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Rise of the Gigantes v1.35

Submitted by APproject
This bundle is marked as approved. It works and satisfies the submission rules.
RotG Details
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Rise of the Gigantes
v1.35


Introduction / Author's word

This is few hour gameplay long single player RPG. Map is fully voice recorded, it also contain various models as well as two ancient-greece-like music tracks so that is the reason of its size. Map contain over 40 custom units, 18 custom items, certain spells are up to choose. Gameplay is intense, it sometimes require to be smart or to be very quick, it is also needed to know game mechanics to play successfully. Map contain two game modes: Normal & Advanced. Advanced one is harder, it also may produce more items, enemy units or even unit special ability changes. There are 4 terrain and environment art types. Map is not protected. It took 18 days to create the map. (2012-06-20 - 2012-07-07)

Why to pay the time and download? Because it is challenging, intense, atmospheric and skill & insight requiring game even though it is rather short. It is also based on an interpretation of ancient greek myth. I am also not planning to add new hero or something, I am not planning to reduce its size as well. Map may cause leaks, but it is single player so it is not a matter of importance, leaks are minor. Feel free to do with the map whatever you wish.


UPDATE

Mac friendly map version by PurgeandFire:

http://www.hiveworkshop.com/forums/pastebin.php?id=iazysn


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Storyline

Time ago, Zeus the deity of the skies imprisoned dangerious and evil titans in the pit of Tartarus for the greater good. The titans were the blood of Gaia the goddess of Earth, sons of her. Tremendous anger filled Gaia and she now seek to dethrone Zeus himself and to unleash her anger upon earth.

She gave birth to the tribe Gigantes and one creature known as the father of all monsters. She sent the creature and the tribe of giants upon earth and Zeus in order to exact her avenge.

The horrors pierce earth like never before and it seem to be far from ending.


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Video

http://www.youtube.com/watch?v=VoSjkjJd8bY&list=HL1341768492&feature=mh_lolz

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Credits

Credits
Makers

APproject

Music

Ancient Greek Track #1
Ancient Greek Track #2


Sounds

All over the internet

Voice

APproject

The Hiveworkshop

Models

Tarrasque
Dionesiist
paladinjst
Tr!KzZ
Forgotten_Warlord
Pyramidhe@d
EdwardSwolenToe
Just_Spectating + Dentothor
Norinrad
DonDustin
Revilo
Sheyd
Klayton
Kitabatake
Nasrudin
Tykkimies
Amigurumi
takakenji
tobyfat50
darkdeathknight
Ribenamania
eubz
!!GORO!!
sPy
M0rbid
RightField
PeeKay
Thrikodius
Tranquil
Miseracord
Pyramidhe@d
BloodElf300
Ket
Uncle Fester
Buster
Chriz.
Fuzzyfury
Pins
Sephiroth_VII
JetFangInferno
SuPa-
Kuhneghetz
olofmoleman
WILL THE ALMIGHTY
neogaidenx
tomv8
Callahan
Misha
Oniwaga
chilla_killa
Horn
Frankster
diosilva16
Red
Sunchips
Lordan12
Champara Bros
shamanyouranus
D4RK_G4ND4LF
Nirvendor


Icons

PeeKay
xDeathKnightx
CRAZYRUSSIAN
BeTaGod-
Hellx-Magnus
AbstractCreativity
Palaslayer


Warcraft 3 Campaigns

Models

Callahan
xXm0rpH3usXx
Daelin
Mc !
olofmoleman
SUPa-


Lowpoly Workshop

Models

Judash

Chaos Realm

Models

Judash
maotao11


Knockback System

Paladon

Charge System

Zanekok & Pharaoh_

Loading Screen

Banefull


Screenshots (Count: 6)
1.

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2.

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3.

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4.

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5.

[​IMG]

6.

[​IMG]

Change Log
v1.1

Corrected Volcano Slash tooltip
Added echo and modified the amplitude of Zeus' and Typhoeus' voices
Added weather effect in the final collision with Typhoeus
Increased the time intervals between Typhoeus constant voice
Typhoeus Morphed now may be forced to cast abilities
Increased Typhoeus fight scene's timer from 12 minutes to 15 minutes

v1.2

Fixed waygate confusion in mount Olympus
Improved Volcano Slash ability, now speed may appear properly

v1.3

Reduced mana regeneration time of Fierceful Slam
Hopefully fixed Volcano Slash and Hold Position confusion
Increased Achilles' Helmet healing by 50

v1.35

Fixed Treasure Creation area Stone of Return issue


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Keywords:
APproject, greek, greece, mythology, myth, rise, of, the, gigantes, single, player, RPG, rotg, interpretation.
Contents

Rise of the Gigantes v1.35 (Map)

Reviews
Moderator
Vengeancekael - [Contact] Date: 2012/Jul/07 22:16:15 Comment: [Approved] Overall an awesome RPG experience! No need to mention the mana cost in the description (Volcano Slash Create an exclamation mark over a quest target Make picking up gold...
  1. Blueveia

    Blueveia

    Joined:
    Nov 8, 2013
    Messages:
    18
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    I played it for a bit (couldn't pass the big Snake thing who just headbutt the floor as it's life depended on it), I realize how much work you put into this and I respect it.

    Please consider this as a constructive critic:
    - The dialog isn't skipabble (don't get me wrong I read it the first time, but i don't wanna read and wait for it to finish every time I play the map).
    - I think whoever did the voicing has talent and did a good job at least for most of the map characters and dialog, but some dialog/characters were just a off. Still it's very good.
    - The Zeus Voice with echo following is so FREAKING EPIC! But his dialog is so long that it actually starts to get a bit annoying.
    - Shadowing (I think using shadowing is actually hurting the map, at least in the first Town we play in, the temple shadows were a bit unstable and miss coordinated, I guess you wanted to put as much realism to it as possible, but at the end of the day it is still a game)
    - Choosing abilities with Zeus (This comes as just a Suggestion, maybe make a description for the god's blessings we have to pick)?

    I would like to finish by saying i have a general concern with the stomp ability which causes knock back, i am worried if it will entrap enemies units behind objects and other sorts, I haven't played the map much so i can't really tell if this would ever happen but it's something you should try to prevent if possible, if you still haven't done it yet.

    P.S - When i use "you" i am just directing the message to the person(s) responsible for this map and the specific section involved.

    Sorry if anything i said made "you" feel uncomfortable, i loved your map :)
     
  2. rryder64x

    rryder64x

    Joined:
    Apr 15, 2012
    Messages:
    13
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    Are you still working on this map?
     
  3. kakuzu

    kakuzu

    Joined:
    May 11, 2014
    Messages:
    1,233
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    A very good map, challenging and fun, also i like the greek mythology story !
     
  4. ShadowShaman.mn

    ShadowShaman.mn

    Joined:
    Dec 9, 2010
    Messages:
    292
    Resources:
    0
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    0
    Huh,don't know where to start from.
    First, I lost half of the time playing this map on picking up gold. The camera when entering the temple is too low placed, there should be a fast way of returning back after boss fight, there is no exclamation mark above the commander. some battles are too long and boring, gates and treasures have too big health, movement speed of the hero should be increased, zeus dialog is too long and you can't skip cinematics, item sellers in town should be somehow marked so they can be found more easily, but as I like Greek mythology you will get 5/5.
     
  5. deepstrasz

    deepstrasz

    Map Reviewer

    Joined:
    Jun 4, 2009
    Messages:
    13,105
    Resources:
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    There is a splendid visual atmosphere and the gameplay is neat.

    -voice acting... no feeling man...
    -teleported back to Olympus instead of the town after talking to Zeus (maybe because I went straight through it and not clicked on it?); worked on load
    -worm fight is not that interesting; you can't really dodge its attacks unless the evasion is working; you can only attack them with spells
    -too much regeneration for the first giant boss; can't 1v1 him; it's only beatable while some of the other allies are alive
    -spells temporary lag the game
    -creatures behind the northern door of the arena can be killed
    -there's a video glitch with the terrain in the burial ground
    -so, I guess Achilles was not buried there
    -Temple Sweeper; is he cleaning?
    -Forceful Slam pushes the life binding balls to melee unreachable places
    -boy, that sure was a tight fight with the second giant; also the camera can't be rotated afterwards too see the gold
    -that terrain glitch is present in the northwestern part of the map as well...
    -is Unghor supposed to appear if the Butcher is not killed? I mean that butcher can't be killed in one go; he's immune to magic and attacks like a Gatling gun
    -OK... Unghor kills the hero in a matter of two booms, nice
    -that last boss, stun+minions; that's not the problem; the bonus shadowy part when he has low health is
    -everything goes smooth until this part of the game

    I recommend this over Iceborn since that one is much more difficult.
    By the way, did you play any of the God of War series or the games Titan Quest and/or Spartan Total Warrior?

    4/5.
     
    Last edited: Jul 21, 2016
  6. Redear

    Redear

    Joined:
    Aug 31, 2018
    Messages:
    21
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    Resources:
    0
    upload_2018-9-14_12-55-42.png

    Hadrcore good game. thx for the game. Good quest.
     
  7. Edy

    Edy

    Joined:
    Nov 21, 2015
    Messages:
    226
    Resources:
    1
    Maps:
    1
    Resources:
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    Like anything you touch, a work of art!