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Restricted Complex 601 2.83

Submitted by jk2pach
This bundle is marked as approved. It works and satisfies the submission rules.
Host map Arrange game




Links
Top // Please Note // Key Points // General Information // Features // Videos // Quest Tree // Map Overview // Screenshots // Credits // Bottom // Website




Note
This map can NOT be played in solo.
This since they are more and more hackers.
To test or play the map, play online.


Links
Top // Please Note // Key Points // General Information // Features // Videos // Quest Tree // Map Overview // Screenshots // Credits // Bottom // Website



Key Points


[r] [+] [c] Diversity [c]
Hundreds custom objects
Random factors everywhere​

[r] [+] [c] Survivor,RPG/Hack&Slash [c]
Save/load experience and medals,
Progressive unlock of all hero class
Permanent spawn of hundred creeps ​

[r] [+] [c] Zombie background [c]
Custom models/skins
Retro-futurist elements
Marines vs zombies universe
Forest, villages, cities... ​

[r] [-] [c] Hard game [c]
for unskilled players​

[r] [-] [c] Brain needed [c]
you can not play alone and just camp. ​
[r] [-] [c] Patience [c]

do not except to fully understand the map within your first game. ​






General Information

Official homepage jk2pach.com
You are welcome on the website to see complete

information and/or talk about the map.
You will be able to report bugs, write suggestions, organize clans, speak about the bot, etc...
This website is the official homepage of the game clans:
RC @ Europe - lead by Dark_Warlock
RRTF @ Us East - lead by jk2pach
I upload main system codes and some spells example there. Feel free to ask some questions.
I read the board, and I answer to all suggestions and bug reports, so you are welcome!
For example, I accept suggestions for Heroes, spells or any other things.
You can also request to be admin of the official bot.
To end this, the forum will you give the links for open-source version.​

Facebook http://www.facebook.com/apps/application.php?id=158677050837453
There is a Facebook

page​

Official Host Bot jk2pach-host5
There is a host bot I rent to host the map.
All realms are available
It is called jk2pach-host5; add him as a friend on BattleNet to know what is the map number.
To get it: enter /whois jk2pach-host5 on BattleNet
Go on the board if you want to get admin.​

Update Log Click there
I just write any changes between each version.
Because the file is quite long now, the update log remains in my own website.​

Open source Click there
The current open source is the 1.91
Open source just gets medal system and save/load system disabled to prevent noob hackers to generate codes.​

Protection W3 Map Optimizer
If you do have any question about this map, register on the official homepage.
I share everything I do, through map open source or systems posted on the board.
The reason the map file is protected is only because of the optimisation which grants a lighter map and, overall, a faster loading time.
As a consequence, this prevent noob-hackers to generate codes. ​

The map
This map is between a Hero Survivor and an ORPG.
Pick your Hero class, do the quests and try to survive. You may be able to save your experience and the medals earned during the game.
Experience gives you bonus and grants access to more Hero classes.
The story of the map is about the Restricted Complex 601, a private giant-laboratory owned by the Thanatos Industries. It's a global firm leading researches on weapons,

biology, physic...
The RC601 is an underground complex [The first version ever I made was in that complex, but for many reason, I changed it to a game happening on the surface]
Players will be requested to take care of a zombie threat and to follow the orders of their employers. ​




Links
Top // Please Note // Key Points // General Information // Features // Videos // Quest Tree // Map Overview // Screenshots // Credits // Bottom // Website



Features

Game Modes
Story
A mode with more than 50 quests, randomly generated or depending on the success the last quest the team did. Through a game up to 16 quests are playable.
Missions will alternate between base or unit defence, scout, escort, protection, search and destroy...
There are 3 chapters, each one with a final boss (added to the several boss spawned each quest end).

Survival
The team will have to survive to several waves of creeps with an increasing difficulty. Basically, this is a pure survival mode without any other thing to do than survive.

Last stand
The objective is to defend a database in a random base until the army arrives to fight a last boss.

Assault
The objective is to search and destroy NPC bases; there, the players will fight against creeps and NPC.

Team Deathmatch
Same than deathmatch, but players are divided into 2 teams.

Trophy Hunt
The objective is to keep a flag and prevent the opposite team to keep its own flag

A Bridge Too Far
Mode removed.


Difficulty
Training
Not available at the moment

Normal
The basic settings. Normal creeps.

Nightmare
It is like Normal mode with harder creeps (+10 damage and +50% health points, +20% chances to spawn special waves etc.)

Insane
Harder than nightmare; a lot of special waves, more boss or miniboss, creeps with a second upgrade... ​


Quests
-Complete Quest Trees with random/conditions to make each game different
-Each quest has its own universe of creeps (combinations several unit types)
-Each quest get its own boss
-Each quest success brings experience. If the quest can be failed, and that players fail it, you will not get experience but get an other quest.
-Efficient AI for creeps, allied units and non-hero units to avoid micro-manage. Creeps are able to act with some intelligence (heal, dodge-jump etc).
A part of the creeps will patrol into the direction of the current quest objective, and the other will directly follow the living heroes.
-Proportional difficulty: the more the experience average between players, the harder the game is (Creeps statistic will be improved and chance to get special waves will be

raised) ​


Heroes
-several heroes with many spells and a different gameplay for each one.
-Each hero has a spellbook with shared abilities
-Each hero has its specific spell tree with up to 16 skills
-Each hero has a different role and gameplay
-Heroes are unlocked if the loaded code provides a rank enough high.


Save System

-Save and load your experience. This allows you to change of hero each game (and avoid a boring unique character).
-Experience brings up to 20 ranks.
-Each rank provides a general bonus (health, mana regeneration, move and attack speed)
-Ranks unlock hero class.
-There is a medal system (since 1.27) for the best players (which also adds little bonus); medals are granted through the achievements of some special stuffs during the game.


Realistic Equipment
Since 1.09 there is no more one weapon/unit and one ammo-type per unit. NPC no longer have limited ammo, excepted they need to reload.
This mean the weapon is "hidden" (no more item to stock in the inventory) for Heroes, and all units have the same ammo-type (item type) they can load or drop from their weapon.
It is less realistic but after a lot of tests, it makes the game less complicated.
Units can carry up equipment, grenades, explosives, weapons...​


Dozen systems
-A weather changing during the game
-A story displayed through texts with various speakers
-The possibility to drive a lot of vehicles
-Dozen items which can be combined, consumed, some being class-restricted etc
-Various kinds of explosives
-Various grenades and rockets
-Various abilities for NPCs and Creeps
-(see more on the open source)





Videos

http://www.youtube.com/watch?v=etFl0-SBMGA
http://www.youtube.com/watch?v=OAK89FgR08k
http://www.youtube.com/watch?v=Z-p7f0GuZS8&feature=player_embedded
http://www.youtube.com/watch?v=--UsxISU13c&feature=player_embedded
http://www.youtube.com/watch?v=4uA0rXThAdQ&feature=player_embedded
http://www.youtube.com/watch?v=gt-nPCTOILI&feature=player_embedded
http://www.youtube.com/watch?v=XqCFx2HvOwM




Quest Tree

Restricted Complex 601 is organized around a quest trees: you will not play all quests in a game, but only some of them.
Then, the quest you will get will change depending your last quest was a success, a fail, or, sometimes, an other random choice.
[​IMG]




Map Overview


[​IMG]



In-editor basic overviews

External outpost
[​IMG]
Swamps
[​IMG]
RC601's main entrance
[​IMG]
Barracks and Container storage
[​IMG]
Aviary; Ship Facilities and Sand ruins
[​IMG]
Town
[​IMG]
Old bunker, hangar and town
[​IMG]
Old Teleporter
[​IMG]
Refinery, Com Center, Energetic Factory
[​IMG]
Airfield
[​IMG]
Mechanoids Facilities
[​IMG]
Warehouse
[​IMG]
Village, fields
[​IMG]



Credits


Entire map
This map is made by jk2pach.

Special thanks
Special thanks to Troll-Brain for his advices and suggestions on VJass

Models
Models not listed there are from me and are available in the map open source . Feel free to send me a private message if I forget someone.


[r] Author [c] Model [c] Link [c]
Used for ​

[r] Anarcahianbedlam [c] Minicopter [c] Click [c]
AW-Big Bee ​

[r] Anarcahianbedlam [c] Prowler [c] Click [c]
GW-Hurricane, GW-Gust ​

[r] Anarcahianbedlam [c] SHIVA Nuclear Warhead v6 [c] Click [c]
high explosive rocket ​

[r] Callahan [c] NerubianGuard [c] Click [c]
Animal - Bug ​

[r] DonDustin [c] CryptQueen [c] Click [c]
Animal - Crusher, Evolved Bug ​

[r] donut3.5 [c] HookHorror [c] Click [c]
Undead - Horror ​

[r] Epsilon [c] Container [c] Click [c]
Building - Container 2 ​

[r] Epsilon [c] M249 [c] Click [c]
FN-Minime attachment ​

[r] Epsilon [c] M4 [c] Click [c]
Colt M4 attachment ​

[r] Epsilon [c] PulseBuff [c] Click [c]
Buff - hero about to die ​

[r] Epsilon [c] SG550 [c] Click [c]
Sig SG550 attachement ​

[r] Erius [c] AGreySmoke [c] Click [c]
Smoke grenade ​

[r] Feleer [c] StrikerVFX [c] Click [c]
GW-Tornado ​

[r] Fingolfin [c] ISA M82 Assault Rifle [c] Click [c]
Barret M82 attachement ​

[r] Fingolfin [c] Mauler [c] Click [c]
Mauler attachement ​

[r] Fingolfin [c] Sta-52 Assault Rifle [c] Click [c]
Sta-52 LAR attachement ​

[r] GeneralFrank [c] SpaceOrc_APSV_Badge [c] Click [c]
ACV-Transport ​

[r] GeneralFrank [c] Space Orc Condor [c] Click [c]
AW-Falling Star ​

[r] GeneralFrank [c] Space Orc 'Hedgehog' AT-AAV [c] Click [c]
ACV-Shiva ​

[r] GeneralFrank [c] M2 A3 Grizzly - Main Battle Tank [c] Click [c]
ACV-Iron Turtle ​

[r] GeneralFrank [c] M3 A1 'Kodiak' Super Heavy Tank [c] Click [c]
ACV-Goliath ​

[r] GeneralFrank [c] Metal Fox - Anti-Air Artillery [c] Click [c]
ACV-Rolling Thunder ​

[r] Ice [c] Sandbags1 [c] Click [c]
Sand Bag ​

[r] Illidan(evil)x [c] A10 Thunderbolt II [c] Click [c]
A10 Thunderbolt ​

[r] Illidan(evil)x [c] Cobra Attack Helicopter [c] Click [c]
Cobra ​

[r] Illidan(evil)x [c] F22 Raptor [c] Click [c]
F22 Raptor, Raptor Pilot ​

[r] Illidan(evil)x [c] Orca Fighter [c] Click [c]
UAV, Supply Plane ​

[r] jk2pach [c] Animated Marine [c] Click [c]
Most marines and NPCs ​

[r] jk2pach [c] AW-Rising Sun [c] Click [c]
AW-Rising Sun ​

[r] jk2pach [c] AW-Sentry [c] Click [c]
AW-Sentry, AW-Storm ​

[r] jk2pach [c] AW-Titan [c] Click [c]
AW-Titan ​

[r] jk2pach [c] GW-Beef [c] Click [c]
GW-Beef ​

[r] jk2pach [c] GW-Frog [c] Click [c]
GW-Frog ​

[r] jk2pach [c] GW-Fury [c] Click [c]
GW-Fury ​

[r] jk2pach [c] GW-Iron Turrtle [c] Click [c]
Hero selector ​

[r] jk2pach [c] GW-Hurricane [c] Click [c]
GW-Hurricane ​

[r] jk2pach [c] GW-Pepper Shaker [c] Click [c]
GW-Pepper Shaker ​

[r] jk2pach [c] GW-Twin Gun [c] Click [c]
GW-Typhoon ​

[r] jk2pach [c] GW-Worker [c] Click [c]
GW-Worker ​

[r] jk2pach [c] Scout Tower [c] Click [c]
Primary Observatory Tower ​

[r] jk2pach [c] Turret-Artillery [c] Click [c]
Artillery Turret ​

[r] jk2pach [c] Turret-Base [c] Click [c]
Turret base, Mine Thrower turret, Energetic Turret, Medical Turret ​

[r] jk2pach [c] Turret-Light Radar [c] Click [c]
Primary Radar Tower ​

[r] jk2pach [c] Turret-Machinegun [c] Click [c]
Machinegun Turret ​

[r] jk2pach [c] Turret-Micromissile Thrower [c] Click [c]
Missile Thrower ​

[r] jk2pach [c] Turret-Rocket [c] Click [c]
Rocket Pod ​

[r] jk2pach [c] Turret-Tesla [c] Click [c]
Tesla Turret, AA Railgun Turret ​

[r] jk2pach [c] Turret-Twin Gun [c] Click [c]
Primary Defensive Tower ​

[r] jk2pach [c] Unit-Marine Cyborg [c] Click [c]
Cyborg ​

[r] jk2pach [c] Unit-Marine Engineer [c] Click [c]
Mecanist, Builder, Drone Master, Engineer, ... ​

[r] jk2pach [c] Unit-Marine Recon [c] Click [c]
Force Recon ​

[r] jk2pach [c] Unit-Marine Scientist [c] Click [c]
Most scientist units (Biologist, Physicist...) ​

[r] jk2pach [c] Unit-Marine Sniper [c] Click [c]
Polyvalent Sniper, Lighning Sniper, Special Ops... ​

[r] Ket [c] Villager Zombie pack [c] .... [c]
Zombie - Decomposition, Zombie - Excressence, Living Dead - Degenerescence, Living Dead - Reaper ​

[r] Kitabatake [c] Porcupine [c] Click [c]
Living Dead - Reborn ​

[r] Klarnetist [c] Barrels [c] Click [c]
Barrels ​

[r] Klarnetist [c] Bradley [c] Click [c]
M2 Bradley ​

[r] Klarnetist [c] Bus Stop [c] Click [c]
Bus Stop ​

[r] Klarnetist [c] Dead Car [c] Click [c]
Car. ​

[r] Klarnetist [c] Dead Corpses [c] Click [c]
Living Dead - Corpse Chest, Living Dead - Corpse Skull, Living Dead - Corpse Legs ​

[r] Klarnetist [c] TurretTrap [c] Click [c]
Turret Trap ​

[r] Klarnetist [c] Windmill [c] Click [c]
Building - Windmill 2 ​

[r] Kolbosa [c] Skeletal wolf [c] Click [c]
Mutation - Theta ​

[r] Knet [c] Workbot [c] Click [c]
GW-Bot ​

[r] Kofi_Banan [c] Black Hawk [c] Click [c]
... ​

[r] Kofi_Banan [c] bud2 [c] Click [c]
Blackhawk ​

[r] Kofi_Banan [c] BuildingsNew [c] Click [c]
Building - City Factory ​

[r] Kofi_Banan [c] gfdh [c] Click [c]
Medical Post, Building - City Post ​

[r] Kofi_Banan [c] Humvee [c] Click [c]
Humvee ​

[r] Kofi_Banan [c] M 113 APC [c] Click [c]
Mobile HQ ​

[r] Kofi_Banan [c] Town10 [c] Click [c]
Building - Cirty Building 5 ​

[r] Kofi_Banan [c] TownHall [c] Click [c]
Building - City Great House ​

[r] Kofi_Banan [c] TownHall(1) [c] Click [c]
Building - City Workhouse ​

[r] Kofi_Banan [c] zfcxzf [c] Click [c]
Crane 1 ​

[r] Kofi_Banan [c] ZSU-23-4 "Shilka"[c] Click [c]
Shilka ​

[r] Mechanical Man [c] Barracks [c] Click [c]
Military Building - Warehouse ​

[r] Mechanical Man [c] Com Center [c] Click [c]
Military Building - Com Center ​

[r] Mechanical Man [c] Factory [c] Click [c]
Military Building - Factory ​

[r] Mechanical Man [c] Refinery [c] Click [c]
Military Building - Refinery ​

[r] Mr. Bob [c] Barracks [c] Click [c]
Military Building - Barracks ​

[r] Mr. Bob [c] Helipad [c] Click [c]
Military Building - Helipad ​

[r] Mr. Bob [c] Metal Mine [c] Click [c]
Military Building - Mine ​

[r] Mr. Bob [c] Power Generator [c] Click [c]
Military Building - Power Generators ​

[r] Mr. Bob [c] Radar Tower [c] Click [c]
Military Building - Radar Tower ​

[r] Mr. Bob [c] Tank Factory [c] Click [c]
Military Building - Tank Factory ​

[r] Mr. Bob [c] Tech Center [c] Click [c]
Military Building - Com Station ​

[r] oGre_ [c] Decoration Hopper [c] Click [c]
Building - Hangar, Old Bunker, Bunker walls... ​

[r] Pyramidhe@d [c] Butcher Girl [c] Click [c]
Undead - Butcher ​

[r] Pyramidhe@d [c] Carrion Crow [c] Click [c]
Animal - Dead Crow ​

[r] Pyramidhe@d [c] Dessicator [c] Click [c]
Living Dead - Devourer ​

[r] Pyramidhe@d [c] Enslave Worker [c] Click [c]
Experiment - Typhoid ​

[r] Pyramidhe@d [c] Magot [c] Click [c]
Animal - Worm ​

[r] Pyramidhe@d [c] Ripper_PH09 [c] Click [c]
Evolved Parasite ​

[r] Pyramidhe@d [c] VampireBat [c] Click [c]
Undead - Blood Bat ​

[r] Sakh_badboy [c] Greenhouse [c] Click [c]
Aviary Entrance ​

[r] SataX [c] OldFactory [c] Click [c]
Old Factory ​

[r] shamanyouranus [c] Installation Foundry [c] Click [c]
Building - City Foundry, Supply Structure ​

[r] skrab [c] NuclearReactor [c] Click [c]
Nuke Reactor ​

[r] Scythy Dervish [c] Virus Vial Orange [c] Click [c]
Health charged items ​

[r] Scythy Dervish [c] Virus Vial Purple [c] Click [c]
Health/Mana charged items ​

[r] Scythy Dervish [c] Virus Vial Teal [c] Click [c]
Mana charged items ​

[r] Thrikodius [c] Blink [c] Click [c]
... ​

[r] Unwirklich [c] Starcraft Interface [c] Click [c]
Effect - Antivenom ​

[r] Vuormalainen [c] Barbed Wire [c] Click [c]
Barbed Wire ​

[r] Vuormalainen [c] Sea Obstacle [c] Click [c]
Sea Obstacle ​

[r] Virysru [c] C300 [c] Click [c]
ACV-Plede Lips ​

[r] WebSter [c] Modern Warfare Pack VĂ©hicules [c] Click [c]
ACV Destiny, ACV Inferno ​

[r] WebSter [c] Thunderhawk [c] Click [c]
AW-Wrath ​

[r] WILL THE ALMIGHTY [c] Artillery Strike [c] Click [c]
Effect ​

[r] WILL THE ALMIGHTY [c] Dirt Explosion [c] Click [c]
Effect ​

[r] WILL THE ALMIGHTY [c] Explosion Big [c] Click [c]
Effect ​

[r] WILL THE ALMIGHTY [c] Ground Explosion [c] Click [c]
Effect ​

[r] WILL THE ALMIGHTY [c] Ion Canon [c] Click [c]
Plasma Strike ​

[r] WILL THE ALMIGHTY [c] Nuclear Explosion [c] Click [c]
Effect ​

[r] WILL THE ALMIGHTY [c] Ultimate Explosion --- Ground-based explosion [c] Click [c]
Effect ​

[r] WILL THE ALMIGHTY [c] Ultimate Explosion --- Massive Explosion [c] Click [c]
Effect ​




Icons
Icons are Blizzard basic icons, from me or images taken from Google converted to Icons.

Music and Sounds
No imported music at the moment
Non-Blizzard sounds all come from the video game Counter Strike 1.5 or from free sound databases.

General Libraries, spells and triggers
Codes used for the map which are not from me


[r] Author [c] Model [c] Link [c]
Information ​

[r] Anitarf [c] Stack [c] Click [c]
... ​

[r] Dangerb0y [c] Easy Item Stack 'n Split [c] Click [c]
... ​

[r] grim001 [c] AutoIndex [c] Click [c]
... ​

[r] grim001 [c] UnitListModule [c] Click [c]
... ​

[r] Patio_111 [c] Clock [c] Click [c]
Cerberus - Plasma Clock ​

[r] Rising_Dusk [c] GroupUtils [c] Click [c]
... ​

[r] Rising_Dusk [c] SoundUtils [c] Click [c]
... ​

[r] Rising_Dusk [c] TerrainPathability [c] Click [c]
... ​

[r] Vexorian [c] Bound Sentinel [c] Click [c]
... ​

[r] Vexorian [c] Independant Summon [c] Click [c]
Autoindex version by MoCo, modified for the needs of Restricted Complex 601 by jk2pach ​

[r] Vexorian [c] PowedUpSentinel [c] Click [c]
... ​

[r] Vexorian [c]Table [c] Click [c]
... ​

[r] Vexorian [c] TimerUtils [c] Click [c]
... ​

[r] Prince.Zero [c] Organic Bomb [c] Click [c]
Strike Force - Organic Bomb ​

[r] Prince.Zero [c] Wrath of Zeus [c] Click [c]
Lightning Sniper - Wrath of Zeus ​

[r] The Witcher [c] Advanced Camera, Keyboard & Movement System [c] Click [c]
for FPS mode ​



Tools


[r] Author [c] Model [c] Link [c]
Information ​

[r] Alex [c] Mdlvis [c] Click [c]
The most simple and powerfull tool about models: create models, apply textures,optimize them and, more than all, animate them. Used for ALL my models ​

[r] Guesst [c] Mdlx Squisher [c] Click [c]
Reduce the size of the models once they are inside the map ​

[r] Magos [c] Warcraft 3 Model Editor [c] Click [c]
To watch models, work on nodes, particles and textures... ​

[r] PitzerMike [c] Widgetizer [c] Click [c]
Reduces the loading time. Does not work for RC601 (bug) ​

[r] Spec [c] W3 Button Manager [c] Click [c]
The easiest tool I have tested to transform pictures into W3 Icons ​

[r] Tim [c] Oinkerwinkle Tools [c] Click [c]
A complete pack of tools. I use at 95% the Vertex Modifier to edit models of the first version of Stars. All of my ships were made with this tool ​

[r] Tim [c] W3 Viewer [c] Click [c]
I use it to convert skin files (*.BLP <=> *.TGA, *.BMP, *.JPEG ​

[r] Vexorian [c] JassNewGenPack [c] Click [c]
Because the VJass from Vexorian is incredibly powerfull and the JNPG allows a lot of things, the map is edited with this editor hack. ​

[r] Vexorian [c] W3 Map Optimizer [c] Click [c]
It grantly reduces the size of the map and the map loading, as well as improve the scripts ​




Players who helped me a lot through reports, suggestions or back-office such as loading screens
ArnaudB
Captain_Keyes
Dark_Warlock
Gamefreak-
graal
Lightsaber122
Lordskyy_
Namorax
Null_Signature
OmegaFlare
Ruler
TheDamnedLegion
xxxlord
Yahtzeepwnsu


Links
Top // Please Note // Key Points // General Information // Features // Videos // Quest Tree // Map Overview // Screenshots // Credits // Bottom // Website



Keywords:
restricted, complex, 601, warfare, modern, weapon, research, zombie, quests, orpg, science, horror, abomination, technology, military, marine, tank
Contents

Restricted Complex 601 2.83 (Map)

Reviews
Moderator
22:57, 6th Jul 2010 ap0calypse: Approved 25:22, 1st Feb 2011 Cweener: Approved Highly Recommended - Director's Cut! Re-reviewed on request.
  1. Blackrockorc

    Blackrockorc

    Joined:
    Nov 21, 2008
    Messages:
    322
    Resources:
    1
    Maps:
    1
    Resources:
    1
    great map love to play it. lol cept sometimes ppl randomly tk.
     
  2. TheCloust

    TheCloust

    Joined:
    Jul 22, 2010
    Messages:
    45
    Resources:
    0
    Resources:
    0
    I LOVED it but. . .


    just 1 problem:

    When someone die it would be good if we could watch other players play the game and not stay locked at a fixed place. . .

    I was the first to die and i was the host so it was bad for me =\
     
  3. light bolt30

    light bolt30

    Joined:
    Jan 31, 2009
    Messages:
    1,858
    Resources:
    1
    Maps:
    1
    Resources:
    1
    There are typos for the Armored Soldiers spells called heavy shield and gravity shield; invulnerable is spelt unvulnerable in the description, most spells have the word invulnerable spelt wrong. On one of the intro's briefing is spelt brieffing. Also, there's something you must do.. FIX THE LEAKS THAT CAUSE THE MAP TO RANDOMLY LAG AT THE END OF THE GAME!!
     
    Last edited: Sep 5, 2010
  4. jk2pach

    jk2pach

    Joined:
    Mar 19, 2009
    Messages:
    350
    Resources:
    50
    Models:
    43
    Packs:
    1
    Maps:
    4
    Tutorials:
    2
    Resources:
    50
    Typos fixed; lag should be okay, it's a bug (ai engine tries to assignate hero targets for the creeps, but since they are all dead, it tries again and again and again to find a random target.
     
  5. light bolt30

    light bolt30

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    Typo on one of the onscreen messages and unit chats, probleme is spelt problem. Pretty much one typo you make leads to many more of the same..
     
  6. matej

    matej

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    I had the opportunity to play it in multiplayer, jet. But i test it on singleplayer and its very good, its truth its litle bit hard to play singeplayer but map is very nice. didnt find any bugs, keep up good work. 5/5
     
  7. RiotZ

    RiotZ

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    Erm... I played this map and asked my self.. What the hell was that?

    Con -2: The terrain is herrendous.
    Con -1: The gameplay is poor it's ridiculously unbalanced.
    Con -2: The dialogue was so bad it was funny. At the beginning of the game one of the soldiers said "They will rape us!" and another replied "For the fallens!" correct me if I'm wrong but that doesn't sound very realistic.
    Con -1: I guess this would be considered 'gameplay' but the abilities are pretty random, like why would a security guard leap into the air into a pile of zombies and stun them? That doesn't sound like something I would do in real life. Zombie shooters shouldn't have Melee type abilities.

    When you're making a map like this try and make it as realistic as possible. In short think of what you would do.. Or what a real group of soldiers, security guards, zombies etc.. Would do.
    Now as for the good aspects.

    Pro +1: Save\Load System.
    Pro +2: Loads of Classes\Heroes.
    Pro +1: Original storyline.
    Pro +1: Fun missions.

    I think the Cons outweigh the Pros at this point. This is not a negative attempt to crush your map but an attempt to help you do better. Right now this map gets a 2\5 rating from me.

    And as for anyone who spells the word Grammar- 'Grammer' I would like to slap you. :p I direct you to this link: http://en.wikipedia.org/wiki/Grammar

    @Light Bolt30: "Spelt" is spelled... Spelled... I think you should brush up on your Grammar before becoming a consultant.
     
    Last edited: Sep 28, 2010
  8. light bolt30

    light bolt30

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    The lag is still there, please fix it... Also another grammer mistake, trough is spelt wrong it's suppose to be spelt through. Please find and fix those grammer mistakes.
     
  9. mckill2009

    mckill2009

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    one of the best survival maps!
     
  10. LoneLySteven

    LoneLySteven

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    I Like this Map Very Much !!! Damn Nice !!!
     
  11. vAnKaTa_G.G.

    vAnKaTa_G.G.

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    Will test and review soon. :)
     
  12. LoneLySteven

    LoneLySteven

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    Rc 1.63 already is big updated !!! wooohooooo .... nt over 10 hours -- 1.64 ... anyway ... i like tis map very much ^^ 5/5
     
  13. hugo802

    hugo802

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    how do u use the save/load system pls tell me or send a message to me account

    pls tell me how to use save/load system pls tell

    nice map
     
    Last edited by a moderator: Sep 28, 2010
  14. SPYNET

    SPYNET

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    Hey guy, 1.66 First bug(or not) report.

    I've start with worse pilot. when its reach 30% the horde are stopped move.(i use iseedeadpeople to view them)
    what going on?
     
  15. jk2pach

    jk2pach

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    Just do -save when you want to save and -load [your code] when you want to load :)
     
  16. Assassins-Creed

    Assassins-Creed

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    offtopic:I hate how you update your maps every few hours!!But atleast unlike most map makers you keep the map active and on our toes for more updates,even though saving is pointless until you complete the map and stop code wiping :).
     
  17. jk2pach

    jk2pach

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    Fake argue: there has been only 1 code wipe. No more. Code is the same for months. Just there was a bug with the system for 1.63=>1.66
     
  18. aldrin12

    aldrin12

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    are there really AI here cuz when adding bots it says AI on three computer levels (e.g easy, normal , insane)
     
  19. Vunjo

    Vunjo

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    Ofc you can screenshots bullets. Just make projectile speed lower and you will be able to screenshot xD

    Good map, not the type I like, but that's not the reason to rate it low...
    4/5
     
  20. HolyFireX

    HolyFireX

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    Dude the best map EVER!!!!!!!!

    But pls dun update so fas ok??

    100000000000000000000000000000000000000000000/5 ^^