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Rizz's Goblinarmy

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Level 14
Joined
Jun 13, 2007
Messages
1,432
Next: Tier 1 Meele
The Bruiser!
Some remembers him as my "fake entry"
for the model competition with morph units, so heres
the more Aggressive Version.
Progress:
Animations:
Stand
Stand 2
Stand 3
Attack
Stand Work
Spell throw
Death
Decay Flesh
Decay Bone

Lovely but yes the eyes looks a bit wierd.

edit: The noose is at the same height as the eyes, perhaps you should make it so that the helm covers the eyes completely and you only see the noose, that could be quite cool.
 
Level 15
Joined
Nov 26, 2005
Messages
1,151
So many beautiful goblins .... I would really like to see the Slicer, the Toxicator and the Cyclops uploaded... The Cyclops is just perfect for what I need for my space orc map ..

anyway - I really like your goblins. +rep
 
Level 16
Joined
Jan 17, 2006
Messages
366
Well i remade the Mesh for the Buccaneer,
wich uses more Textures now then thought.
Some would say: "Hey these are the same Pictures than last time"
Actually.. NO!
I had to make everything once again, but i like the outcome and start
Animating tomorrow:
Stand 1
Stand 2
Stand 3
Stand Ready
Attack
Walk
Death
Decay Flesh
Decay Bone
 

Attachments

  • Bucca_Preview.JPG
    Bucca_Preview.JPG
    26.7 KB · Views: 634
  • Bucca_Preview2.JPG
    Bucca_Preview2.JPG
    27.7 KB · Views: 583
Last edited:
Level 51
Joined
Dec 8, 2008
Messages
4,358
Well i remade the Mesh for the Buccaneer,
wich uses more Textures now then thought.
Some would say: "Hey these are the same Pictures than last time"
Actually.. NO!
I had to make everything once again, but i like the outcome and start
Animating tomorrow:
Stand 1
Stand 2
Stand 3
Stand Ready
Attack
Walk
Death
Decay Flesh
Decay Bone

<B

no eally, I just love it. It's better than your first version, and I loved the prevoius version alos :)
 
Level 14
Joined
Jun 13, 2007
Messages
1,432
Well i remade the Mesh for the Buccaneer,
wich uses more Textures now then thought.
Some would say: "Hey these are the same Pictures than last time"
Actually.. NO!
I had to make everything once again, but i like the outcome and start
Animating tomorrow:
Stand 1
Stand 2
Stand 3
Stand Ready
Attack
Walk
Death
Decay Flesh
Decay Bone

Love it, there's nothing more to say
 
Level 16
Joined
Jan 17, 2006
Messages
366
Upgrade-Time: ClockWorrior!

So this is the upgraded Version of the Clockworker:
The ClockWorrior!
Its a medium meele and increased Lumber-harvesting unit.

Once Again an Overview of the Animation-progress:
Stand
Stand 2
Stand 3
Attack - 1
Attack - 2
Walk
Death
Decay
 

Attachments

  • ClockWorriorWIP.JPG
    ClockWorriorWIP.JPG
    26.1 KB · Views: 112
  • ClockWorriorWIP2.JPG
    ClockWorriorWIP2.JPG
    27.4 KB · Views: 113
Last edited:
Level 14
Joined
Jun 13, 2007
Messages
1,432
So this is the upgraded Version of the Clockworker:
The ClockWorrior!
Its a medium meele and increased Lumber-harvesting unit.

Once Again an Overview of the Animation-progress:
Stand
Stand 2
Stand 3
Attack - 1
Attack - 2
Walk
Death
Decay

*head explodes by the amount of win*
 
Level 16
Joined
Jan 17, 2006
Messages
366
Cannoneers ahead!

Its Siegetime, guys (and girls, even thogh im not sure if there are so many female Goblin-fans)
This time i present proudly the Goblins Siegemasters, the Cannoneers!
Animations:
Stand 1
Stand 2
Stand 3
Stand ready
Attack
Spell
Walk
Morph
Stand alternate
Spell alternate
Walk alternate
Morph alternate
Death
Decay Flesh
Decay Bone
 

Attachments

  • Cannoneer_WIP.JPG
    Cannoneer_WIP.JPG
    33.6 KB · Views: 167
Last edited:
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