Problem with toggling skill (FIXED)
ok, i need some help with a toggling skill. what i have so far is a skill bassed off of immolation (because it toggles) with all its stats set to 0. what i want this skill to do is increase your attack speed while decreasing your HP by a percent (using Triggers) this is what i have come up with so far:
(currently only working on the decreasing HP part)
the buff is visible on the player while the skill is active but he doesnt lose HP, ive changed the set life to different things like "set life = to 1" and still no luck. any ideas on how to get this to work? thanks for your time.
YO_MA_MA
ok, i need some help with a toggling skill. what i have so far is a skill bassed off of immolation (because it toggles) with all its stats set to 0. what i want this skill to do is increase your attack speed while decreasing your HP by a percent (using Triggers) this is what i have come up with so far:
(currently only working on the decreasing HP part)
-
Fist Fury
-
Events
- Time - Every 1.00 seconds of game time
-
Conditions
- ((Triggering unit) has buff Fist Fury ) Equal to True
-
Actions
- Set FistF = (Triggering unit)
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- (Level of Fist Fury (hero) for FistF) Equal to 1
-
Then - Actions
- Unit - Set life of FistF to ((Life of FistF) x 0.96)
- Set FistF = No unit
- Else - Actions
-
If - Conditions
-
Events
- -------- and a few more if/thens for the few other levels... --------
the buff is visible on the player while the skill is active but he doesnt lose HP, ive changed the set life to different things like "set life = to 1" and still no luck. any ideas on how to get this to work? thanks for your time.
YO_MA_MA
Last edited: