Ok, here is my problem: I am trying to make a "paved road" building that ground units can walk on. The benefit of building these roads will be a small speed bonus for those on the road. Right now I am using a clone of Endurance Aura that only effects movement speed. The problem is, the effect of the aura doesn't wear off immediately after they leave the road, it lasts for a few seconds. It also stacks the bonus if they come into contact with other roads. So if I create a few roads in a line, it almost turns the whole strip into one of those turbo power ups seen in old arcade racing games. I'd like to know how to solve this issue or if there is a more effective method of doing this. Thanks in advance.