Team:
Me: (Model editor, sound editor, GUI editor, overall manager of project)
Calvin: Skinning, testing and advice
I don't know if any ever saw ROTD on Hive, but yes, it's back! I decided to pick up the project once again.
New features:
- New sound system where the konstruct marines have a definite attack sound
- New AI system where the computers do more intelligent things (Flank, retreat, reinforcements, airstrike)
- Jamming system
- New grenade system where the grenades are actually physically thrown, not mysteriously exploding in one spot
- Same darkness system, but instead this time when a shot is fired or artillery is at a certain spot, the whole area will be lit up.
- Realistic weapon attachments
- Removed save/load levels, instead adding ranking
- A heavier dark feel
- More dynamic items
- Less lag
- No more random crashes
- Longer game-play
- Smarter Tank AI battles
- Removed clustered GUI variables
- More items
- Zombies do not get stuck anymore
- Smoother game-play
- Harder more random zombies
Catch up on the Old versions and ZH
http://www.hiveworkshop.com/forums/resource.php?t=82017&prev=u=43berries
http://www.hiveworkshop.com/forums/resource.php?t=82017&prev=u=43berries
Me: (Model editor, sound editor, GUI editor, overall manager of project)
Calvin: Skinning, testing and advice
I don't know if any ever saw ROTD on Hive, but yes, it's back! I decided to pick up the project once again.
New features:
- New sound system where the konstruct marines have a definite attack sound
- New AI system where the computers do more intelligent things (Flank, retreat, reinforcements, airstrike)
- Jamming system
- New grenade system where the grenades are actually physically thrown, not mysteriously exploding in one spot
- Same darkness system, but instead this time when a shot is fired or artillery is at a certain spot, the whole area will be lit up.
- Realistic weapon attachments
- Removed save/load levels, instead adding ranking
- A heavier dark feel
- More dynamic items
- Less lag
- No more random crashes
- Longer game-play
- Smarter Tank AI battles
- Removed clustered GUI variables
- More items
- Zombies do not get stuck anymore
- Smoother game-play
- Harder more random zombies
Catch up on the Old versions and ZH
http://www.hiveworkshop.com/forums/resource.php?t=82017&prev=u=43berries
http://www.hiveworkshop.com/forums/resource.php?t=82017&prev=u=43berries