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Roller Coaster Beta v.07

Submitted by rover2341
This bundle is marked as approved. It works and satisfies the submission rules.
[​IMG]
About
Build and Ride Roller Coasters. 1-7 players.
Not Locked, Made In GUI.

Game Modes

Free Build
Build and ride roller coasters.

Ai Challenge
An Ai Unit Request a coaster to be built, and the best coaster wins.

Features

Builder

Build Your Coaster
  • Place/Remove Tracks
  • Finish Coaster
  • Builder Rules
  • Auto Flat-ing
Customize Your Coaster
  • Track Color Changer
  • Track Model Changer
  • Name Your Coaster
Other
  • Full Coaster Stats
  • Full Camera System

Rider

Riding the Coaster
  • First Person View
  • Third Person View
  • Physics
  • Speeds over 1000ms

Other

Help
  • Game Intro Showing Major Basics
  • Question Mark Unit
  • Tips
  • Quest Menu
Conversions
  • Game Shown In MPH


Videos

Riding a Coaster
http://www.youtube.com/watch?v=fd9iV6OYmX0&feature=player_embedded

Explaining Game In Detail

http://www.youtube.com/watch?v=YvZWdUza4WU&feature=related

Screen Shots

Building A Coaster

[​IMG]


A Built Coaster

[​IMG]


A Built Coaster (Colors Off)

[​IMG]


Riding A Coaster First Person

[​IMG]


Riding A Coaster Third Person

[​IMG]


Project Group
Lead
Rover2341

Game Concepts, Game Modes
Rover2341
cheap_skank

Triggers
Rover2341
risk_fan2 (Physics Engine)

Art(2D)
Fat-Bum (Icons)
lindenkron (Skins)

Art(3D)
Mario_64
Bloody_Turds

Testers
supa-pimp
decus
kittix
danmanlo
Daskunk

Change Log

Beta .01-.07
*Ai Challenge Mode
*Controls are much more limited when you start but you can turn on advanced controls
Like being able to go upside down.

Old Change Logs

Version Alpha 2.7d
*Collision is 100% perfect now (You cant make tracks go into other tracks)
*You can now go to 150, instead of 200 as min speed.
*Many Bugs involving Players quitting mid game.
*Removed A unit that came out of reds coaster, that shouldn't have
*When players leave there units leave
*Player 3, had some Building issues, been resolved.
*Question Mark Has been Readded For all players but 6-7. (That will come at some point)
*Shows How many Tracks you've Built in the food section.

Version Alpha 2.7c
*Physics Have been greatly redone.
*Start Speed is Min speed. 200.
*Bug Fixed where cart would appear during ride and move it
*Question Mark Has been Disabled as Player 6,7 isn't built for it.
*Other Minor Bug Fix's.

Version Alpha 2.7b
*Gravity Has been increased by 100%
*Min Speed has been decreased by a bit.
*Build over 60% Higher Then before.
*Flags have been added to add to the feeling of moment.
*The Question Mark has been revamped and re-enabled.
*Less Flipping
*Stats Fixed on all Players.

Version Alpha 2.7a
*7 Players
*Build up to 1000 Tracks (Increase of nearly 100%)
*Minor Bugs Fixed

Version Alpha 2.7
*Fixed All Major Bugs, With Riding and building.
*Enhanced Rider Cart, To stay on Tracks (Flips Much less, but still some)
*Increased Min Speed by 100 MS, and Increased Start Speed by 50 MS.
*Smoother Rider Camera
*20%+ More Build-able Tracks
*Updated Physics Engine (added , G forces)

Version Alpha 2.6a
*Fixed Stats (Required a Tweak because of Physics engine)
*Fixed bug with "? mark"
*Updated and Fixed a minor bug in Quest Menu
*Fixed Camera Issues when on other players coasters
*Fixed Leek in show speed function

Version Alpha 2.6
*New Physics Engine
*Removed All Major Leaks (Jass is used for the leaks)
*Increased Max Speed
*Increased Start Speed
*Improved Rider Camera
*Rebuilt Several Other Functions Of The Rider (Much Cleaner Code)
*Fixed All known Bugs
*Added Functionality When Riding Others Coasters.
*Updated Quest Menu
*No Lag when clicking on spells for first time

Version Alpha 2.5a
*Added Color to Hot Key
*Revamped First Person Rider. (You should see the tracks better when turning)
*Lowered start speed and how fast you slow down/speed up on hills.
*Fixed Holes in park (You cant walk in peoples coaster area now)
*Fixed bug when riding others coasters
*Rare Tips Error Fixed
*Music Added
*More miss spelled words fixed.
*Fixed small terrain issues
*Removed Debug Text

Version Alpha 2.5
* New Terrain
* Park Coaster (A Roller Coaster That's in the center of the map for anyone to ride)
* Ability to ride others coasters
* Rider Slightly tweaked (Looks at tracks better)
* Improved Tool Tips (No More "Rotates xy angle...")
* Added a Unit that you can wounder the park with
* Fixed Speed issue (They used to start slow the first run, and then fast after. now they always start fast)
* Several Small Bug Fixes
* Several miss spelled words fixed.

Version Alpha 2.4

* Pick between 3 track models (1 New, and the old model brought back)
* Change the color of your tracks
* Cart Model Added
* Rider Camera Reworked (Much Better now)
* Fixed Coaster Stats
* Question Mark Unit added, to help new players to expert players.
* Loads of tweaks.
* All known Bugs Fixed.

Version Alpha 2.1 - 2.3
*Rebuilt 95% of every line of code and trigger, So it could be played by 1-4 players (very easy to change to 8 now)
(This was not easy.....It adds one more layer of complexity)

Version Alpha 2.0

*Added Skin To Track. (looks all wooden now, more warcraft like)
*Almost All new Icons.
*Better Tool Tips. (They still need some work)
*Added Hot Keys.
*Better Tips.
*You now speed up and slow down 50% faster. And start off faster. (It doesn't feel so slow anymore)
*Coaster Stats Updated
*Fixed Some Bugs And few more minor updates

Version Alpha 1.9

*Sky
*Larger area to build in
*Minor Terrain work
*Improved Stats For Roller Coaster
*Colored Stats
*Re did parts and added some functionality to the builder
*add functionality to the rider
*Re did Physics
*Tips (can be turned off)
*Revamped Quest Menu.

Version Alpha 1.7

*The Camera has been updated. and now doesn't crash. Also has more features.
*Its more easy to finish your coaster now.
*The Rider Function has been much improved. (That includes the rider cam, the cart moving on the tracks more correctly and a few others things)

Version Alpha 1.4
*Started map over from scratch, Official first release of it.
*Many if not most of the features from version Build 1.0-20 were not re-added,
for sake of making it easy to learn to play.

Version Build 1.0-2.0
*Proof of concept map
*Fully Working Builder Function
*Concepts of the rider were in place
*Many reworks of the controls, to find the easiest way for new players.





Keywords:
Roller Coaster Customize Ride Build
Contents

Roller Coaster Beta v.07 (Map)

Reviews
Moderator
17:45, 21st May 2009 by bounty hunter2: Approved with a 3/5 (Useful) rating. You can find my full review at post #29.
  1. chinny

    chinny

    Joined:
    Jan 20, 2010
    Messages:
    6
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    Very great make so Good 5/5
     
  2. ikillforeyou

    ikillforeyou

    Joined:
    Jun 10, 2008
    Messages:
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    9
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    Resources:
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    I've decided i'd like it if i had a "-options" like command, so i'd be able to set min speed, max speed, max track height, and such, i dont know, i had alot of fun just making an insane roller coaster after removing all bounderies and setting min speed to like 4x.

    Also, you could make it if the track went higher then the camera it could just tilt the camera facing upwards, so you could see it, basically just the same camera that would happen if you rode it that high.
     
  3. Lopaki

    Lopaki

    Joined:
    Oct 7, 2008
    Messages:
    92
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    What about adding something like: make your own terrain (with builders that build trees houses etc) and something like: effects or decoration on the tracks would be funny
     
  4. manstie

    manstie

    Joined:
    Mar 10, 2008
    Messages:
    847
    Resources:
    1
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    1
    Resources:
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    Update the map picture already!
     
  5. rover2341

    rover2341

    Joined:
    Feb 23, 2008
    Messages:
    593
    Resources:
    4
    Maps:
    2
    Tutorials:
    2
    Resources:
    4
    Fine, I was working on a 100% remake of the game in vJass its geting there and has support beams and better connecting tracks. But I been really busy with my job.

    But ill get a new picture up soon. I might just fix the 2 bugs left in this game add a new pic and take it out of beta. And just update the games bugs but stop updateing new features.
     
  6. HappyCockroach

    HappyCockroach

    Joined:
    Feb 4, 2009
    Messages:
    2,992
    Resources:
    70
    Models:
    32
    Icons:
    36
    Packs:
    1
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    1
    Resources:
    70
    Hey, I didn't see the project uploaded before!
    Looks cool. Did the models I made have any updates by the 3D Art crew?
     
  7. Miss_Foxy

    Miss_Foxy

    Joined:
    Oct 15, 2008
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    2,821
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    I find it pretty amusing, it reminds me of those 'Roller Coaster Tycoon' games except that you don't really need to pay for it and it has constant updates:)

    Plus, it's made in our all wonderful game Warcraft III.
     
  8. Zulabar

    Zulabar

    Joined:
    Mar 3, 2009
    Messages:
    12
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    0
    Resources:
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    Really an awesome map.
    And srsly, the RCT Wooden and Steel coasters ar crap compared with this.
    Please, start playing NoLimits if you REALLY want to create coasters. :)

    Anyway...
    Like i said, it is an awesome map. You have very good opportunities to build loopings.
    I am trying to find out how to build a Zero-G-Roll or a Cobra Roll... It is kinda difficult.
    It would be easier if there was something like a "roll" function, which banks the track
    for about 15 or 30 degrees. :D

    LG
     
  9. Assassins-Creed

    Assassins-Creed

    Joined:
    Aug 6, 2009
    Messages:
    660
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    1
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    Resources:
    1
    OFFTOPIC!!!!!

    Even if RCT is crap compared to this there is official news of RCT 4 and Atari asked the fans for what they want in RCT 4,everyone said to make it smoother or make it like nolimits.I myself said add an easy to use model creator for RCT 4 only.
     
  10. Warcraftmodder

    Warcraftmodder

    Joined:
    Nov 17, 2010
    Messages:
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    Awesome!!!!! 5/5
     
  11. Xian

    Xian

    Joined:
    Mar 23, 2011
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    Make the rider a kid so it looks 99999 X more awesome
    Edit: You can also finish the mini games
     
  12. KuWe

    KuWe

    Joined:
    Nov 11, 2009
    Messages:
    163
    Resources:
    3
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    Resources:
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    awesome map :)
     
  13. Melvic

    Melvic

    Joined:
    Jan 22, 2014
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    101
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    Man this is cool!