(4 ratings)
If you want to make a translation of the campaign, I ask you to wait a while, do not make it from this version since there could still be bugs and so on. Wait for a more polish version and then it will be a pleasure for me if you translate it.Hey,boss.Can I tranlate it into chinese? I wanna share it to chinese player.
OK,thanks for your making.If you want to make a translation of the campaign, I ask you to wait a while, do not make it from this version since there could still be bugs and so on. Wait for a more polish version and then it will be a pleasure for me if you translate it.
Thank you very much for having invested your time in playing this content and commenting, I'm very happy that you liked it. Really, thank youI just finished it.
It is superb!
Fully voiced. that is ALWAYS a plus.
Georgeous cinematics and camera work.
Stunning maps and cities and wilderness areas.
A short and sweet simon-says-like thingy in the first or second mission.
Superb Campaign. Can't wait for further campaigns that take the story further!
edit: the custom models are wonderful, as well...
and even if it a reforged exclusive campaign, it is so worth it.
Thank you very much for your time, I'm very glad that you enjoyed the campaign. And I really appreciate that you take the trouble to comment, it's really greatI just wrapped it up!
Overall, a superb campaign! I'm already hyped for future content that continues the story.
- Fully voice acted - that's a massive win for me.
- The cinematics and camerawork were gorgeous.
- The environments were stunning - from detailed cities to wilderness, it was all fantastic.
- Loved the little Simon-says mechanic in the early mission, a nice way to ease players in - the last one was bit hard ngl..
Thank you very much for playing, commenting and rating, it's great for me to see that there are people who are enjoying this campaign, it really is. Thank you for your timei remembger testing it on demo stages! and i see it was tad altered in a few things. loved the challenges, very grim dark setting. last boss was masterfully crafted! the story telling had few plot gaps, i think, but none too bad. rest well and if you plan a sequel, i look foward to it and what ever you brew next.
feedback from me,
-please turn some of the mana fountains to health, like there are full of decorations mana fountain as useless as it is
-for the gameplay act...i don't remember which, but we had to recruit all the exarch who has mana shield, resistance skin, only to be useless when fighting the boss as he is magic-resistant while the boss are so focus on the hero.
-adding a healer would be good.
-how do I fight with the necrolyte lvl15 with assistance of units whereas I only has 2 heroes about lvl 10 and 11
-what is the function of the item( I don't remember the name, but it has thing about being sought after by the ents)?
-but anyway, I really love the puzzles and final boss fight
Thank you very much for playing and commenting, I am very glad that you liked it and that the ending was not predictable.Only just done it...
- It was good.
- That voiced got me.
- It looks will be continue the story.
- To be honest I didn't expect the end got me shocked.
- Good job, keep going like that! Thank you!
Thank you very much for playing and commenting, I'm glad you liked it. As far as a second part is concerned, yes, it is very possible but it will not be in the short term. I cannot tell you a specific date, sorry.great campaign, not long, not short (maybe little short for me xd) but like it, so if i understand, there will be part 2 in future ? if yes when +- ? good job
Thank you very much for commenting and rating, I'm glad you liked the voices.excellent voicing
Thank you very much for playing and commenting, I'm glad you liked the campaign, seeing that people are enjoying it makes all the work worth itAwesome campaign, I liked it so much and looking forward for the next acts
I hope you enjoy the campaign and thank you for everythingHello there! I decided to start showcasing your campaign on my humble channel. I am excited to complete it, and I look forward to posting a full review about it.
Thank you for commenting and rating, I hope you enjoyed the campaign.Oh man...
I had a good time thank you very much for sharing it.
Thank you very much for the review, we will take into account all the points mentioned for future updates. Thanks again.I think if one wants to delve properly into original material, a good idea would be to stay away from pop culture races like those of Lord of the Rings, D&D, Warhammer, Warcraft, Heroes of Might & Magic etc. (orcs, elves, humans, demons, undead etc.) or at least use them so that they won't resemble the mentioned franchises.
All in all, a nice story driven RPGish campaign which could use more gameplay variety and creativity.View attachment 476451
- The prologue gives some little information about the premise and perhaps world. Although we are welcomed into this custom universe, we are left with nothing more than Helena's few thoughts. It was a nice buildup which I thought would lead to some ritual, discussion or more character introduction, something. Overall, not much of a prologue.
- Generic, reused abilities from the start. Another point for similarity not only of lore/world building but also gameplay. Some unit ability combinations are nice though.
- Villagers talk, that's nice, but there's no reply to them from Helena or anyone. Apparently not even during optional quests but makes comments now and then.
- Upgrades in the building kind of fly around in there when you start researching.
- The third rune puzzle isn't properly shown. Had to do some trial and error at the last two before the yellow.
- Thought chapter 1 was gonna be a big-huge map but I was fooled. The size is awkward. Guess you wanted to avoid crashing and stuff by playing with the map borders afterwards?
- Actually, you've used the same map for chapter 2. I guess, the whole or part of the campaign could have been one large chapter?
- Having to upgrade the same type of units again isn't that fun; if they were different ones, then it would've been cooler. There could have been new upgrades for them this time.
- Helena is moved to Rogal but your units remain way south.
- Kind of annoying to try targeting magic anomalies due to their model.
- There's a fountain with two Sorceresses in the northeast where the hero gets stuck when ordered to go from west to east and the other way around in that place. It's one of those with the heriloom/superior race quest.
- Seems the gameplay will be linear to the end. Moving around the elven city gives the slight impression of open world.
- Know it's an optional quest but shouldn't she confront Rogal about the incident? She might be seen by someone and thought to be a criminal, something. Maybe the talk happens later?
- Interlude's too short to matter on its own.
- For an inquisitor, Alice has more blue than red.
- Nu'Gleh is too much of a Kel'thuzad. The battle with him is very easy. Some scripted events would be nice. He's lamer than Erebus. Generally, this chapter is short and tad repetitive. Nice start, meh middle around the city and not so nice end.
- Helena is not selected after meeting him.
- Last fight was quite disappointing. Lionel does the same thing; there should be some phases either based on his lowering health or something. Maybe if he touched me a few times, otherwise second ability slows him and I also had the ice king summon.
Approved.
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Thank you very much for playing and commenting, I'm very happy that you enjoyed this campaign. We continue working to improve it and, in the future, expand it.Its been a minute since i last played WRc3.
And i came back to this amazing Campaign. Congratulations!
YOu created smth really awesome.
Can I ask if the new acts will be a part of this campaign file, or if they will be separate campaign files.The next ones will begin to add new playable acts that will end up making up the second part of this story
They will be included in the same campaign file.Can I ask if the new acts will be a part of this campaign file, or if they will be separate campaign files.
Thank you for commenting and rating, unfortunately, at the moment, we do not have a version planned for older patches of the game. As I understand it, it causes a lot of problems. Sorry.Didnt try it yet hoping for version 1.30 or below but it looks interesting
Thank you very much. We're currently working on the first act of the second part, I hope everyone can enjoy this content.Good job, great campaign! Wishful for the continual of it
Thanks for playing and commenting, I'm glad you enjoyed it.played it last night
good campaign
love the voice acting
Thank you very much for playing and commenting, I'm glad you enjoyed the campaign. And well, we are working on the sequel although it is still in the first phase of development and there is nothing to show.The boss fights was hard. But I loved it.
The ending was, in it's own way beautiful.
I sure how to see a "next step"
It's possible that I'll upload a playable demo of the first act to the campaign development post. There we introduce a new character and the line that the story will follow is stated a little, moving away from the Reach, the area where this first part was developed and entering a little further into the world of Azkarath.i look foward to do the testing on the seque [beta, live etc]l, and nice updates over all, awesome.
Glad to hear that! I'm not the best but if You need any help I'll gladly do what I can.Thank you very much for playing and commenting, I'm glad you enjoyed the campaign. And well, we are working on the sequel although it is still in the first phase of development and there is nothing to show.
Thank you very much for your time and I'm so glad you enjoyed the content.I made an account to say I enjoyed it, phew, nice.