Advanced > Gameplay Constants > Building Facing Angle/Building Facing Angle, Rooted
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Read this: Tower Turning Tutorial.
Do what it states is needed to be done and add a simple trigger:
- TowerAngled
- Events
- Unit - A unit Finishes construction
- Conditions
- Actions
- Set DesiredAngle = 315.00
- Set TheTower = (Constructed structure)
- Unit - Make TheTower face DesiredAngle over 0.00 seconds
- Unit - Set TheTower movement speed to 0.00
First of all, i don't know whether will it work or not ^^ it's plainly theoretical. If it doeas not, you might try to change minimum unit speed constant to 0 and if it doesn't help add a wait between action making the tower obtain an angle and making it freeze (setting it's movement speed from 1.00 to 0.00).