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Rebirth: Reign Of the Dead

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Level 10
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Jul 6, 2007
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544
Team:
Me: (Model editor, sound editor, GUI editor, overall manager of project)
Calvin: Skinning, testing and advice

I don't know if any ever saw ROTD on Hive, but yes, it's back! I decided to pick up the project once again.

New features:
- New sound system where the konstruct marines have a definite attack sound
- New AI system where the computers do more intelligent things (Flank, retreat, reinforcements, airstrike)
- Jamming system
- New grenade system where the grenades are actually physically thrown, not mysteriously exploding in one spot
- Same darkness system, but instead this time when a shot is fired or artillery is at a certain spot, the whole area will be lit up.
- Realistic weapon attachments
- Removed save/load levels, instead adding ranking
- A heavier dark feel
- More dynamic items
- Less lag
- No more random crashes
- Longer game-play
- Smarter Tank AI battles
- Removed clustered GUI variables
- More items
- Zombies do not get stuck anymore
- Smoother game-play
- Harder more random zombies

S2.jpg

S3.jpg

S4.jpg

S5.jpg

S6.jpg

S1.jpg


Catch up on the Old versions and ZH
http://www.hiveworkshop.com/forums/resource.php?t=82017&prev=u=43berries
http://www.hiveworkshop.com/forums/resource.php?t=82017&prev=u=43berries
 
Level 5
Joined
May 20, 2008
Messages
184
Wow, all the new features, and no more cramped spaces. It looks like it's going really good. It does look very dark, real and creepy, thats what I like most about games. I can't wait to play it.
 
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Level 8
Joined
Dec 10, 2006
Messages
544
I Just got done asking Illidan permission for that tank reskin I did, its approved, as long as he gets credit which I don't mind.
For those wondering about the guns, I Did use the XGM ones, but I Edited and Compressed the skins, Also, with someone saying they are ripped from Counter Strike, They aren't, I've checked myself and theres many differences between the models and the actual games models.
I've also Finished the hud for this as well, I'll hand it off to berry when I can.
-Calvin
 
Level 5
Joined
May 20, 2008
Messages
184
Hunger system? Sounds deep, if you do it right. It also seems I'm the only one here. Oh well, I honestly can't wait. What type of map is it? Like a survival RPG or something else?
 
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Level 8
Joined
Dec 10, 2006
Messages
544
I Felt the need to take some screenshots of my texturing, and of the game of course, =]
Heres 4 screenshots I took out of the blue.

Screenshots

ChillingneartheArtillary.jpg

ThanEveryoneWasDead.jpg

LoneCampfire.jpg

Death.jpg
EDIT
I have some more pictures for you. =]
Screenshots 2

Thrown.jpg

OnImpact.jpg

OpenFire.jpg

Surviving.jpg

StarttoFallonebyone.jpg
Berry, I have a suggestion for hero picking that I'll more fully explain when I can, but imagine having the player pick there nation.
[Some of us want to be German or British. =P] So, you should add the ability to pick your Country, which would put you in one of the military branches.
American = U.S. Army, British = Royal Army, Germans = Regensburg [Division Special Operations], which would put you under.
American = Delta Foce, British = S.A.S. [Special Air Service], or Germans = Saarlouis [Airborne Brigade 26]
Just a thought. =]
 
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