Restricted Complex 601 3.05

This bundle is marked as director's cut. It exceeds all expectations and excels in every regard.








Key Points


[r] [+] [c] Diversity [c]
Hundreds custom objects
Random factors everywhere


[r] [+] [c] Survivor,RPG/Hack&Slash [c]
Save/load experience and medals,
Progressive unlock of all hero class
Permanent spawn of hundred creeps


[r] [+] [c] Zombie background [c]
Custom models/skins
Retro-futurist elements
Marines vs zombies universe
Forest, villages, cities...


[r] [-] [c] Hard game [c]
for unskilled players


[r] [-] [c] Brain needed [c]
you can not play alone and just camp.

[r] [-] [c] Patience [c]


do not except to fully understand the map within your first game.



General Information


Official Discord

Join the RC601 Discord Server!

You are welcome on the website to see complete

information and/or talk about the map.
You will be able to report bugs, write suggestions, organize clans, speak about the bot, etc...
This Discord is the official homepage of the game clan:
RRTF @ led by Spaten5549
I upload main system codes and some spells example there. Feel free to ask some questions.
I read the board, and I answer to all suggestions and bug reports, so you are welcome!
For example, I accept suggestions for Heroes, spells or any other things.
To end this, the forum will you give the links for open-source version.
Update Log>>>>>
Added Function of auto load to game
Complete terrain overhaul
Works with classic & reforged
Open sourceClick there
The current open source is the 1.91
Open source just gets medal system and save/load system disabled to prevent noob hackers to generate codes.
ProtectionW3 Map Optimizer
If you do have any question about this map, register on the official homepage.
I share everything I do, through map open source or systems posted on the board.
The reason the map file is protected is only because of the optimisation which grants a lighter map and, overall, a faster loading time.
As a consequence, this prevent noob-hackers to generate codes.
The map
This map is between a Hero Survivor and an ORPG.
Pick your Hero class, do the quests and try to survive. You may be able to save your experience and the medals earned during the game.
Experience gives you bonus and grants access to more Hero classes.
The story of the map is about the Restricted Complex 601, a private giant-laboratory owned by the Thanatos Industries. It's a global firm leading researches on weapons,

biology, physic...
The RC601 is an underground complex [The first version ever I made was in that complex, but for many reason, I changed it to a game happening on the surface]
Players will be requested to take care of a zombie threat and to follow the orders of their employers.



Game Modes

Story
A mode with more than 50 quests, randomly generated or depending on the success the last quest the team did. Through a game up to 16 quests are playable.
Missions will alternate between base or unit defence, scout, escort, protection, search and destroy...
There are 3 chapters, each one with a final boss (added to the several boss spawned each quest end).

Survival
The team will have to survive to several waves of creeps with an increasing difficulty. Basically, this is a pure survival mode without any other thing to do than survive.

Last stand
The objective is to defend a database in a random base until the army arrives to fight a last boss.

Assault
The objective is to search and destroy NPC bases; there, the players will fight against creeps and NPC.

Team Deathmatch
Same than deathmatch, but players are divided into 2 teams.

Trophy Hunt
The objective is to keep a flag and prevent the opposite team to keep its own flag

A Bridge Too Far
Mode removed.
Difficulty
Training
Not available at the moment

Normal
The basic settings. Normal creeps.

Nightmare
It is like Normal mode with harder creeps (+10 damage and +50% health points, +20% chances to spawn special waves etc.)

Insane
Harder than nightmare; a lot of special waves, more boss or miniboss, creeps with a second upgrade...
Quests
-Complete Quest Trees with random/conditions to make each game different
-Each quest has its own universe of creeps (combinations several unit types)
-Each quest get its own boss
-Each quest success brings experience. If the quest can be failed, and that players fail it, you will not get experience but get an other quest.
-Efficient AI for creeps, allied units and non-hero units to avoid micro-manage. Creeps are able to act with some intelligence (heal, dodge-jump etc).
A part of the creeps will patrol into the direction of the current quest objective, and the other will directly follow the living heroes.
-Proportional difficulty: the more the experience average between players, the harder the game is (Creeps statistic will be improved and chance to get special waves will be

raised)
Heroes
-several heroes with many spells and a different gameplay for each one.
-Each hero has a spellbook with shared abilities
-Each hero has its specific spell tree with up to 16 skills
-Each hero has a different role and gameplay
-Heroes are unlocked if the loaded code provides a rank enough high.
Save System
-Save and load your experience. This allows you to change of hero each game (and avoid a boring unique character).
-Experience brings up to 20 ranks.
-Each rank provides a general bonus (health, mana regeneration, move and attack speed)
-Ranks unlock hero class.
-There is a medal system (since 1.27) for the best players (which also adds little bonus); medals are granted through the achievements of some special stuffs during the game.
Realistic Equipment
Since 1.09 there is no more one weapon/unit and one ammo-type per unit. NPC no longer have limited ammo, excepted they need to reload.
This mean the weapon is "hidden" (no more item to stock in the inventory) for Heroes, and all units have the same ammo-type (item type) they can load or drop from their weapon.
It is less realistic but after a lot of tests, it makes the game less complicated.
Units can carry up equipment, grenades, explosives, weapons...
Dozen systems
-A weather changing during the game
-A story displayed through texts with various speakers
-The possibility to drive a lot of vehicles
-Dozen items which can be combined, consumed, some being class-restricted etc
-Various kinds of explosives
-Various grenades and rockets
-Various abilities for NPCs and Creeps
-(see more on the open source)




[youtube="tetsuda@Europe"]
[/youtube]





Restricted Complex 601 is organized around a quest trees: you will not play all quests in a game, but only some of them.
Then, the quest you will get will change depending your last quest was a success, a fail, or, sometimes, an other random choice.
q.jpg







map.jpg




External outpost
s006.jpg

Swamps
s007.jpg

RC601's main entrance
s008.jpg

Barracks and Container storage
s009.jpg

Aviary; Ship Facilities and Sand ruins
s010.jpg

Town
s011.jpg

Old bunker, hangar and town
s012.jpg

Old Teleporter
s013.jpg

Refinery, Com Center, Energetic Factory
s014.jpg

Airfield
s015.jpg

Mechanoids Facilities
s016.jpg

Warehouse
s017.jpg

Village, fields
s018.jpg






Entire map
This map is made by jk2pach.

Special thanks
Special thanks to Troll-Brain for his advices and suggestions on VJass

Models
Models not listed there are from me and are available in the map open source . Feel free to send me a private message if I forget someone.


[r] Author [c] Model [c] Link [c]
Used for


[r] Anarcahianbedlam [c] Minicopter [c] Click [c]
AW-Big Bee


[r] Anarcahianbedlam [c] Prowler [c] Click [c]
GW-Hurricane, GW-Gust


[r] Anarcahianbedlam [c] SHIVA Nuclear Warhead v6 [c] Click [c]
high explosive rocket


[r] Callahan [c] NerubianGuard [c] Click [c]
Animal - Bug


[r] DonDustin [c] CryptQueen [c] Click [c]
Animal - Crusher, Evolved Bug


[r] donut3.5 [c] HookHorror [c] Click [c]
Undead - Horror


[r] Epsilon [c] Container [c] Click [c]
Building - Container 2


[r] Epsilon [c] M249 [c] Click [c]
FN-Minime attachment


[r] Epsilon [c] M4 [c] Click [c]
Colt M4 attachment


[r] Epsilon [c] PulseBuff [c] Click [c]
Buff - hero about to die


[r] Epsilon [c] SG550 [c] Click [c]
Sig SG550 attachement


[r] Erius [c] AGreySmoke [c] Click [c]
Smoke grenade


[r] Feleer [c] StrikerVFX [c] Click [c]
GW-Tornado


[r] Fingolfin [c] ISA M82 Assault Rifle [c] Click [c]
Barret M82 attachement


[r] Fingolfin [c] Mauler [c] Click [c]
Mauler attachement


[r] Fingolfin [c] Sta-52 Assault Rifle [c] Click [c]
Sta-52 LAR attachement


[r] GeneralFrank [c] SpaceOrc_APSV_Badge [c] Click [c]
ACV-Transport


[r] GeneralFrank [c] Space Orc Condor [c] Click [c]
AW-Falling Star


[r] GeneralFrank [c] Space Orc 'Hedgehog' AT-AAV [c] Click [c]
ACV-Shiva


[r] GeneralFrank [c] M2 A3 Grizzly - Main Battle Tank [c] Click [c]
ACV-Iron Turtle


[r] GeneralFrank [c] M3 A1 'Kodiak' Super Heavy Tank [c] Click [c]
ACV-Goliath


[r] GeneralFrank [c] Metal Fox - Anti-Air Artillery [c] Click [c]
ACV-Rolling Thunder


[r] Ice [c] Sandbags1 [c] Click [c]
Sand Bag


[r] Illidan(evil)x [c] A10 Thunderbolt II [c] Click [c]
A10 Thunderbolt


[r] Illidan(evil)x [c] Cobra Attack Helicopter [c] Click [c]
Cobra


[r] Illidan(evil)x [c] F22 Raptor [c] Click [c]
F22 Raptor, Raptor Pilot


[r] Illidan(evil)x [c] Orca Fighter [c] Click [c]
UAV, Supply Plane


[r] jk2pach [c] Animated Marine [c] Click [c]
Most marines and NPCs


[r] jk2pach [c] AW-Rising Sun [c] Click [c]
AW-Rising Sun


[r] jk2pach [c] AW-Sentry [c] Click [c]
AW-Sentry, AW-Storm


[r] jk2pach [c] AW-Titan [c] Click [c]
AW-Titan


[r] jk2pach [c] GW-Beef [c] Click [c]
GW-Beef


[r] jk2pach [c] GW-Frog [c] Click [c]
GW-Frog


[r] jk2pach [c] GW-Fury [c] Click [c]
GW-Fury


[r] jk2pach [c] GW-Iron Turrtle [c] Click [c]
Hero selector


[r] jk2pach [c] GW-Hurricane [c] Click [c]
GW-Hurricane


[r] jk2pach [c] GW-Pepper Shaker [c] Click [c]
GW-Pepper Shaker


[r] jk2pach [c] GW-Twin Gun [c] Click [c]
GW-Typhoon


[r] jk2pach [c] GW-Worker [c] Click [c]
GW-Worker


[r] jk2pach [c] Scout Tower [c] Click [c]
Primary Observatory Tower


[r] jk2pach [c] Turret-Artillery [c] Click [c]
Artillery Turret


[r] jk2pach [c] Turret-Base [c] Click [c]
Turret base, Mine Thrower turret, Energetic Turret, Medical Turret


[r] jk2pach [c] Turret-Light Radar [c] Click [c]
Primary Radar Tower


[r] jk2pach [c] Turret-Machinegun [c] Click [c]
Machinegun Turret


[r] jk2pach [c] Turret-Micromissile Thrower [c] Click [c]
Missile Thrower


[r] jk2pach [c] Turret-Rocket [c] Click [c]
Rocket Pod


[r] jk2pach [c] Turret-Tesla [c] Click [c]
Tesla Turret, AA Railgun Turret


[r] jk2pach [c] Turret-Twin Gun [c] Click [c]
Primary Defensive Tower


[r] jk2pach [c] Unit-Marine Cyborg [c] Click [c]
Cyborg


[r] jk2pach [c] Unit-Marine Engineer [c] Click [c]
Mecanist, Builder, Drone Master, Engineer, ...


[r] jk2pach [c] Unit-Marine Recon [c] Click [c]
Force Recon


[r] jk2pach [c] Unit-Marine Scientist [c] Click [c]
Most scientist units (Biologist, Physicist...)


[r] jk2pach [c] Unit-Marine Sniper [c] Click [c]
Polyvalent Sniper, Lighning Sniper, Special Ops...


[r] Ket [c] Villager Zombie pack [c] .... [c]
Zombie - Decomposition, Zombie - Excressence, Living Dead - Degenerescence, Living Dead - Reaper


[r] Kitabatake [c] Porcupine [c] Click [c]
Living Dead - Reborn


[r] Klarnetist [c] Barrels [c] Click [c]
Barrels


[r] Klarnetist [c] Bradley [c] Click [c]
M2 Bradley


[r] Klarnetist [c] Bus Stop [c] Click [c]
Bus Stop


[r] Klarnetist [c] Dead Car [c] Click [c]
Car.


[r] Klarnetist [c] Dead Corpses [c] Click [c]
Living Dead - Corpse Chest, Living Dead - Corpse Skull, Living Dead - Corpse Legs


[r] Klarnetist [c] TurretTrap [c] Click [c]
Turret Trap


[r] Klarnetist [c] Windmill [c] Click [c]
Building - Windmill 2


[r] Kolbosa [c] Skeletal wolf [c] Click [c]
Mutation - Theta


[r] Knet [c] Workbot [c] Click [c]
GW-Bot


[r] Kofi_Banan [c] Black Hawk [c] Click [c]
...


[r] Kofi_Banan [c] bud2 [c] Click [c]
Blackhawk


[r] Kofi_Banan [c] BuildingsNew [c] Click [c]
Building - City Factory


[r] Kofi_Banan [c] gfdh [c] Click [c]
Medical Post, Building - City Post


[r] Kofi_Banan [c] Humvee [c] Click [c]
Humvee


[r] Kofi_Banan [c] M 113 APC [c] Click [c]
Mobile HQ


[r] Kofi_Banan [c] Town10 [c] Click [c]
Building - Cirty Building 5


[r] Kofi_Banan [c] TownHall [c] Click [c]
Building - City Great House


[r] Kofi_Banan [c] TownHall(1) [c] Click [c]
Building - City Workhouse


[r] Kofi_Banan [c] zfcxzf [c] Click [c]
Crane 1


[r] Kofi_Banan [c] ZSU-23-4 "Shilka"[c] Click [c]
Shilka


[r] Mechanical Man [c] Barracks [c] Click [c]
Military Building - Warehouse


[r] Mechanical Man [c] Com Center [c] Click [c]
Military Building - Com Center


[r] Mechanical Man [c] Factory [c] Click [c]
Military Building - Factory


[r] Mechanical Man [c] Refinery [c] Click [c]
Military Building - Refinery


[r] Mr. Bob [c] Barracks [c] Click [c]
Military Building - Barracks


[r] Mr. Bob [c] Helipad [c] Click [c]
Military Building - Helipad


[r] Mr. Bob [c] Metal Mine [c] Click [c]
Military Building - Mine


[r] Mr. Bob [c] Power Generator [c] Click [c]
Military Building - Power Generators


[r] Mr. Bob [c] Radar Tower [c] Click [c]
Military Building - Radar Tower


[r] Mr. Bob [c] Tank Factory [c] Click [c]
Military Building - Tank Factory


[r] Mr. Bob [c] Tech Center [c] Click [c]
Military Building - Com Station


[r] oGre_ [c] Decoration Hopper [c] Click [c]
Building - Hangar, Old Bunker, Bunker walls...


[r] Pyramidhe@d [c] Butcher Girl [c] Click [c]
Undead - Butcher


[r] Pyramidhe@d [c] Carrion Crow [c] Click [c]
Animal - Dead Crow


[r] Pyramidhe@d [c] Dessicator [c] Click [c]
Living Dead - Devourer


[r] Pyramidhe@d [c] Enslave Worker [c] Click [c]
Experiment - Typhoid


[r] Pyramidhe@d [c] Magot [c] Click [c]
Animal - Worm


[r] Pyramidhe@d [c] Ripper_PH09 [c] Click [c]
Evolved Parasite


[r] Pyramidhe@d [c] VampireBat [c] Click [c]
Undead - Blood Bat


[r] Sakh_badboy [c] Greenhouse [c] Click [c]
Aviary Entrance


[r] SataX [c] OldFactory [c] Click [c]
Old Factory


[r] shamanyouranus [c] Installation Foundry [c] Click [c]
Building - City Foundry, Supply Structure


[r] skrab [c] NuclearReactor [c] Click [c]
Nuke Reactor


[r] Scythy Dervish [c] Virus Vial Orange [c] Click [c]
Health charged items


[r] Scythy Dervish [c] Virus Vial Purple [c] Click [c]
Health/Mana charged items


[r] Scythy Dervish [c] Virus Vial Teal [c] Click [c]
Mana charged items


[r] Thrikodius [c] Blink [c] Click [c]
...


[r] Unwirklich [c] Starcraft Interface [c] Click [c]
Effect - Antivenom


[r] Vuormalainen [c] Barbed Wire [c] Click [c]
Barbed Wire


[r] Vuormalainen [c] Sea Obstacle [c] Click [c]
Sea Obstacle


[r] Virysru [c] C300 [c] Click [c]
ACV-Plede Lips


[r] WebSter [c] Modern Warfare Pack Véhicules [c] Click [c]
ACV Destiny, ACV Inferno


[r] WebSter [c] Thunderhawk [c] Click [c]
AW-Wrath


[r] WILL THE ALMIGHTY [c] Artillery Strike [c] Click [c]
Effect


[r] WILL THE ALMIGHTY [c] Dirt Explosion [c] Click [c]
Effect


[r] WILL THE ALMIGHTY [c] Explosion Big [c] Click [c]
Effect


[r] WILL THE ALMIGHTY [c] Ground Explosion [c] Click [c]
Effect


[r] WILL THE ALMIGHTY [c] Ion Canon [c] Click [c]
Plasma Strike


[r] WILL THE ALMIGHTY [c] Nuclear Explosion [c] Click [c]
Effect


[r] WILL THE ALMIGHTY [c] Ultimate Explosion --- Ground-based explosion [c] Click [c]
Effect


[r] WILL THE ALMIGHTY [c] Ultimate Explosion --- Massive Explosion [c] Click [c]
Effect

Icons
Icons are Blizzard basic icons, from me or images taken from Google converted to Icons.

Music and Sounds
No imported music at the moment
Non-Blizzard sounds all come from the video game Counter Strike 1.5 or from free sound databases.

General Libraries, spells and triggers
Codes used for the map which are not from me


[r] Author [c] Model [c] Link [c]
Information


[r] Anitarf [c] Stack [c] Click [c]
...


[r] Dangerb0y [c] Easy Item Stack 'n Split [c] Click [c]
...


[r] grim001 [c] AutoIndex [c] Click [c]
...


[r] grim001 [c] UnitListModule [c] Click [c]
...


[r] Patio_111 [c] Clock [c] Click [c]
Cerberus - Plasma Clock


[r] Rising_Dusk [c] GroupUtils [c] Click [c]
...


[r] Rising_Dusk [c] SoundUtils [c] Click [c]
...


[r] Rising_Dusk [c] TerrainPathability [c] Click [c]
...


[r] Vexorian [c] Bound Sentinel [c] Click [c]
...


[r] Vexorian [c] Independant Summon [c] Click [c]
Autoindex version by MoCo, modified for the needs of Restricted Complex 601 by jk2pach


[r] Vexorian [c] PowedUpSentinel [c] Click [c]
...


[r] Vexorian [c]Table [c] Click [c]
...


[r] Vexorian [c] TimerUtils [c] Click [c]
...


[r] Prince.Zero [c] Organic Bomb [c] Click [c]
Strike Force - Organic Bomb


[r] Prince.Zero [c] Wrath of Zeus [c] Click [c]
Lightning Sniper - Wrath of Zeus


[r] The Witcher [c] Advanced Camera, Keyboard & Movement System [c] Click [c]
for FPS mode

Tools


[r] Author [c] Model [c] Link [c]
Information


[r] Alex [c] Mdlvis [c] Click [c]
The most simple and powerfull tool about models: create models, apply textures,optimize them and, more than all, animate them. Used for ALL my models


[r] Guesst [c] Mdlx Squisher [c] Click [c]
Reduce the size of the models once they are inside the map


[r] Magos [c] Warcraft 3 Model Editor [c] Click [c]
To watch models, work on nodes, particles and textures...


[r] PitzerMike [c] Widgetizer [c] Click [c]
Reduces the loading time. Does not work for RC601 (bug)


[r] Spec [c] W3 Button Manager [c] Click [c]
The easiest tool I have tested to transform pictures into W3 Icons


[r] Tim [c] Oinkerwinkle Tools [c] Click [c]
A complete pack of tools. I use at 95% the Vertex Modifier to edit models of the first version of Stars. All of my ships were made with this tool


[r] Tim [c] W3 Viewer [c] Click [c]
I use it to convert skin files (*.BLP <=> *.TGA, *.BMP, *.JPEG


[r] Vexorian [c] JassNewGenPack [c] Click [c]
Because the VJass from Vexorian is incredibly powerfull and the JNPG allows a lot of things, the map is edited with this editor hack.


[r] Vexorian [c] W3 Map Optimizer [c] Click [c]
It grantly reduces the size of the map and the map loading, as well as improve the scripts


Players who helped me a lot through reports, suggestions or back-office such as loading screens
ArnaudB
Captain_Keyes
Dark_Warlock
Gamefreak-
graal
Lightsaber122
Lordskyy_
Namorax
Null_Signature
OmegaFlare
Ruler
TheDamnedLegion
xxxlord
Yahtzeepwnsu




Keywords:
restricted, complex, 601, warfare, modern, weapon, research, zombie, quests, orpg, science, horror, abomination, technology, military, marine, tank
Previews
Contents

Restricted Complex 601 3.05 (Map)

Reviews
22:57, 6th Jul 2010 ap0calypse: Approved 25:22, 1st Feb 2011 Cweener: Approved Highly Recommended - Director's Cut! Re-reviewed on request.
Level 6
Joined
Jan 15, 2010
Messages
163
I sense next better generation Undead Assault ... damn you! Now I have to kill the zombies and save those poor people again! Hope it can be played in single player or at least LAN, else I will have to pass it.
Dont worry, I wont miss to give a hi5 for this great work, even if Im not able to play it.
 
Level 2
Joined
Sep 24, 2011
Messages
13
zOmBiXcE's qUoTe

I sense next better generation Undead Assault ... damn you! Now I have to kill the zombies and save those poor people again! Hope it can be played in single player or at least LAN, else I will have to pass it.
Dont worry, I wont miss to give a hi5 for this great work, even if Im not able to play it.
Uhhm, I can play it.
 
Level 6
Joined
Aug 29, 2011
Messages
236
LaGGy aT 2.78+
Too Much terrain makes my FPS LOW
1GB Ram & 3.06GHz Processor,..,. what should be "the PRobLeM" ?
_______________________________
Seems like no one replied! If there is any answer PM me!

****
THe MAP IS KINDA DEAD! AINT IT?
 
Last edited:
Level 1
Joined
Aug 21, 2007
Messages
9
I wanted to try this map but I am a bit confused if this is a working version or not. In a post on page 17 jk2pach said this is the open source download. But his website and hostbot do not exist anymore. I tried this download and Warcraft stops working as soon as the map finished loading and I am ingame.
Where can I get a playable version?
 
Level 7
Joined
Jul 8, 2009
Messages
48
some commands i know

-tl (team locations
-save
-load (code)
-stats
-nvg switches night vision on/off
-check (code)

-survival
-story

-umbrella


ill post more if i can remember any. Also if you read this check out Clan TSAD @ Us West, i play this game all the time. i am usually on at night -8:00 pacific time
 
Level 6
Joined
Aug 29, 2011
Messages
236
#bump guys is there any way of making Low Quality Map for Low-End Computers? :D
Mine FPS are rounded to 10 and below to 2 FPS
 
Level 1
Joined
Aug 21, 2007
Messages
9
Still wondering how to make this map work. Loads forever when I start it (tested alone, in singleplayer, lan and battle.net).
@xXxMKDxXx: guess you have to turn your settings down, a low quality map is probably not worth the effort.
 
Level 7
Joined
Jul 8, 2009
Messages
48
how to play

you cant play it single player he made it so you cant.. i dont have the open souce but i might still have a cracked version of the map for the models...
jk2pach quit wc3 his site is gone. you if you want play by yourself use a bot and use !fakeplayer

this game is very fun but pretty difficult for newbies i might be active for the next few days let me know if anyone has any questions

also this is the smallest file size possible. just cuz there is mainly so much coding and game is packed full but well worth it. it always lags in the start of the game you just have to live with in but after it finishes pre loading the game runs pretty smooth
 

Winimasker

W

Winimasker

This awesome Co-Op Survival Zombie RPG map makes me to play it a long time.

RC601 is the best at all from zombie operation maps.

I love it!
 
Last edited by a moderator:
Level 5
Joined
Aug 30, 2010
Messages
138
sadly the webpage is gone and each time i play with my old code (it loads without -loadold) and save i get a new code but it doesnt work because it says wrong player for this code when trying to load -_- so RIP best co op survival zombie rpg map
 
Level 9
Joined
Nov 24, 2013
Messages
524
If there is any chance for map revival, I hope this is one of those map that needs to be revived. This, Nightsong Mercs and Swat Aftermath are one of the best Zombie-survival maps in WC3 history.
 

sls

sls

Level 1
Joined
Apr 10, 2020
Messages
2
Hello,

Hope you are well - long time no speak.

I am happy to confirm I shared all source files and rights to move on with the project to ss4gogeta (Discord Join the RC601 Discord Server!)


Best, jk2pach


I am a developer from China.

I am very sorry for the unauthorized translation and modification of your map.

This map has many fans in China.

We have a WeChat group of 300 people.

Because we're using an encrypted map. After many updates. The code is already out of order

So, now. We can't keep updating.

Can you give me an unencrypted map? 2.83+

Thank you very much。
 
Level 1
Joined
Jun 15, 2020
Messages
1
The Link to the Discord no longer works, does anybody have a working link to this elsive "RC601 Discord Server"?
 
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