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replacing towers

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Level 11
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Oct 31, 2010
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1,057
use peasant as a custom unit (not recommended if you want the units to auto build)
use the undead peasant if you want the buildings to auto build and scroll down to the bottom of its information at object editor and find the building area
 
Level 5
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Sep 27, 2011
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Not exactly what i meant i need to change what they can build in game via triggers like prophet who gets 6 random towers when u choose him i think that's how he works i thought it involved engineering upgrade but i only know that for spells.
 
Level 20
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Jul 14, 2011
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I think that Builder has all the building available, but with Triggers it disables all but one of each tier. Maybe using "Player - Enable Construction" or something like that
 
Level 5
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Sep 27, 2011
Messages
141
Sorry for not explaining it very well and prophet gets a random 6 towers out of all of them which is 60 something i think but what i wanted to do is say have 5 dummy towers available that can be replaced so the new ones are seen in the builders menu however if this is not possible i think spartipolos idea may also work thanks.
 
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