dragons (was 8, should have been 10)
- Fixed the button positions of Dragonhawk Riders and their Cloud upgrade
- Fixed the food cost for Black Dragons (was 8, should have been 10)
- Fixed the button positions of Dragonhawk Riders and their Cloud upgrade
Credits
Models & Skins:
Blizzard Entertainment
67chrome
epsilon
Wandering Soul
infrenus
Tauer
AndrewOverload519
Mephestrial
Dojo
PrMosquito
Hawkwing
Em!
dickxunder
acagnip
Uncle Fester
Frankster
Mc !
IamMclovin
AhhFreshWeeD
Sin'dorei300
Elenai
Kuhneghetz
CloudWolf
alreadyused
Dark Hunter1357
Dmitry Rommel
Kitabatake
Shar Dundred
RazorClawX
Uljimasa Hojo
eXciTe
Sellenisko
frostwolf
-Grendel
Skipper
Deolrin
gookywooky
Callahan
BlinkBoy
Hueter
Coinblin
supertoinkz
SuPa-
Tarrasque
Power
Afronight_76
chr2
olofmoleman
imforfun
Deolrin
Pyramidhe@d
HerrDave
Meteor_demon
kangyun
Kael Theron
PROXY
JetFangInferno
JesusHipster
Makoodzaka
Rizz_Boomer
Arowanna
Rhapsodie
deepstrasz
Icons:
Blizzard Entertainment
Uncle Fester
CloudWolf
xylign
SkriK
CRAZYRUSSIAN
Darkfang
GreyArchon
67chrome
Fjury
PrMosquito
INSEKT
Muoteck
dickxunder
Frankster
CloudWolf
Kuhneghetz
Elenai
Heinvers
Shar Dundred
Uljimasa Hojo
SinisterX
Darkfang
Hemske
Palaslayer
NFWar
Hellx-Magnus
Justicebringer
Sin'dorei300
sigelang
Mr.Goblin
Mythic
antihero
Sellenisko
-ToasT
jigrael
Just_Spectating
APproject
Pins
Eagle XI
kangyun
-Grendel
BLazeKraze
Mc !
Kael Theron
Stanakin
JollyD
The_Silent
-Berz-
chr2
olofmoleman
San
Scias
Akolyt0r
Peekay
Edge45
ChevronSeven
4eNNightmare
Arowanna
Music:
Bastian Kieslinger - Tears of the Mire (used in Interlude Four)
Campaign Preview Screen:
Heinvers
Campaign Logo:
Mythic
Loading Screens:
Rhapsodie
Campaign Chief Development Tester and Grammar Genius:
Kasrkin
Additional Testing:
Championfighter25
Terrain Improvement:
Imperator (Prologue, Chapter Four, Nine, Eleven, Twelve)
Heinvers (Chapter Three & Chapter Eight)
Everything else made by:
Shar Dundred
First Supporters:
Theoden of KoMe
Chen
youness
Kasrkin
kakuzu
BandolXD
Heinvers
Imperator
Veritas 117
PlankingWolf
Please contact me via PM if I forgot to give you credit for your resource!
Blizzard Entertainment
67chrome
epsilon
Wandering Soul
infrenus
Tauer
AndrewOverload519
Mephestrial
Dojo
PrMosquito
Hawkwing
Em!
dickxunder
acagnip
Uncle Fester
Frankster
Mc !
IamMclovin
AhhFreshWeeD
Sin'dorei300
Elenai
Kuhneghetz
CloudWolf
alreadyused
Dark Hunter1357
Dmitry Rommel
Kitabatake
Shar Dundred
RazorClawX
Uljimasa Hojo
eXciTe
Sellenisko
frostwolf
-Grendel
Skipper
Deolrin
gookywooky
Callahan
BlinkBoy
Hueter
Coinblin
supertoinkz
SuPa-
Tarrasque
Power
Afronight_76
chr2
olofmoleman
imforfun
Deolrin
Pyramidhe@d
HerrDave
Meteor_demon
kangyun
Kael Theron
PROXY
JetFangInferno
JesusHipster
Makoodzaka
Rizz_Boomer
Arowanna
Rhapsodie
deepstrasz
Icons:
Blizzard Entertainment
Uncle Fester
CloudWolf
xylign
SkriK
CRAZYRUSSIAN
Darkfang
GreyArchon
67chrome
Fjury
PrMosquito
INSEKT
Muoteck
dickxunder
Frankster
CloudWolf
Kuhneghetz
Elenai
Heinvers
Shar Dundred
Uljimasa Hojo
SinisterX
Darkfang
Hemske
Palaslayer
NFWar
Hellx-Magnus
Justicebringer
Sin'dorei300
sigelang
Mr.Goblin
Mythic
antihero
Sellenisko
-ToasT
jigrael
Just_Spectating
APproject
Pins
Eagle XI
kangyun
-Grendel
BLazeKraze
Mc !
Kael Theron
Stanakin
JollyD
The_Silent
-Berz-
chr2
olofmoleman
San
Scias
Akolyt0r
Peekay
Edge45
ChevronSeven
4eNNightmare
Arowanna
Music:
Bastian Kieslinger - Tears of the Mire (used in Interlude Four)
Campaign Preview Screen:
Heinvers
Campaign Logo:
Mythic
Loading Screens:
Rhapsodie
Campaign Chief Development Tester and Grammar Genius:
Kasrkin
Additional Testing:
Championfighter25
Terrain Improvement:
Imperator (Prologue, Chapter Four, Nine, Eleven, Twelve)
Heinvers (Chapter Three & Chapter Eight)
Everything else made by:
Shar Dundred
First Supporters:
Theoden of KoMe
Chen
youness
Kasrkin
kakuzu
BandolXD
Heinvers
Imperator
Veritas 117
PlankingWolf
Please contact me via PM if I forgot to give you credit for your resource!
Special Thanks
To Blizzard Entertainment for this great game.
To Turnro whose great campaigns inspired me to revive this old project.
To Jayborino for his enjoyable let's play projects of the Arkain series!
To all who supported this project!
To all who reported bugs and gave/give constructive feedback both during and after the development!
And very many special thanks to Kasrkin, who supported the creation of this project in many, even countless ways!
Feel free to post your suggestions, opinions and questions!
Please report any bugs!
Please report any bugs!
Keywords:
Arkain, Legends, Legends of Arkain, LoA, campaign, series, Gardon
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