- The team colored exclamation mark is causing a crash when created for me. I'm using Classic Graphics.
- It seems like the exclamation mark animations are a lot slower than the question marks. I think the question mark idle animations are great, and would love it if the exclamation marks get the same ones! I think they flow a bit nicer bobbing up and down & grab your attention better than the slow movement does.
- I think the exclamation mark death animation having some fadeout similar to the vanilla TalkToMe.mdx would also look nicer. Right now they grow very big & then suddenly disappear, compared to growing big while fading out.
- The coloration of some of the models is very monochrome and bright:
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I noticed the vanilla TalkToMe.mdx uses a different color for the outer layer instead of the same one (yellow inner, orange outer), maybe that might distinguish the inner core from the outer core better and give it some more texture? Although WoW seems to have done away with two layers for some of their quest marker models, they do always have some gradient or texture:
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Might have to do with them not responding to lighting:
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- The normal completed quest model switches between its two different idle animations at random, causing it to jump around. Might also happen with other question marks, haven't tried. (ignore the random pausing, first timer screen capturer)
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- 50KB per question mark is quite big for such a simple model. Could probably be reduced down from 600 vertices, compared to the exclamation marks that only have 80 and are 8 KB each.
- The blue and green ones are transparent:
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- Some of them don't seem to be occluded by terrain or other objects:
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