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Quest Force 6 v1.10a

For gameranger players: put the map in [...Maps/Download]
Join my discord server for my maps at https://discord.gg/Y6yzmJuwrp to find people to play with.

Playable in Reforged too
Quest Force 6
v1.10

Quest Force 6 is a party RPG dungeon where 6 players play as a team to complete different quests that are about clearing groups of creeps.
The ultimate goal is to collect 400 gold from the quests and with them to buy RAM for ShadowsOfDeath's computer.

There are also optional quests involving bosses. Some guard shops, while others don't. Only the quest for Oderu is special, he wil lspawn when you complete all regular quests. The optional quests are located in the middle of the map near the shops.
There is an option players to challenge each other to duels.
There is also an FFA room where players can fight each other without duels.

Time to complete all 18 quests: 1:00 - 1:30h


Every player has a different Role and abilities linked to it:
The Tank
[Taunt] [Provoke]
[Thunder Clap] [Carapace] [Avatar] [Big Bad Voodoo] [Mana Shield]
The Healer
[Resurrection Book]
[Holy Light] [Healing Wave] [Holy Restoration] [Vampiric Aura] [Healing Aura]
The Damage
[Permanent Immolation] [Orb of Annihilation]
[Critical Strike] [Chain Lightning] [Flame Strike] [Death and Decay] [Thunderfury]
The Support
[Spirit Link] [Bloodlust]
[Endurance Aura] [Devotion] [Lightning Shield] [Holy Blessing] [Thorns Aura]
The Debuffer
[Dispel Magic] [Silence]
[Howl of Terror] [Life Drain] [Charm] [Slow Aura] [Witchcraft]
The Stunner
[Banish] [Sleep]
[Storm Bolt] [Magical Shackles] [War Stomp] [Bash] [Mass Entangling Roots]

Rules:
- Only the tank can pick and return quests
- Only the healer can resurrect allies. If the healer dies he has a resurrection stone to resurrect himself.
- The bounty of crystals and experience is divided between the players around the killing player. Dead players do not get bounty.
- Each island of creeps has one BOSS unit that is invulnerable UNTIL you kill all other creeps in the group. The boss has a lot of abilities.

Features:
- [Rune of Return] and [Penguin Courier] items at start.
- Max level 25
- Kill creeps to get crystals to buy items
- 10 total shop types
- 10 summoning stones
- 18 quests
- ending cinematic

Systems:
- Recipe System
- Ownership system/anti-steal system
- Save/Load string system



-clear removes all messages from the screen.

-where

flashes on the minimap where is your current quest
-duel[x]challenge a player to a duel by his player number
-duelinthearena[x]challenge a player to a duel by his player number. All players will be teleported to the arena.
-forfeitSurrender in a duel
-dismount (for zords)stop using the zord and take control of your hero
-creephandicap[x] (player1 only)change the health of all creeps by a number. Default value is 100.
-creepdamage[x] (player1 only)change the attack of all creeps in percent. Default value is 1. Fractions not allowed.
-difficulty[x] -creepdamage[x] (player1 only)combines creepdamage and creephandicap. Default value 1.
-break (emergency only)(player1 only)crashes the game for everyone to force them out.
-courier selects your courier
-automaticdifficulty[x]
every x minutes incresae the difficulty by 1
-automaticdifficultyon -autoamticdifficultyoff
-xselects the hero of that player
  • press [Escape] to select your hero
-increaseDifficultyAfterEachQuestOn
-increaseDifficultyAfterEachQuestOff
-lock -unlocklocks the camera to your hero
-shareitem[x]makes an item in yoru inventory not bound to you, so you can give it to someone

-cam xxxx
adjust the distance of the view. Value from 1650 to 3000
-mssee your hero's movement speed
  • -GiveControlAfterLeave x
give control of your units to player number x
-FreeControlAfterLeave
-timeshows you how much time passed
-afkset yourself AFK to indicate that you are temporarily away
-questtimingsshows the timings for all completed quests
-abilityinfo[x]shows the levels of the abilities of the selected X player's hero
-showmetheshopspings on the map where are all unique shops


What to do after the 18 quests are completed?
- You can buy RAM for ShahdowsOfDeath and give it to him which will end the game
- You can defeat the final boss
- You can go to the Arena and train there by summoning creeps with selected difficulty that give crystals and experience
- You can upgrade your items
- You can duel each other to see who is better


cs2-png.404574



About map:
Play time: minimum 1 hour, medium 1:30min
Protected: No
Inspiration: ShadowsofDeath is the nickname of a player on Gameranger. His PC is old and he has only 2GB ram! He does not have money to buy more RAM, unfotnuately. That turned into a joke for me and then into an idea for this map.
Update as of 01/03/23: He bought RAM and now has 4GB. Let's congratulate him!



sc2-png.403729

scr2-png.404613


Video:






- Added recipes
- added anti-friendly fire
- added multiboard
- [Charm] will now not bug the quests
- The computer is harder to kill now
- the mana regen is all heroes is now by default 1/s
- the % hp of the heroes is displayed overhead
- for the tank added a second taunt that is target-based
- there are no more conflicting hotkeys for some heroes' abilities
- added more shop areas


- dead message will no longer display for neutral hostile
- all heroes start with 100% mana now
- typo disater fixed to disaster
- -
- Fixed spell ID conflicts of the resurrection spells of the healer
- the default message for dying heroes will not show now


- if a questgiver has no more quests an exclamation mark won't appear overhead
- Moved soem creeps so you cannot attack them throught the gates
- typo disater fixed to disaster
- - MORE RECIPES
- dedicated shop for recipes
- the default message for dying heroes will not show now
- the color of leaving player in the multibaord is now gray
- the lumber rewarded from creeps is now is now 100fold and the prices are 100fold
- Fixed the bug where heroes do not level after level 5
- Changed the models, icons and sound sets of some heroes for the purpose of making them fit their role
- Your hero will be selected now
- your hero will be selected when resurrected
Fixed the conflicting IDs of the quest abilities so now there won't be quest bugs
- When a player creates an item out ot recipe there is a message now
- when the tank completes a quest a message is shown


- removed [Thorns Aura] from the tank
- Aded [Thorns Aura] to the support
- Added [Spiked Carapace] to the tank
- Added [Weakening Aura] to the Anti-Support and removed [Faerie Fire]
- Added [Slow Aura] to the Anti-Support and removed [Slow]
- Increased the cooldown of [Charm] to 120 seconds
- fixed the problem where the quest [bandits and murlocs] opened the wrong gate
- the skeleton warriors now have stronger attack and more health
- The primary attribute of Stunner changed to Strength
- Increased the damage of certain creeps
- the RAM can now be cast on ShadowOfDeath
the revival totem renamed to Resurrection stone and put in place of the previous
- NEW: You can use ZORDS to defeat the final boss after you completed all 17 quests
- The day/night cycle is turned off
- Now there is a short cinematic played on start
- added unique item system
- there is an effect when a player leaves and his hero is removed
- added an option to abandon quest
1.5a
- mana is 100% at start
- added command -clear
- changed bounty - heroes in range get split bounty! also has floating text
- fixed experience - heroes in range get split experience!
- in teh descriptions of the qeusts now it's included their difficulty
1.5b:
- all tooltips of the used abilities have been edited nicely
- Some terrain edits
Damage's [Flame Strike] replaced with [Blizzard]
Added [Curse] to anti-support
1.5c
attempt to make weakening aura not target allies
increase damage agility to 20 and agility per level to 2
curse now has hotkey
Stunner nwo has normal Banish


1.6
- slow aura will no longer apply on allies
- increased damage of chain lightning
- the hotkey of spirit llnk fixed to I
- mana shield toltip typo fix
- fixed Oderu will no longeи be player 1 but neutral hostile
- Infinite perfection now gives +400 damage as tooltip says
- added command -where
made a new shop witht 12 more recipes
- the cinematic starts faster
- Added duel system
- the second gate for the top left quest area will not open and close as expected
1.6a
the movement speed of all heroes equalized
- the recipe for cosmic power fixed
- the recipe for mindstorming fixed
- slightly edited healer's starting attributes
- at start, the multiboard will be minimized
- increased damage from stomp
- pressing [Escape] selects your hero
- added command -creepdamage[x] which can increase teh difficulty
- rewrote some of the code for the recipe system so that no recipe will require EXACT SLOTS
- Changed the music to custon
- Changed the secodn resource to crystals
- Changed the global weather
- new UI used. Thanks to "Kwaliti"!
- changed the selection circle
- replaced the confirmation modell with that of "Epsilon"
- the cursor is changes
- new command buttons by the panda\
- fixed the gold in the quest descriptions
- the command -where lasts for 5 seconds instead of 1
- ring of mana regen's icon changed to fit better
1.6b
decreased the strength of Damage
created courier for every player that can buy items, deliver them
Oderu is now immune to magic
death message for heroes now only applies to the team
fixed the targets allowed of the neutral hostile difficulty set by player1
added command -shareitem[x] that will make one of your items free to share with someone else
added messages for the difficulty commands
added command -difficulty[x] that combines two command
the recipe Space Hulk is fixed
the recipe Dominance is fixed
added new zone - The Arena
added new command -duelinthearena[x] - a duel that teleports all players to the arena
for the commands requiring a number added a check that prevents the commands being executed with an invald number
the command -unmount is fixed and renamed to -dismount
added a message when a zord dies
when a zord dies his icon will NOT stay
when Oderu is killed there is a message now
1.6c
the command duel in the arena is fixed
when a player is challenged, now there is a message
Superior Disaster typo fix
Inner Fire range fixed for last two levels
handicap command message fix typo
creepdamage command works again
the activation range of shops increased
When oderu dies you will be dismounted and no longer able to mount
now tehre is a message when a player is resurrected
reduced the scaling of the megazords
when a player leaves also his megazord gets removed
Stunner now has entangling roots as hero ability and sleep as normal
added feedback to the Anti-Support
added healing aura to Healer
maximum level set to 25 so that yo ucan learn all abilities
1.6d
- dismount/zord dies/oderu dies now also selects your hero
- when a questgiver has no quests his overhead effect disappears
- changed the loading screen
- changed the preview image
- added a lot of crystal doodads and glaciers


1.7
the difficulty command fixed - handicap value wasnt multiplieid by 100
Anti support renamed to Debuffer
increased the speed of the courier to the maximum
Penguin couries is slightly bigger and has aura to be seen easily
the message that tsays you dont have the requireid items now specifies the recipe
the icons for [Ring of Protection], [Ring of Health], [Ring of Regeneration], [Ring of Power] and [Ring of Speed] have been changed
rearranged the icons in the shop for rings
all recipes have been simplified trigger-wise
For each creep island added a boss
1.7a
added bosses to the bears group and the huntresses group
when you defeat the creeps of a group weithout the boss, there will be a message now
1.7b
now if you try to craft a recipe with missing ingredients, the crystals will be refunded (exception: those with multiple recipes inside one)
selling an item back to the shop give you 100% of the crystals
1.7c
provoke can now be cast on magic immune targets and invulnerable
Fixed the life steal percentage for all levels of Vampyric Aura
-duelinthearena will now telepor the challenger and the challenger agaisnt each other as expected, instead of on the spectator seats
-duelinthearena silences the spectators now until the duel is finished
Entangling roots - duration on heroes reduced to 4 seconds
The penguin courier now has an ability to give the items to the hero
added a command to target your courier
Made teh bountry from island bosses double
reduced the cost of potion of mana, potion of healing and potion of invulnerability to 50 crystals
Because the recipes Cosmic Power and Mindstorming were not workign sometiems I attempted to fix. I think a boolean var was causing the problem so I added at the end f every recipe FALSE. That way it might not cause anymroe problems.
1.7e
- dominance recipe tooltip edit
- typo in the starting message edit
- increased the healing valaues of Holy Light,Healing Wave and Tranquility
- added error message for the difficulty commands
extended the range of the murloc quest so that the boss will become vulnerable when you kill the rest


1.8
in an attempt to stop the doom guards froom crashing the map I removed their abilities
the anti-support typo in some tooltips has been changed to Debuffer as it should be
the message of the command -difficulty now is NOT the same as -creepdamage
now the couriers' auras are team-colored to better recognize them
added commands to target the players
Added 4 summoning stones around the map that can be ued to facilitate going to quests
added atrigger, when players are dueling, his allies cannot cast spells on them, and removed the Judge
Because the WE has a limit of 4 working abilities on an item, I used a spellbook to make the remaining work, for the items:
Beyond,cataclysmic might,Eternity,infinite juggernaut,Infinity,Mighty Disaster,Oblivion,Omniversal Eternity
1.8a
fixed a problem where the trigger that stops you from casting on dueling players also apllied for instant abilities.
1.8b
- the terrible mistake where summoning ability of Summoning stone require the tank to be dead is removed and its position changed
and now targets units as it should be and casting time set to 0 from 5
- summon dialog now has title as expected and also the players hero gets selected
- added Trainer on teh arena that can be used to summon monsters after the quests are completed
1.8c:
added 3 new commands for player1 -> -automaticdifficulty[x] -automaticdifficultyon -automaticdifficultyoff
edited the tooltip of recipe for superiority
1.8d

* Added commands:
-increaseDifficultyAfterEachQuestOn
-increaseDifficultyAfterEachQuestOff
* Now completing a quest awards everyone with 400 crystals.
* The stunner's [Bash] no longer works on heroes (this is to avoid permastun in duels or against bosses!)
* When resurrecting an ally, the Healer has briefly a book in front of him (to indicate)
* The debuffer now has [Faerie Farie] instead of [Feedback]



1.9.4
- added 12 new recipes in one new shop that is located in the area that was the treant protectors
- the Area that was the treant protectors now contains powerful creeps and a shop with recipes
- Increased the damage of thunedr clap
- the damage of the boss huntress commander have been reduced
- added single columns around THE ARENA
- fixed the stats of [Death] to match its tooltip
- [Infinite Might] ability mistake fix
- Added [Destruction]'s effect from its description
1.9.4a
- fixed the multiboard icon for player 5
- The replenish interval for the ability tomes reduced to 5 seconds (tested!)
- fixed the bug where you couldn't challenge again someone to a duel
- fixed the passive ability levelling from the tomes (tested!)
- the bug where the recipe nigh-omnipotence didnt work fixed (tested!)
- the abilities of all heroes are now made to use QWERTY hotkeys
- Provoke will now make the units around the targeted unit stop and not interfere (tested!)
- fixed some typos

1.9.4b
- Provoke will now again work on magic immune units (tested!)
- The Learn tooltip for [Bash] for stunner fixed
- fixed the learning of the hidden passive ability critical strike
- removed the stock replenish interval of [Tome of Strength]
- fixed a HUGE mistake. Some triggers for recipes didnt have the
variable [TempUnit] which caused a resulted item to go in the inventory of
another player that was last set to this variable. FIXED! (tested!). This was the case for at least 10 recipes.
- changed a bit the pathing around the foutnain of mana
- the cast range for summoning stone's summon was set to unlimited
- added to the courier [Take Items] ability which takes items from your hero and gives them to the couerir
- the cooldown of Give Items and Take Items has been set to 1s

1.9.4c
- The stone of return has been made droppable and you can buy it from the shop
- the error mesasge from the command -cam is now local as intended
- the healer's [Healing wave] and [resurrection book] hotkeys conflict resolved
- the resurrection book created by resurrection now will always face towards the healer
- for the hero ability [Lightning Shield] all fields are now fixed!
- the command -shareitem[x] has been added to the commands list in the quest log
- changed the model of the tresure chest - now it has teamcolor and it is used when a player acquires an item or unbounds it
- [Desperation] typo fix
- When the healer resurrects himself he will now be seelcted
- a certain item was made to disappear after being used
- the model of the rune item has also been made team-colored
- the message of the comand -difficulty now also contains how much crystals you will get per creep
- (some people complained all quests are the same, so) Added for each quest area one unique building that gets unlocked after you clear the island
- the quest [Eww,Gross!] is now put in questgiver(middle) from start (was in upper)
- Now every island has one building that is availble once you clear the island of creeps
- When a player leaves the game his items also get removed.
- The super secret shop was converted into a reward building from completing the quest [Doom 2] by changing the pathing around it
- to all creeps groups added item tables with small chance of dropping items
- because the rune ofreturn was made dropapble, now therecipe system looks throught all inventory slots instead of 2 to 6
1.9.4d:
- added bounty off for neutral hostile because i noticed unwanted gold income
- [Recipe for superiority] will now also check slot 1 when crafting
- custom slaughterhouse now sells abominations
- the creeps of the top elft island fixed to be neutral hostile again as intended
- [Compelte quest] now works when the tank is immune to magic
- the abiltiy to teleport to quest destimation now


- added 3 shops with 12 recipes each
- all recipes that are free did not have explicit statement that their refund is 0, which had the potential to give you crystals if your recipe failed. This is now FIXED.
- Some of the bonuses from [Omniversal Eternity] are now fixed to match its description
- the randomly dropped items from creeps are now only items that you can find in the shop (not recipes or craftings)
- Items picked up by and dropped by the heroes are now invulnerable. This is to prevent other player from bullying them.
- Penguin courier can now be summoned by the item of the same name, which can be bought from the shop and that is given at the start of the game to each hero
1.9.5a
fixed the recipe [Beyond]


1.9.6
- When a hero is resurrected his HP% in the multiboard will be 100%
- added in the multiboard more info - kills, deaths and damage done
- added command -ms that tells you your hero's movement speed
- the command -courier will now target a random courier that you own
- all crafted items can now be sold for a full refund
- Summon courier now has special effect
- added 3 more summoning stones
- created a save/load command system!
- Players who are nnot playing will not receive crystals from quests now
- added decorative doodads around some of the shops
"]



- Slightly changed the orange color of the aura of player 6's courier
- [Recipe for Might] is free again
- [Recipe for Spirit] is now free and Spirit now has its cost
- [Recipe for Death] is now free
- When a player dies, the items on his hero and his items around the map and his non-hero units aroudn the map will also be removed,
and in the multiboard the second column also becomes gray
- Damage's Death and Decay now only affects enemy units
- the new 3 summoning stones werent working because I forgot to include them in the loop. FIXED.
- Created an FFA ROOM where you will become hostile to your allies when entering
- all recipes now have in their tooltip a gray text telling the total price of the recipe
- added 3 new recipes in the supersecret shop: [Space], [Spacetime], [Immortality]
- The resurrection stone in top left corner of the map now works
- The tooltip of 8GB RAM will now say that if you give it to ShadowsOfDeath the game will end
- fixed the sell price for some crafted items
- Fixed the problem where the top left quest would react as the top right quest. This was because of conflicting ability IDs.
- Changed the models of the summoning stone and the resurrection stone
- the summoning stone's summon now has casting time 5 seconds.
- added command -GiveControlAfterLeave and -FreeControlAfterLeave
- the quest button will flash now when the game is starting
- new shop with 6 items and terrain for it edited
- some pathing blockers were added

1.9.7a
- added "stand work" animation to the resurrection stone to show when it is resurrecting a hero
- Added the missing [Space] to the super secret shop
- increased the width of the 1-st column of the multiboard to by 5%
- the healer now also becomes red in the multiboard when he dies. (It was player 1's row by mistake)
- the health % in the multiboard for the healer now also will become 100% when he revives
- the 2 comamnds for duel will no longer work if one of the heroes uses a ZORD
- in the tooltip of every quest, included "gives access to: " for the building in that zone
- Added 3 more summonign stones
- Now you cannot challenge to a duel a left player
- Chagned the accessed buildings of two quests to Fountain of Health
- Edited game interface strings and images
- Colorized the classes of the heroes
- Slightly edited the loading screen text
- combines recipes now also have gray text saying total cost

1.9.7b
- added pathing map to the resurrection stone and summoning stone so you dont walk through them
- added pathign map to the shops
- recipe for mindstorming tooltip edit for total prices
- recipe for dominance tooltip edit for total price and its item
- fixeed topleft quest's boss - didnt become vulnerable. This is because the neutral passive untis were also counted as part of the group, therefore not leaving
the boss to be the only remaining in the group, which shouldn't be. FIXED.
- for the command -shareitem x, 1 now also works as it should be
- added new command -time which shows you how much time passed
- summoning a hero now also creates a teleportation effect on the old position
- Debuffer and Support now have new projectiles
- Increased the range of xp gain from 650 to 800
- now in the message for set difficulty, the crystals percentage will be displayed either as integer or a float, without the zeroes
- changed the rally attachment point of Resurrection Stone and now doesnt look weird and oversized
- the error message from the command -save is now local
1.9.7c:
-* fixed the broken position of the advanced shop in the village
-* removed collision size of all shops to avoid pathing bugs and changed their pathing map again
-* Power's chain lightning now can be cast as expected
-* again edited the message for difficulty's crystals
-* put abilities on the heroic resurrection stone as they should have been FOR A LOT OF VERSIONS!!!
-* added AFK system - timer, message, floating text
-* the zords are now unable to walk anywhere except in the area with the final boss
-* when dismounting or oderu dies, there wont be a message for destroyed zord
-* Added a messages for when from the start there isnt a healer or a tank
-* I noticed that setting an item "invulnerable" doesn't work I made all items
with huge hit points. Now you dont have to worry about players destroying your items.
1.9.d:
-* -Fixed a trigger linked to the AFK auto detect
-* If a hero dies and Player 2 is is not playing (or left) a different mesage will be displayed.
-* removed [food cost] from the dead player dummies
-* [Freezer] now works
-* Now when a hero dies a tombstone is created also for the user of the Heroic Resurrection Stone
-' preparation for version 1.9.8




1.9.8
-* now if the healer dies while resurrecting a hero, the hero will not be resurrected
-* increased the number of crystals and glaciers surrounding the islands
-* added "Ice Blocks" around the map that when you destroy you have 20% chance to get a free 100 crystals
-* The zones with shops that are guarded by creeps were turned into optional quests that you can complete from a new NPC at the shop zone below the middle of the map (quests can be returned without being taken)
-* Fixed mistakes in the trigger about detecting AFK players coming out of AFK
-* Fixed a typo in the spell [Summon Hero]
-* Changed the rotation of some [Night Elf Fishing Village] buildings to make it seem more authentic
-* When a quest is completed now a floating text will appear on your hero
-* Added a human village at the top right corner below the Arena
-* Added an NPC [Arena Quests] with 2 repeatable quests in that village
-* Penguin couriers are now vulnerable and when they die there is a message
-* The camera for the cinematic now does not pan when reaching the hero's location, making the cinematic smoother.
-* All village buildings now have a ground texture
-* Added a message when you buy a Zord to inform the player
- the save/load string generating has been ALMOST reworked - added double decrypting and grouping to make the LOAD code shorter. DISABLED these TRIGGERS because I was too lazy to continue my brain power journey.
-* Added one more quest to the main quests, making them 18, in order to make the number even and help simplify to save/load system (and split the quest and zone of Golems into 2)
-* now you cannot see the hit points of the shops
-* new loading screen
-----------------------
1.98a:
-----------------------
- fixed a critical bug: main quest did not work (not re-added to NPCs after one is completed) (the conditionals checked for TRUE instead of FALSE)
- fixed optional quests: their abilities did not trigger (ID conflict!)
- added a message for when a selected optional quest is not completed
- ice blocks now dont drop shredders
- ice blocks have new model, which includes death and decay animation
- changed the model of the dropped crystals item from the ice blocks
- the dummies for the neutral building icons now have no names
- fixed a tooltip of an ability
- re-added drops to bosses, that includes shredder
- the preview image and loading screen was changed
- the message for completed quest and collected reward is changed. Now includes the name of the quest.
- reduced gold awarded from quests to 23 becausue of the 18th quest added
- adited terrain in the mid right of the map
- added a cinematic that plays when you buy the RAM
- the starting message removed and you can call it with the command -info




1.9:
added 19 new recipes in 2 new shop - secret shop and super secret shop
added commands -lock and -unlock
Heroes in the multiboard now have icons
The item Cosmic Infinity's abilities are rearranged to work properly
Added zeppelin toy to the shop for faster transporting
City Entrance renamed to Entrance
Thunder Clap can no longer target neutral

1.9a
Attempted map optimization, because some players were having crashes or freezes of the map:
- Initialization triggers run sequentially now
- The Bosses of the creep groups are given their abilities 10 seconds later.
(because someone complained since 1.7b he coulnt play it so I assume it's because of the bosses.)
- The boss abilities reduced to 12
- some location optimizations to avoid leaks

- The icon of the buff "Creep Boss" changed
- The icon of the buff "Courier" changed
- the list of commands is moved into an optional quest along with the two other messages

1.9b:
- new way of adding abilities to bosses: only when you take a quest
- Terrain edits
1.9c:
- edited the abilities of the bosses and tested intentsely until soem peopel did not complain about bugs (mostly those with weaker PCs)


1.9.1
fixed teh bug with cinematics for allies of player 1

1.9.1a
the message 'not enough lumber' changed to 'not enough crystals'
re-added aura to the bosses cia triggering and special effects

1.9.1b
All heroes were given more names to randomize from

1.9.1c
fixed the multiboard not showing up


1.9.2
fixed the bug with the resurrecting
1.9.2a
fixed the bug with the bounty.
the fire effect create from Total Annihilation and Infinite Destruction now has no collision
1.9.2b
removed that test message for bounty
the bosses are again invulnerable until you kill their creeps
the tombstones of the players now cannot move
Now provoke creates an overhead effect on your target
fixed teh bug where during and after a duel you cant cast spells because the constraint trigger was wrongly made

1.9.2c
- Tranquility's duration fixed to 60 seconds for all levels
- Edited the recipe system - made them access teh same trigger so that recipes that require repeating and non-repeating items DO NOT CONFLICT. This is important because some crafted items were given to plaeyrs who craft items at teh same time.
- fixed AGAIN the constraint trigger - this tiem it wont make soem spells not work
- re-Added spell immunity to bosses
- The resurrecting now plays channel animation for the healaer and disables his abilities until the spell is complete

1.9.2d
- fixed thе caused bug where the healer can abuse resurrection because the requirement for dead players was missing
- the dialog for RAM now has title
- [quest completed] typo fix
- the resurrection book gets removed after resurrection
- the coloring of the names in the multiboard works again
- when a duel is active the buffs for duel are successfully applied
- after a duel finishes a new can be offered again FIX
- Debuffer's [Faerie Fire] replaced with [Silence]
- now when a player accepts a duel a sound plays


1.9.3
- the command -shareitem now works and you cannot use it on item slot 1
- the order of the icons in the multiboard have been fixed
- avatar's tooltip edit
- when there is no active quest the command -where will ping in the village
- the bounty will now be increased by 20% for each level of difficulty
- the way the duel buff is applied to heroes is changed. Instead they get an ability and that ability is compared if exists on teh hero
- the returned damage from [Spiked carapace] now increments for every level as supposed to be
- the price is vampiric potion reduced to 50
- the creeps spawned at teh arena from the trainer are now spawned with space between them
- the level of abilities for the training creeps is now adjusted as intended
Added a shop for hidden passive abilities:
- [Talisman of Evasion] has been removed an istead added [Tome of Evasion]
- [Tome of Critical Strike]
- [Tome of Second Wind]
- [Tome of Spell Immunity]
- [Tome of Spell Permanent Invilisibility]
- [Tome of Frost Attack]
- added command -cam

- fixed [Siege Golems Part 2] quest and its ping location
- now the item [Roar] and [Rejuvenation] has a cooldown and mana requirement. Some people exploited it...
- AFK system will now not check the players who left
- colorized the message for saved priest
- colorized the message for crafted item, AFK messages, duel messages
Debuffer:
[weakening aura] removed
[Curse] removed
added [Witchcraft] as hero ability (mass curse + mass reduce armor)
added [Dispel] as non-hero ability
added [Drain Life] as hero ability
Stunner:
[Entangling roots] changed to [Mass Entangling Roots]
[Hex] replaced with [Blood Shackles](dot+stun)
[Bash]'s damage increased per level and written in the learn tooltip
Support:
[Inner fire] changed to [Holy Blessing] which is basically mass inner fire
[Devotion Aura] replaced with [Devotion] which is based on Roaor and increases both armor and mana regen
DAmage:
[Starfall] replaced with [Thunderfury]
[Blizzard] repalced with [Flamestrike] that doesnt require channeling and has no casting time and bigger area of effect
Healer:
[Tranquility]'s heal per second increased to 30 with 20 increment per level
[Healing Aura]'s healing per level increments by 2 with each level now

1.9.9a
- Fixed typos in the ending cinematic
- Colorized the following messagees:
* second message for crafting
* death message
* taking a quest message
* resurrecting message
* Penguin death message
* difficulty change message
- again fixed the ping location of [Golems part 2]. Turns out it wasn’t added, because it didn’t loop to 18, but 17.
- changed “17” to “18” in the meessage for unlocked arena quests after you complete all main quests and the check to 18
- potion of healing and mana increased amount/potency
- added messages for completed optional quests and received reward
- added portrait to the model of chimaera monument
- The floating text that indicates health percentage overhead of the heroes will now have red and yellow colors in addition to green to indicate difference in health and help the healer decide who to heal
- Added a minimap ping when Oderu spawns
- The quests from all quest-givers can now also be cast on magic-immune heroes. This is because the tank has [Avatar] and any hero can learn [Spell Immunity] from the abilities shop. Also, only heroes can take quests.
Healer:
- replaced [Tranquility] with [Holy Restoration](mass rejuvenation), because it will not be channeled.

1.9.9b:
- colorized the messages for some combined recipes
- added new command - abilityinfo[Integer] which shows you a tarrget player's hero which abilities how much levels have
- added pathing bloockers inside two of the fountains of mana
- now the time it takes to complete each quest is counted and announced in the message for completed quest
- with that, added the command -questtimings which displays how much time the team spent on eaach quest
- scroll of animate dead now has a cost
- now when a player leaves his crystals are split between the remaining players
- fixed typos in the informative quest [Available Commands]
- devotion buff typo fix
- added [tome of retraining] to the hero shop

1.9.9c:
- new command added: -showmetheshops
- now the background music will stop when the ending cinematic is playing
- fixed [Potion of Healing]. Now it will work.
- rearranged the positions of all items in the shop [Hero Items]
- added hint message when you take all 18 quests to give the RAM.
- re-added the random drops to all creep groups



1.10:

- Now all quests can be cast on magic-immune units too
- Fixed [Kill Oderu] and [Save the Priests] and [Kill Dragor] quest when completed, to be visible
- All group creep bosses now have unique names
- Penguin Courier finally has [hero inventory] which means he can craft recipes. I worry about people abusing this however.
- Removed stones here and there and blocked pathing between a camp and a quest
- Added 4 more summoning stones
- Now the healer will not be able to resurrect players at locations that are not walkable.
- The coooldown of the summoning ability redued to 5 seconds
- the summoning stones now have (STAR) icons on the minimap
- removed the sound set from the summoning stone

1.10 v2:
- removed the mountain king that was inside the starting village. How could I miss this? For over a month was staying there, and people downloading the map.\

1.10a:
- Your courier is now hero, and if he takes a tome, that tome is applied to your hero, instead of the courier! This is now done, because courier picking a tome crashed the game.
- removed rune of recall object from starting area
- when you buy a toy zeppelin from the starting area, it will not be stuck now\
- Your courier will now die from one hit, regardless how much health he has. This is to prevent exploiting it with power-up items.
[






Johny F.,
https://www.hiveworkshop.com/threads/anarchism-aura.88881/
Grey Knight
https://www.hiveworkshop.com/threads/animated-computer-pack.299908/
Darkfang
https://www.hiveworkshop.com/threads/black-plague-and-black-winter.325647/
https://www.hiveworkshop.com/threads/enslave-mind.333773/
The Panda
https://www.hiveworkshop.com/threads/btnarcaneaura.303228/
https://www.hiveworkshop.com/threads/btnbeamsoflight.306462/
https://www.hiveworkshop.com/threads/btnblazeaura.338848/
https://www.hiveworkshop.com/threads/btnblazeblackhole.338851/
https://www.hiveworkshop.com/threads/btnmanabeam.307666/
https://www.hiveworkshop.com/threads/btnmanareturn.307708/
https://www.hiveworkshop.com/threads/btnphoenixflight.304763/
https://www.hiveworkshop.com/threads/btnpowerpunch.317231/
https://www.hiveworkshop.com/threads/btnrobotstrike.293616/
https://www.hiveworkshop.com/threads/human-command-buttons.307478/
8512590215848
https://www.hiveworkshop.com/threads/btnbless.202627/
Akolyt0r
https://www.hiveworkshop.com/threads/btnbloodyrubyring.119424/
morbent
https://www.hiveworkshop.com/threads/btndraeneiring.230480/
RED BARON
https://www.hiveworkshop.com/threads/btnflyinggod.241507/
PrinceYaser
https://www.hiveworkshop.com/threads/btnfrostring.308658/
https://www.hiveworkshop.com/threads/btnmagicalcrystal.339007/
https://www.hiveworkshop.com/threads/btnnightbreakerring.307479/
In_kam
https://www.hiveworkshop.com/threads/btnheal.155111/
kola
https://www.hiveworkshop.com/threads/btnholyring.150758/
The_Silent
https://www.hiveworkshop.com/threads/btninnermight.114270/
https://www.hiveworkshop.com/threads/btnspeedup.122981/
Static
https://www.hiveworkshop.com/threads/btnirongringupg2.222585/
https://www.hiveworkshop.com/threads/btnwoodenringupg1.222579/
Darkfang
https://www.hiveworkshop.com/threads/btnjadering.193507/
https://www.hiveworkshop.com/threads/parasite-orb-of-depths.338091/
https://www.hiveworkshop.com/threads/sun.288589/
https://www.hiveworkshop.com/threads/thundering-breath-thunder-lightning.338086/
https://www.hiveworkshop.com/threads/true-sight-generic.320407/
-Stygian-
https://www.hiveworkshop.com/threads/btnmanaburn.130916/
Golden-Drake
https://www.hiveworkshop.com/threads/btnwingedclock.171646/
epsilon
https://www.hiveworkshop.com/threads/confirmation_byepsilon.206715/

Kwaliti
https://www.hiveworkshop.com/threads/undeaduitile01-blp.213627/
https://www.hiveworkshop.com/threads/mana-resource-gem-crystal.338854/
Gamegear
https://www.hiveworkshop.com/threads/illusion-aura.243874/
Sun gate
https://www.hiveworkshop.com/threads/magic-fist.333984/
https://www.hiveworkshop.com/threads/magic-fist.333984/
https://www.hiveworkshop.com/threads/moon-strikes.329458/
Veronnis
https://www.hiveworkshop.com/threads/quest-icons-bundle.317920/
Tarrasque
https://www.hiveworkshop.com/threads/robot.50027/
SA dashie
https://www.hiveworkshop.com/threads/selectioncircle-blp.259389/

WILL THE ALMIGHTY
https://www.hiveworkshop.com/threads/ultimate-explosion-massive-explosion.48749/


If you have any concrete suggestion/s for the map or you notice a bug, do not shy away to report it right away.
Contents

Quest Force 6 v1.10a (Map)

Reviews
deepstrasz
Resource has been updated several times, Approved.
While this map has a nice concept, it's linear and very reliant on usual Warcraft III content.
Trying to cast Avatar tells me I can't cast on dueling players and the spell doesn't work.
Maybe you could improve it more.
damn, I didn't expect that. I must fix is ASAP. the trigger was supposed to work only on unit -target abilities not instant

EDIT: Done

By the way, what improvements do you suggest? Is that not enough?
 
Last edited:

deepstrasz

Map Reviewer
Level 68
Joined
Jun 4, 2009
Messages
18,707
A credits list in the map description with the names of the authors whose resources you've used is mandatory. That includes models, skins, icons, custom spells, systems. Also, sounds, music and everything outside this site.
This helps you with the models, skins and icons from Hiveworkshop: Resources in use by Quest Force 6 v1.8d

Awaiting Update.


If you want more reviews, you should participate in the The Grand Review Exchange!

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MAPS IN GENERAL
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How to Add a Screenshot to your Map Description


ADDITIONAL NECESSARY INFORMATION
  • A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
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If you're not satisfied with the review and wish another opinion, contact the other reviewers or use the staff contact:
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https://www.hiveworkshop.com/forums/staff-contact.692/
 

Deleted member 247165

D

Deleted member 247165

This is, by far, the best stuff you released. A little tip for the " not enough crystals" message, you can simply change the shown warning from "not enough lumber" to whatever you want by accessing the game interface settings.
 
This is, by far, the best stuff you released. A little tip for the " not enough crystals" message, you can simply change the shown warning from "not enough lumber" to whatever you want by accessing the game interface settings.
Didn't I? I think I did. Damn.

Thanks for the compliment. Maybe it is.
 
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