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Rezbazma Ruins v1.0

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Contents

Rezbazma Ruins v1.0 (Map)

Level 7
Joined
Jun 18, 2005
Messages
45
A small band of heroes were venturing across the dense forest to reach a nearby city to rest. They kept clear of the ruins of the ancient Rezbazma Temple, which is rumored to be cursed by an unknown evil. All seemed well until the ground caved in beneath there feet and they slid down an old buried duct and ended up straight into the temples heart...

You all must find your way out alive. Stay close to the Paladin for he can only see the evil, which lurks in the shadows. But if one of you dies, the dark curse, which consumed this temple, will devour the rest of the group as well...

This is a maze/bound map with a teamwork twist. All 5 heroes must work together and use their skills to exit the temple. Only certain heroes can activate switches, power up generators and break magical spells. Also as said in the intro, if one hero dies, the curse is activated and the rest of the group will die as well. Same thing will happen when the countdown reaches zero.

Map features:

-Exotic Terrain.
-5 unique heroes with separate roles.
-Small puzzle elements to solve to reach new areas.
-Teamwork required to win.
-A variety of enemies with distinctive patrol paths, strengths and weaknesses.
-Play solo or with a group of friends.


This was a map created for the Clan TDG Mapathon. This is the polished and completed version of Ruins Circumvention, which was the name of this map in the contest.

Read the Quest Log in game for further information regarding this map.

Clan TDG site: www.jx3.net/tdg




lol at the fiend… xD
 
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