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You mean save the code to a text file? If so then check this out : Save Code to text file~
By the way, you don't really need to do that if you can just use TriggerHappy's Codeless Save/Load system.
I found that link a few weeks ago and tried to implement it onto the save/load. However, when a player types -save, every player in the game gets a copy of their save file. Any quick fix to that?
Some of the code may need to be executed locally. I would imagine the routine that generates the files as the strings should be generated across all clients.
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