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Proto carrier

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
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Keywords:
protoss
Contents

Proto carrier (Model)

Level 1
Joined
Apr 9, 2004
Messages
1
ayyyy, anybody know the filepath to install this model? it looks preety well but i cant get it in my map.
 
Level 2
Joined
Apr 2, 2004
Messages
17
yes its cool and if you adds interceptors with the ultimate attack of the crieplord (dont know the name) its naerly like starcraft
 
Level 1
Joined
Apr 16, 2004
Messages
6
LOL terrible optimization job

9341 polies? OMFG u realize that the Battleships in Battlefield 1942 which span half the lengths of some maps are max 10 000 polies? The Half Life 2 Alyx model at close range LOD is only 7000. So how the HELL do you justify such poor optimization? Buddy, just go to the modifier tab, select the OPTIMIZE modifer, and mesh thresh that mutha fucka. Then you'll be in business. Weld vertices wherever possible as well. For a model that size and detail it should be no more than 600 - 800 polies max.
 
Level 5
Joined
May 7, 2004
Messages
151
Whoa... Thats a lot of Polys. It needs a death animation at the least. But other than that it really good
 
Level 2
Joined
Jun 20, 2004
Messages
24
If you want the most realistic carrier attack do this. Edit the carriers unitt to have a edited locust swarm abilty that has a 0 mana cost and a way smaller cooldown, of about 20. You have to change the locust model to interceptor and its attack to like lichs missile attack or u could skin the locust attack to be blue and presto, the perfect carrier.
 
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