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Level 5
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Is it possible and simple (non buggy) way to add a fixed number to increase spell damage? Like if I wanted to create an item that added 25 damage to spells?
 
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Level 17
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Nov 13, 2006
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Is it possible and simple (non buggy) way to add a fixed number to increase spell damage? Like if I wanted to create an item that added 25 damage to spells?

if u want to every spell a fixed number damage then maybe u could do only 1 trigger

  • Untitled Trigger 003
    • Events
      • Unit - A unit Starts the effect of an ability
    • Conditions
      • Or - Any (Conditions) are true
        • Conditions
          • (Ability being cast) Equal to Acid Bomb
          • (Ability being cast) Equal to Breath of Fire
          • (Ability being cast) Equal to Carrion Swarm
          • (Ability being cast) Equal to Chain Lightning
          • // here coming every spell what u use
    • Actions
      • Unit - Cause (Triggering unit) to damage (Target unit of ability being cast), dealing 25.00 damage of attack type Spells and damage type Normal
one side this is easy, another side its crap when u use a ability what do more times damage (like blizard where have waves) etc

really the best way to make every spell with trigers but if u dont want u could do something like this just this have downside like i wrote
 
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