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Quick trigger help,

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Events
A destructible dies
Conditions
Actions
Set Point1 = (Position of (Dying destructible))
Set UG = (Units in (Region YYYY))
Unit Group - Pick up every unit in (UG) and do (Action)
Loop - Actions
Unit - Kill (Picked unit)
Destructible - Pick up every destructible in (Region YYYY) and do (Actions)
Loop - Actions
Destructible - Kill (Picked Destructible)
Custom script: call RemoveLocation (udg_Point1)
Custom script: call DestroyGroup (udg_UG)
 
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