- Joined
- Nov 26, 2004
- Messages
- 23
I have 2 questions about these objects when created by a trigger...
Item - Create Rune of Healing at (Position of (Triggering unit))
First, when using a different model for one, such as a unit like a footman, how would I make it appear as though that unit were stunned (does not do its random standing animations, and has the cool spiral thingy on its head)?
Secondly, I would like to know how to make it act like a summoned unit (has the expiration timer on it).
EDIT: Nvm about the second part, I managed that, but still have no idea how to make it appear as a stunned unit.
Item - Create Rune of Healing at (Position of (Triggering unit))
First, when using a different model for one, such as a unit like a footman, how would I make it appear as though that unit were stunned (does not do its random standing animations, and has the cool spiral thingy on its head)?
Secondly, I would like to know how to make it act like a summoned unit (has the expiration timer on it).
EDIT: Nvm about the second part, I managed that, but still have no idea how to make it appear as a stunned unit.