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problem with animation tranfer and file converting.

Discussion in 'Modeling & Animation' started by Afronight_76, Mar 17, 2005.

  1. Afronight_76

    Afronight_76

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    this is beginning to be very frustrating for me. what i am doing is using oinkerwinkle's animation transfer to give a modified grunt the attack of a blood mage. only problem is, when i convert the file to mdx, it shows up with a whole list of errors and prevent me from finifhing it. here is what it looks like.
    [​IMG]
    i really need it, i'm trying to make a model of barret from ff7 and need the attack of a bloodmage to look like he is using his gun arm.
    here's what it looks like
    [​IMG]
     
  2. Mecheon

    Mecheon

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    By the look of it, the Bloodmage and the Grunt have different animation structure

    Look at them both in mdl to see what I mean
     
  3. Nasrudin

    Nasrudin

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    It's an error that happen sometimes, when transferring only one animation with oinkerwinkle tools. The curious thing is that it don't happen if you transfer all the animations. Looks like your best option is to attempt a manual animation transfer (ask at wc3campaigns).
     
  4. Afronight_76

    Afronight_76

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    thanks, i just used the full aniamtion transfer, but it's done now.