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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Scourge Campaign - Co-op Mode

Submitted by Turnro
This bundle is marked as approved. It works and satisfies the submission rules.
Scourge Campaign: Legacy of the Damned
Co-op Mode

Turnro and Ljarvisone present for the first time the original Scourge Campaign in Co-op mode.
Now you can enjoy this classic campaign with a friend as you relive the story of Arthas' ascension to the Frozen Throne and becoming the Lich King.



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Features and Changes Implemented

Modified the Scourge Campaign for 2 players, complete with save/load Hero functionality between maps

Created Anub'arak-only scene in Chapter 7 Part Three, complete with new terrain and events

Included 2 new Heroes: Falric in Chapter 2 and Sharlindra in Chapter 3. These heroes come with their own models and abilities

Heroes from Chapter 2 on-wards possess a sachet to carry additional items for later use

6 new legendary items to find throughout the campaign

Added QWER hotkeys for all units, buildings, spells, etc

Made Normal and Hard difficulties slightly harder to cater for 2 players

New models to runes, potions, and other commonly used consumable items



Screenshots and Legendary Items

Screenshot 1
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Screenshot 2
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Screenshot 3
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Cultist Ring
Increases the Hero's hit point regeneration by 2 hit points per second and mana regeneration by 50%
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Voodoo Mask
Increases the Agility of the Hero by 10 when worn. Also increases nearby ranged units' damage by 10%
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Scourge Shoulder Plates
Increases the armor of the Hero by 4 when worn. Also grants friendly nearby melee units life stealing attacks which take 15% of the damage they deal and convert it into life
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Ancient Amulet
Grants the ability to fire bolts of pain that deal 250 damage. Also increases the Hero's hit points by 300 when worn
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Nerubian Scepter
Summons 2 Nerubian Spiderlings to fight for you. Also increases the Intelligence of the Hero by 12 when worn
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Crown of the Forgotten King
Increases the Strength of the Hero by 12 when worn. Also reduces Magic damage taken by 33%


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Help and Resources

Please refer to the answers below before posting questions.

Installation

1. Download the campaign ZIP file onto your computer. (DOWNLOAD button near the top of the page)
2. Unzip the file and extract its contents into "Maps/Download" in your Warcraft 3 folder.

Unzipping files can vary depending on your operating system (Windows, Mac, etc), but it should involve something like this:
1. Right click on .zip file that you want to unzip and click on "Extract All".
2. In the "Extract Compressed (Zipped) Folders" dialog, enter a folder path where you want files to be extracted.Once done, click on "Extract" button to start the extraction.

Once the map files have been extracted into your Warcraft 3 folder, you will be able to play the Scourge Campaign as a Custom Game for each individual map. (Battle-net play is currently being investigated)


Save/Load Hero Code

How does it work?
Each time you complete a mission, a Hero save code is automatically saved in a text file on both player's computers. At the beginning of the next map, this code can be used to recover your Heroes by doing the following (only one player needs to do this):
a. Minimize the current game (Alt+Tab).
b. Open "CustomMapData\{CHAPTER NAME}.txt" in your Warcraft III folder.
c. Copy (Ctrl+C) the "load xxxx-xx..." text in the text file. Do not close the file, as doing so will make the code not copy over prior to Warcraft 3 versions 1.28.
d. Go back into Warcraft 3 and paste (Ctrl+V) the code into chat and press ENTER.


Which player will have the save file?
The text file containing the Hero save code will save on both player's computers unless one player dropped out during the mission.

Where is my Warcraft 3 folder?
This will depend on your version of Warcraft 3:
Prior to 1.28 -> Either on your C drive or the location in which you installed Warcraft 3. An example path could be "C/Program Files/Warcraft 3"
1.28 and beyond -> Located in your Documents folder


Copying the text code into Warcraft 3 chat doesn't work. What should I do?
If the code does not appear in chat after pressing Ctrl+V, this is because you closed the text file before pasting the code into Warcraft 3.
If the code you copied into Warcraft 3 results in an error message, this could be either the code was modified or you are attempting to load the save code for the wrong map.
If the code you copied and entered into chat does not do anything, this is most likely a bug and should be reported to either Turnro or Ljarvisone.


Differences from Existing Co-op Campaigns

- Maps have been worked on while keeping true to their original versions
- Improved save/load system. Players no longer have to remember and type long tedious codes! Instead, the game will automatically store codes in a text file that can be copied and pasted straight into chat
- Players get one main hero in each mission, with bases automatically shared between them. Earlier 2-player campaigns had players control separate bases, requiring huge balance changes and altering the original feel of the maps
- Maps can be played solo, especially if one player drops out of the game. This gives the other player the choice of either leaving or continue on to win the mission for the team :)
- New heroes fit the story of the campaign and do not feel poorly added




Changelog and Credits

Version 1.0

- Initial version uploaded to Hive Workshop

Version 1.1

- Changed Farlic's in-game icon
- Changed the in-game voices of Falric and Sharlindra
- Replaced Cold Arrows with Dark Spirits for Sharlindra
- Sharlindra can now only reach Level 5 in Chapter 3 and no longer has Death and Decay
- Fix an issue where certain consumable items would not load correctly in Chapters 2, 3 & 4
- Fix a bug in Chapter 8 where Arthas' summoning animation will continue to play if he dies while attempting to control an obelisk
- Command hotkeys (such as Build, Attack, etc) can now be overwritten by player custom hotkey settings



CREDITS
Turnro and Ljarvisone - 2-player conversion changes
Blizzard Entertainment - Original campaign and numerous new icons used

AceHart - Original save/load system
CRAZYRUSSIAN - Howl of Banshee icon
Daenar7 - Hero Banshee skin
Elf_Lord - Necromancer skin
Gwen Stefani - Cultist Ring icon
Hellx-Magnus - Nerubian Scepter icon
Infinitynexus - Ancient Amulet icon
Kael Theron - Hero Arch Necromancer Icon
KelThuzad - Shoulder icon
Ket - Potion item models
Kirym - Colored rune models
Marenko - Dark Spirits icon
Matarael - Ice Shard model
Mc! - Tome of Retraining model
viiva - Voodoo Mask icon
Zap & EviL_BuddhA - Scroll item models

SPECIAL THANKS AND INSPIRATION
TheSpoon - Initial 2-player campaigns
Kilmaat - Archon-mode campaigns with improved save/load system
r_alexgaby - Input to spell ideas for Sharlindra




Keywords:
Scourge, Coop, Co-op, Frozen Throne, Arthas, Lich King, Sylvanas, Kel'Thuzad, Varimathras, Anub'arak, Undead, Blizzard.
Contents

Scourge Campaign Co-op: Chapter 1 (Map)

Scourge Campaign Co-op: Chapter 1i (Map)

Scourge Campaign Co-op: Chapter 2 (Map)

Scourge Campaign Co-op: Chapter 2i (Map)

Scourge Campaign Co-op: Chapter 3 (Map)

Scourge Campaign Co-op: Chapter 4 (Map)

Scourge Campaign Co-op: Chapter 5 (Map)

Scourge Campaign Co-op: Chapter 6 (Map)

Scourge Campaign Co-op: Chapter 7a (Map)

Scourge Campaign Co-op: Chapter 7b (Map)

Scourge Campaign Co-op: Chapter 7c (Map)

Scourge Campaign Co-op: Chapter 7i (Map)

Scourge Campaign Co-op: Chapter 8 (Map)

Reviews
McQvaBlood
Hello! I'm the author of the Sentinel campaign for the 2 player hosted project. I've just finished playing the entirety of your work. I am most satisfied with the quality of your work. I encountered very few problems, I think your additions are neat...
  1. Ahman

    Ahman

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    Put it in anywhere in maps folder, then create the chapters using one of the programs, ENT gaming, gameranger or Tunngle. If you don't have any friends who still play the game, then you will have to wait after you create a chapter because it normally takes a lot of time until somebody joins you, but I would prefer creating the chapters in Bnet using ENT gaming site because thats where most players are nowadays.
     
  2. Ady ICSDE

    Ady ICSDE

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    ah...i see,,,i needed to take the specific map from the folder and put it as a normal map...thanks,i didn.t think about that
     
  3. Turnro

    Turnro

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    Despite the campaign flag, you cannot play these maps as a custom campaign. You must put them in the 'Maps' folder and play them as a custom game instead.
     
  4. Aakash

    Aakash

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    Is it play able in single player mode?
     
  5. Turnro

    Turnro

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    Yes it is :)
     
  6. tulee

    tulee

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    Hello Turnro / Ljarvisone .

    I was wondering how you implemented Aceheart's save system with non-standard items. By that I mean, you have a series of maps that have legendary items (custom items), which must have been copied and pasted from each map into the next. Doing this would result in those legendary items having different raw codes for the items, which should in theory break the save system, but you guys somehow managed to get around it. Was just wondering if there is a simple explanation for this.
     
  7. Turnro

    Turnro

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    Hi, I think we just overwrote existing items in the game to get around the problem.
     
  8. tulee

    tulee

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    Wow. That is actually a very simple but effective solution. Thanks!
     
  9. Astrella

    Astrella

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    I'm getting a map file could not be loaded error when I try to boot up any of the maps.

    Edit; On 1.30.2
     
    Last edited: Dec 24, 2018
  10. Forsaken17

    Forsaken17

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    how do i install this to my warcraft? when i dl its a winrar file never dl a winrar campaign before is it simple as extracting ?
     
  11. deepstrasz

    deepstrasz

    Map Reviewer

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    It's not a normal campaign. You have to put this in Maps because within the archive are separate maps connected by a code you'll have to load at the start of each map via the game's chat system.
    The description tells you exactly how to play the maps. So read it.
     
  12. hiphop4eva

    hiphop4eva

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    We can't win 7c mission despite killing the forgotten ones guarding the gate.

    Edit: Problem solved, apparently I have to kill ever single enemy I meet beforehand aswell. I ignored two level one crabs because killing them was completely unnecessary. When I did kill them, later on the gate opened and we finally won. You might want to change that bit.
     
    Last edited: Aug 13, 2019